Player Matchup

Neith
Neith
AtlantisNastyx
Neith
Level 23
God Stats
43W - 39L
1,606 SR
Queue Stats
420W - 474L
1,419 Elo+
Party 2
Arachne
Arachne
Ecki130780
Arachne
Level 18
God Stats
11W - 8L
1,633 SR
Queue Stats
75W - 97L
1,363 Elo+
Party 2
Izanami
Izanami
Radskuu
Izanami
Level 14
God Stats
3W - 3L
1,582 SR
Queue Stats
10W - 11L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Vig-Vag_
Kukulkan
Level 13
God Stats
2W - 2L
1,641 SR
Queue Stats
10W - 10L
1,504 Elo+
Solo
Bellona
Bellona
ykYukii
Bellona
Level 25
God Stats
16W - 11L
1,637 SR
Queue Stats
145W - 161L
1,400 Elo+
Party 2
Team Averages
Level 19
1,620 SR
1,434 Elo+

VS

Team Averages
Level 22
1,579 SR
1,435 Elo+
Olorun
Olorun
G2_Pathfinder
Olorun
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,185 Elo+
Party 3
Heimdallr
Heimdallr
VorTeX PaiiN
Heimdallr
Level 22
God Stats
37W - 19L
1,669 SR
Queue Stats
150W - 85L
1,604 Elo+
Party 1
Chaac
Chaac
VorTeX ZeeuS
Chaac
Level 21
God Stats
28W - 16L
1,597 SR
Queue Stats
233W - 139L
1,607 Elo+
Party 1
Ymir
Ymir
freepalstine494
Ymir
Level 3
God Stats
4W - 2L
1,577 SR
Queue Stats
4W - 3L
1,309 Elo+
Party 3
Fenrir
Fenrir
tarnys
Fenrir
Level 29
God Stats
28W - 26L
1,550 SR
Queue Stats
28W - 26L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
10,465
523
9,298
11,117
4,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Ecki130780
Arachne
14
3 / 12 / 4
9,297
465
10,492
23,191
11,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Radskuu
Izanami
14
3 / 8 / 4
9,300
465
8,186
15,934
5,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Vig-Vag_
Kukulkan
16
4 / 8 / 4
10,931
547
15,670
12,539
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ykYukii
Bellona
16
4 / 6 / 5
10,399
520
10,503
21,755
18,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
10,091
505
9,150
13,797
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
VorTeX PaiiN
Heimdallr
19
11 / 3 / 9
12,117
606
21,932
17,475
7,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 2 / 8
11,221
561
14,550
15,936
17,978
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 9 / 9
10,091
505
1,287
16,076
12,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
tarnys
Fenrir
20
17 / 0 / 11
13,585
679
21,326
13,916
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
19
Kills
39
39
Deaths
19
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
L
Arachne
Ecki130780
Arachne
3
12
4
0.42
W
5
5
5
1.5
L
Izanami
Radskuu
Izanami
3
8
4
0.63
L
Kukulkan
Vig-Vag_
Kukulkan
4
8
4
0.75
W
Heimdallr
VorTeX PaiiN
Heimdallr
11
3
9
5.17
W
6
2
8
5
W
0
9
9
0.5
W
Fenrir
tarnys
Fenrir
17
0
11
22.5
L
Bellona
ykYukii
Bellona
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,149
Damage
68,245
84,536
Taken
77,200
45,285
Mitigated
51,111
18,731
Healing
28,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,298
5,069
0
741
11,117
4,155
808
1,821
9,243
0
39,780
L
Arachne
Ecki130780
Arachne
10,492
5,390
185
6,772
23,191
11,541
0
3,030
19,935
0
45,776
W
9,150
4,574
113
5,325
13,797
6,552
1,921
6,228
7,569
50,451
4,053
L
Izanami
Radskuu
Izanami
8,186
4,859
0
4,614
15,934
5,488
2,504
776
15,056
0
61,528
L
Kukulkan
Vig-Vag_
Kukulkan
15,670
1,438
0
1,232
12,539
5,898
0
2,700
9,741
60,691
0
W
Heimdallr
VorTeX PaiiN
Heimdallr
21,932
11,411
0
5,102
17,475
7,389
2,848
1,719
15,756
0
90,904
W
14,550
1,826
0
8,250
15,936
17,978
2,470
3,890
12,046
0
61,037
W
1,287
0
0
721
16,076
12,652
724
2,149
13,927
20,333
0
W
Fenrir
tarnys
Fenrir
21,326
8,528
0
9,430
13,916
6,540
0
1,753
12,163
0
92,647
L
Bellona
ykYukii
Bellona
10,503
1,391
0
5,187
21,755
18,203
70
1,285
19,437
0
51,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,392
Gold Earned
57,105
468
Minions Killed
561
0
Camps Cleared
0
1,859,343
Distance Traveled
1,830,852
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,465
523
66
3
0
365,867
8
L
Arachne
9,297
465
70
4
0
405,633
1
W
Olorun
10,091
505
121
6
0
286,146
2
L
Izanami
9,300
465
114
6
0
343,114
1
L
Kukulkan
10,931
547
117
6
0
346,655
4
W
Heimdallr
12,117
606
145
7
0
367,927
3
W
Chaac
11,221
561
128
6
0
353,235
2
W
Ymir
10,091
505
37
2
0
363,402
0
W
Fenrir
13,585
679
130
7
0
460,142
1
L
Bellona
10,399
520
101
5
0
398,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role