Player Matchup

Mercury
Mercury
GetHighAndSleep
Mercury
Level 160
God Stats
1W - 2L
1,595 SR
Queue Stats
462W - 247L
1,769 Elo+
Party 1
Sol
Sol
RayKillaLewis52
Sol
Level 128
God Stats
2W - 3L
1,505 SR
Queue Stats
141W - 162L
1,360 Elo+
Solo
Nu Wa
Nu Wa
Silver_Mist__
Nu Wa
Level 106
God Stats
114W - 59L
1,673 SR
Queue Stats
367W - 286L
1,683 Elo+
Party 1
Yemoja
Yemoja
SuAltezaReal
Yemoja
Level 141
God Stats
101W - 36L
1,744 SR
Queue Stats
630W - 345L
1,741 Elo+
Party 1
Rama
Rama
llIMarIlI
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 40L
1,857 Elo+
Party 1
Team Averages
Level 110
1,603 SR
1,682 Elo+

VS

Team Averages
Level 83
1,514 SR
1,460 Elo+
Hades
Hades
DELTAForce632
Hades
Level 148
God Stats
13W - 5L
1,733 SR
Queue Stats
225W - 160L
1,663 Elo+
Party 3
Sylvanus
Sylvanus
FumetsuKarasu
Sylvanus
Level 67
God Stats
17W - 11L
1,031 SR
Queue Stats
82W - 104L
1,217 Elo+
Party 2
Neith
Neith
MathiNoFake
Neith
Level 68
God Stats
3W - 5L
1,288 SR
Queue Stats
51W - 61L
1,322 Elo+
Solo
Ravana
Ravana
NijiKarasu
Ravana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 114L
1,342 Elo+
Party 2
Amaterasu
Amaterasu
VomJNPR
Amaterasu
Level 29
God Stats
12W - 2L
2,018 SR
Queue Stats
96W - 28L
1,756 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,323
665
1,087
2,932
605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

1
0 / 0 / 0
942
188
0
0
0
4
0 / 1 / 0
2,820
564
919
1,906
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
5
1 / 0 / 0
3,633
727
739
2,670
857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
5
0 / 1 / 1
3,360
672
2,399
3,332
684
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,824
765
1,533
2,114
844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
FumetsuKarasu
Sylvanus
5
1 / 1 / 0
3,372
674
1,467
2,650
1,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

5
0 / 0 / 1
3,199
640
1,694
1,785
498
Mace

Mace

+10
Physical Power

Ravana
NijiKarasu
Ravana
4
0 / 0 / 0
3,079
616
0
1,757
349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
VomJNPR
Amaterasu
7
1 / 0 / 0
4,038
808
1,242
2,509
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Sylvanus
FumetsuKarasu
Sylvanus
1
1
0
1
L
0
1
0
0
W
0
0
1
0.5
W
Ravana
NijiKarasu
Ravana
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
Yemoja
1
0
0
1
W
Amaterasu
VomJNPR
Amaterasu
1
0
0
1
L
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,144
Damage
5,936
10,840
Taken
10,815
2,654
Mitigated
4,273
3,835
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,533
157
0
1,580
2,114
844
0
895
1,195
16,851
0
W
Sylvanus
FumetsuKarasu
Sylvanus
1,467
677
472
882
2,650
1,414
0
314
2,336
5,632
0
L
1,087
626
0
361
2,932
605
0
162
2,770
0
14,907
W
1,694
677
0
430
1,785
498
0
425
1,360
0
12,930
W
Ravana
NijiKarasu
Ravana
0
0
0
278
1,757
349
0
0
1,757
0
9,509
L
0
0
0
0
0
0
0
0
0
0
0
L
919
640
0
480
1,906
508
0
1,371
535
7,753
0
L
Yemoja
739
196
285
1,381
2,670
857
0
840
1,830
5,068
0
W
Amaterasu
VomJNPR
Amaterasu
1,242
443
0
1,396
2,509
1,168
0
0
2,509
0
20,067
L
Rama
2,399
2,237
0
1,328
3,332
684
27
627
2,705
0
15,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,078
Gold Earned
17,512
93
Minions Killed
140
0
Camps Cleared
0
352,964
Distance Traveled
450,038
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
3,824
765
45
9
0
88,401
1
W
Sylvanus
3,372
674
9
2
0
97,127
1
L
Mercury
3,323
665
34
7
0
105,119
1
W
Neith
3,199
640
27
5
0
70,210
0
W
Ravana
3,079
616
26
5
0
102,322
0
L
Sol
942
188
0
0
0
0
0
L
Nu Wa
2,820
564
14
3
0
77,512
1
L
Yemoja
3,633
727
8
2
0
85,889
0
W
Amaterasu
4,038
808
33
7
0
91,978
0
L
Rama
3,360
672
37
7
0
84,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role