Player Matchup

Fafnir
Fafnir
Gold III
 
Fafnir
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
DaT_GirL_Savage
Ah Muzen Cab
Gold II
Level 122
God Stats
167W - 126L
1,614 SR
Queue Stats
300W - 294L
1,531 MMR
Party 1
Agni
Agni
Gold IV
Loud_As_420
Agni
Gold IV
Level 128
God Stats
3W - 0L
1,391 SR
Queue Stats
132W - 143L
1,337 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,502 SR
1,456 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,491 SR
1,478 MMR
Chaac
Chaac
Bronze III
BT_Ninja06
Chaac
Bronze III
Level 89
God Stats
0W - 1L
1,488 SR
Queue Stats
1W - 1L
1,534 MMR
Party 2
Chiron
Chiron
Bronze III
HuUnButt
Chiron
Bronze III
Level 64
God Stats
0W - 1L
1,206 SR
Queue Stats
5W - 9L
1,399 MMR
Solo
He Bo
He Bo
Bronze III
i_AmPunisher
He Bo
Bronze III
Level 99
God Stats
0W - 1L
1,779 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
3 / 3 / 7
11,517
823
4,623
13,765
17,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
DaT_GirL_Savage
Ah Muzen Cab
16
6 / 2 / 5
10,992
785
10,149
10,867
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 4 / 8
10,004
715
11,640
10,442
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaAphroditeDanzaburouBacchusMorgan Le Fay

VS

Bans
KumbhakarnaHou YiAnubisMedusaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 2 / 2
8,371
598
4,424
9,277
9,328
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Chiron
HuUnButt
Chiron
14
1 / 3 / 5
9,197
657
6,886
10,950
3,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
7 / 6 / 0
10,128
723
12,055
12,590
3,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
9
9
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
3
7
2.17
L
Chaac
1
2
2
1
W
Ah Muzen Cab
DaT_GirL_Savage
Ah Muzen Cab
6
2
5
4.25
L
Chiron
HuUnButt
Chiron
1
3
5
1.17
W
2
4
8
1.5
L
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
23,365
35,074
Taken
32,817
26,193
Mitigated
16,249
10,455
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,623
1,105
0
2,963
13,765
17,364
520
3,822
9,943
17,852
0
L
Chaac
4,424
319
0
1,840
9,277
9,328
0
4,080
4,783
0
23,182
W
Ah Muzen Cab
DaT_GirL_Savage
Ah Muzen Cab
10,149
3,598
348
5,026
10,867
5,015
2,098
3,919
6,948
0
59,670
L
Chiron
HuUnButt
Chiron
6,886
2,392
684
2,829
10,950
3,476
0
5,868
4,703
0
33,412
W
11,640
537
293
1,825
10,442
3,814
628
4,314
6,128
34,274
0
L
12,055
766
0
1,799
12,590
3,445
0
5,217
7,057
35,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
27,696
166
Minions Killed
163
0
Camps Cleared
0
813,321
Distance Traveled
650,521
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,517
823
24
2
0
260,588
0
L
Chaac
8,371
598
21
2
0
168,247
0
W
Ah Muzen Cab
10,992
785
94
7
0
297,827
2
L
Chiron
9,197
657
87
6
0
256,130
0
W
Agni
10,004
715
48
3
0
254,906
1
L
He Bo
10,128
723
55
4
0
226,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role