Player Matchup

Sun Wukong
Sun Wukong
ItsMeSendoh
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,155 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Larcotex78
Tsukuyomi
Level 6
God Stats
2W - 8L
1,430 SR
Queue Stats
49W - 69L
1,208 Elo+
Party 1
Gilgamesh
Gilgamesh
Meneseshg
Gilgamesh
Level 3
God Stats
2W - 3L
1,269 SR
Queue Stats
2W - 3L
1,177 Elo+
Party 2
Kukulkan
Kukulkan
Remastered15
Kukulkan
Level 28
God Stats
344W - 382L
1,522 SR
Queue Stats
616W - 715L
1,438 Elo+
Solo
Eset
Eset
xX_delga_Xx
Eset
Level 28
God Stats
0W - 3L
1,069 SR
Queue Stats
42W - 69L
1,194 Elo+
Party 1
Team Averages
Level 14
1,358 SR
1,234 Elo+

VS

Team Averages
Level 20
1,418 SR
1,373 Elo+
Da Ji
Da Ji
EtherealKill3r
Da Ji
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 122L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Papi008775
Ah Muzen Cab
Level 23
God Stats
5W - 6L
1,275 SR
Queue Stats
249W - 309L
1,350 Elo+
Solo
Odin
Odin
Sillyic
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,459 Elo+
Solo
Arachne
Arachne
Thewolf3891
Arachne
Level 29
God Stats
119W - 120L
1,485 SR
Queue Stats
214W - 234L
1,373 Elo+
Solo
Ra
Ra
Yaboyknives
Ra
Level 9
God Stats
2W - 2L
1,329 SR
Queue Stats
22W - 34L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsMeSendoh
Sun Wukong
20
5 / 7 / 10
15,432
965
18,687
30,666
33,511
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Larcotex78
Tsukuyomi
20
3 / 7 / 9
14,020
876
9,545
19,850
17,624
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Meneseshg
Gilgamesh
20
2 / 9 / 9
14,223
889
21,102
36,258
25,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Remastered15
Kukulkan
20
5 / 3 / 8
15,377
961
19,631
11,223
5,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 10 / 10
15,430
964
25,543
25,661
9,948
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 6
16,572
1,036
23,517
25,338
12,792
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Papi008775
Ah Muzen Cab
20
10 / 2 / 18
16,906
1,057
32,334
16,283
5,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
Sillyic
Odin
20
2 / 3 / 21
14,644
915
14,585
21,734
29,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Thewolf3891
Arachne
20
9 / 4 / 16
16,587
1,037
23,598
22,326
9,447
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 6 / 15
14,503
906
21,492
18,021
7,318
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
112
20
Kills
36
36
Deaths
20
46
Assists
76
Player
Kills
Deaths
Assists
KDA
W
11
5
6
2.8
L
Sun Wukong
ItsMeSendoh
Sun Wukong
5
7
10
1.43
L
Tsukuyomi
Larcotex78
Tsukuyomi
3
7
9
1.07
L
Gilgamesh
Meneseshg
Gilgamesh
2
9
9
0.72
W
Ah Muzen Cab
Papi008775
Ah Muzen Cab
10
2
18
9.5
L
Kukulkan
Remastered15
Kukulkan
5
3
8
3
W
Odin
Sillyic
Odin
2
3
21
4.17
W
Arachne
Thewolf3891
Arachne
9
4
16
4.25
W
4
6
15
1.92
L
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,508
Damage
115,526
123,658
Taken
103,702
92,313
Mitigated
65,215
8,292
Healing
17,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,517
14,284
0
5,288
25,338
12,792
0
7,542
17,796
0
52,231
L
Sun Wukong
ItsMeSendoh
Sun Wukong
18,687
5,177
0
452
30,666
33,511
0
3,318
27,348
0
54,593
L
Tsukuyomi
Larcotex78
Tsukuyomi
9,545
2,227
0
1,118
19,850
17,624
0
3,830
16,020
0
32,869
L
Gilgamesh
Meneseshg
Gilgamesh
21,102
5,873
0
526
36,258
25,991
0
8,574
27,684
0
41,430
W
Ah Muzen Cab
Papi008775
Ah Muzen Cab
32,334
14,065
0
6,111
16,283
5,668
0
10,505
5,778
0
78,907
L
Kukulkan
Remastered15
Kukulkan
19,631
227
0
611
11,223
5,239
0
1,710
9,513
54,766
0
W
Odin
Sillyic
Odin
14,585
4,658
0
0
21,734
29,990
0
8,126
13,608
0
27,979
W
Arachne
Thewolf3891
Arachne
23,598
16,881
0
5,008
22,326
9,447
0
9,248
12,134
0
50,306
W
21,492
2,086
863
409
18,021
7,318
0
9,753
8,268
36,168
0
L
25,543
3,935
1,003
4,582
25,661
9,948
0
4,060
21,601
54,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,482
Gold Earned
79,212
328
Minions Killed
287
5
Camps Cleared
13
1,520,813
Distance Traveled
1,509,451
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,572
1,036
53
3
8
273,624
2
L
Sun Wukong
15,432
965
77
5
1
351,731
0
L
Tsukuyomi
14,020
876
47
3
2
298,826
0
L
Gilgamesh
14,223
889
49
3
1
306,968
0
W
Ah Muzen Cab
16,906
1,057
97
6
0
295,903
0
L
Kukulkan
15,377
961
108
7
1
312,332
0
W
Odin
14,644
915
31
2
0
318,412
1
W
Arachne
16,587
1,037
68
4
3
359,076
0
W
Ra
14,503
906
38
2
2
262,436
0
L
Eset
15,430
964
47
3
0
250,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role