Player Matchup

Osiris
Osiris
AlphaOmega 6835
Osiris
Level 41
God Stats
4W - 1L
1,843 SR
Queue Stats
27W - 17L
1,596 Elo+
Party 2
Ne Zha
Ne Zha
Axolotl_Queen420
Ne Zha
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
101W - 87L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
Chimiwakiwimi
Gilgamesh
Level 15
God Stats
13W - 5L
1,689 SR
Queue Stats
16W - 8L
1,645 Elo+
Party 2
Agni
Agni
wongdapper
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,624 Elo+
Solo
Rama
Rama
xxxliltrap
Rama
Level 29
God Stats
5W - 4L
1,522 SR
Queue Stats
105W - 96L
1,557 Elo+
Solo
Team Averages
Level 27
1,611 SR
1,607 Elo+

VS

Team Averages
Level 35
1,635 SR
1,616 Elo+
Da Ji
Da Ji
AgentMobius
Da Ji
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 30L
1,620 Elo+
Party 1
Kuzenbo
Kuzenbo
Keruubi
Kuzenbo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,764 Elo+
Party 1
Olorun
Olorun
MCrayon97
Olorun
Level 27
God Stats
3W - 3L
1,675 SR
Queue Stats
68W - 83L
1,490 Elo+
Party 1
Chang'e
Chang'e
Too_Much_Noodles
Chang'e
Level 109
God Stats
29W - 19L
1,666 SR
Queue Stats
160W - 149L
1,559 Elo+
Party 1
Cupid
Cupid
YUGEMEAT
Cupid
Level 20
God Stats
16W - 6L
1,835 SR
Queue Stats
41W - 31L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 6
11,418
634
10,120
12,709
12,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 3 / 8
10,484
582
8,221
12,745
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
Chimiwakiwimi
Gilgamesh
12
0 / 4 / 7
8,988
499
5,402
17,142
12,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
18 / 2 / 5
13,435
746
21,185
14,078
8,122
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 6
9,449
525
17,183
15,162
5,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 4
10,220
568
12,041
13,742
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Keruubi
Kuzenbo
14
3 / 4 / 8
8,158
453
7,860
17,313
23,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
MCrayon97
Olorun
12
2 / 12 / 1
8,009
445
2,887
15,935
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 8 / 2
8,017
445
7,427
15,387
5,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
YUGEMEAT
Cupid
15
4 / 5 / 5
8,737
485
14,160
13,982
4,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
37
Kills
16
16
Deaths
37
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
8
4
1.13
W
10
0
6
13
W
5
3
8
3
W
Gilgamesh
Chimiwakiwimi
Gilgamesh
0
4
7
0.88
L
Kuzenbo
Keruubi
Kuzenbo
3
4
8
1.75
L
Olorun
MCrayon97
Olorun
2
12
1
0.21
L
0
8
2
0.13
L
Cupid
YUGEMEAT
Cupid
4
5
5
1.3
W
18
2
5
10.25
W
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,111
Damage
44,375
71,836
Taken
76,359
43,207
Mitigated
46,261
23,244
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,041
2,770
0
938
13,742
8,102
0
5,680
8,062
0
52,540
W
10,120
4,179
0
4,060
12,709
12,070
0
3,855
8,854
0
63,545
W
8,221
3,070
0
4,207
12,745
5,489
0
3,048
9,697
0
71,343
W
Gilgamesh
Chimiwakiwimi
Gilgamesh
5,402
958
0
3,110
17,142
12,348
197
3,267
13,875
0
25,471
L
Kuzenbo
Keruubi
Kuzenbo
7,860
2,629
0
1,798
17,313
23,014
0
4,070
13,243
32,681
0
L
Olorun
MCrayon97
Olorun
2,887
2,170
0
1,473
15,935
5,152
0
8,247
7,688
25,761
5,546
L
7,427
1,013
207
5,149
15,387
5,504
0
1,395
13,992
42,072
0
L
Cupid
YUGEMEAT
Cupid
14,160
6,735
376
4,370
13,982
4,489
1,120
1,793
12,189
0
64,607
W
21,185
2,807
236
6,545
14,078
8,122
1,553
2,459
11,619
111,354
0
W
17,183
15,537
0
5,086
15,162
5,178
2,785
4,950
10,212
0
67,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,774
Gold Earned
43,141
561
Minions Killed
393
0
Camps Cleared
0
1,732,271
Distance Traveled
1,445,246
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,220
568
83
5
0
312,733
1
W
Osiris
11,418
634
99
6
0
358,783
6
W
Ne Zha
10,484
582
118
7
0
374,084
4
W
Gilgamesh
8,988
499
31
2
0
353,656
7
L
Kuzenbo
8,158
453
43
2
0
352,233
7
L
Olorun
8,009
445
59
3
0
246,428
0
L
Chang'e
8,017
445
93
5
0
229,107
1
L
Cupid
8,737
485
115
6
0
304,745
1
W
Agni
13,435
746
189
11
0
365,920
2
W
Rama
9,449
525
124
7
0
279,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role