Player Matchup

Chaac
Chaac
AlbinoDaddy7
Chaac
Level 61
God Stats
0W - 4L
1,183 SR
Queue Stats
123W - 133L
1,471 Elo+
Party 3
Ah Puch
Ah Puch
EgggDaddy7
Ah Puch
Level 104
God Stats
2W - 3L
1,417 SR
Queue Stats
149W - 116L
1,558 Elo+
Party 3
Ymir
Ymir
LockDaddy8215
Ymir
Level 13
God Stats
0W - 4L
1,195 SR
Queue Stats
1W - 5L
1,293 Elo+
Party 3
Neith
Neith
SwimmableAbyss7
Neith
Level 66
God Stats
16W - 20L
1,379 SR
Queue Stats
104W - 111L
1,490 Elo+
Party 3
Gilgamesh
Gilgamesh
peepeedoodoo
Gilgamesh
Level 32
God Stats
15W - 15L
1,579 SR
Queue Stats
101W - 107L
1,448 Elo+
Party 3
Team Averages
Level 55
1,350 SR
1,452 Elo+

VS

Team Averages
Level 64
1,616 SR
1,501 Elo+
The Morrigan
The Morrigan
Anamooz
The Morrigan
Level 67
God Stats
15W - 8L
1,554 SR
Queue Stats
343W - 332L
1,491 Elo+
Party 1
Artemis
Artemis
Hardnasty
Artemis
Level 82
God Stats
10W - 5L
1,646 SR
Queue Stats
164W - 157L
1,554 Elo+
Party 2
Amaterasu
Amaterasu
PinksRaven
Amaterasu
Level 26
God Stats
5W - 3L
1,487 SR
Queue Stats
89W - 92L
1,411 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
esca45
Morgan Le Fay
Level 106
God Stats
15W - 6L
1,578 SR
Queue Stats
131W - 119L
1,521 Elo+
Party 2
Hel
Hel
iAmSlyBoi
Hel
Level 38
God Stats
11W - 2L
1,816 SR
Queue Stats
212W - 194L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 4
13,584
485
13,647
22,662
22,242
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
EgggDaddy7
Ah Puch
20
5 / 6 / 7
13,818
494
36,154
25,155
9,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 6 / 1
12,891
460
2,184
22,823
26,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 12 / 8
12,048
430
8,183
26,121
9,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
peepeedoodoo
Gilgamesh
19
6 / 5 / 7
13,278
474
14,791
20,959
8,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anamooz
The Morrigan
20
10 / 2 / 9
17,164
613
21,792
16,507
7,449
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Hardnasty
Artemis
20
7 / 2 / 13
16,298
582
26,213
21,701
10,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
PinksRaven
Amaterasu
20
8 / 3 / 6
14,627
522
9,646
27,473
29,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
esca45
Morgan Le Fay
20
5 / 6 / 14
13,891
496
26,323
27,333
12,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 5 / 20
13,816
493
11,828
22,244
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
96
18
Kills
34
34
Deaths
18
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
The Morrigan
Anamooz
The Morrigan
10
2
9
7.25
L
Ah Puch
EgggDaddy7
Ah Puch
5
6
7
1.42
W
Artemis
Hardnasty
Artemis
7
2
13
6.75
L
0
6
1
0.08
W
Amaterasu
PinksRaven
Amaterasu
8
3
6
3.67
L
4
12
8
0.67
W
Morgan Le Fay
esca45
Morgan Le Fay
5
6
14
2
W
4
5
20
2.8
L
Gilgamesh
peepeedoodoo
Gilgamesh
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,959
Damage
95,802
117,720
Taken
115,258
76,665
Mitigated
73,705
22,385
Healing
60,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,647
1,038
68
6,002
22,662
22,242
925
9,995
12,059
0
81,172
W
The Morrigan
Anamooz
The Morrigan
21,792
3,866
0
7,995
16,507
7,449
1,014
2,637
12,327
176,520
0
L
Ah Puch
EgggDaddy7
Ah Puch
36,154
737
0
9,899
25,155
9,484
649
17,213
7,883
135,116
0
W
Artemis
Hardnasty
Artemis
26,213
18,211
0
12,061
21,701
10,021
6,261
6,776
14,925
0
152,488
L
2,184
0
0
500
22,823
26,750
0
8,943
13,732
46,773
0
W
Amaterasu
PinksRaven
Amaterasu
9,646
2,290
0
10,694
27,473
29,024
1,327
5,668
21,805
0
66,784
L
8,183
1,190
0
1,792
26,121
9,400
2,152
14,417
11,655
0
58,736
W
Morgan Le Fay
esca45
Morgan Le Fay
26,323
2,231
926
7,671
27,333
12,095
2,786
16,268
11,065
95,011
0
W
11,828
680
11,063
10,044
22,244
15,116
1,215
10,284
11,696
42,494
0
L
Gilgamesh
peepeedoodoo
Gilgamesh
14,791
4,236
0
4,124
20,959
8,789
0
9,375
11,449
0
84,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,619
Gold Earned
75,796
624
Minions Killed
761
0
Camps Cleared
0
2,350,556
Distance Traveled
2,591,013
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,584
485
156
6
0
477,207
1
W
The Morrigan
17,164
613
234
8
0
512,784
6
L
Ah Puch
13,818
494
190
7
0
475,125
6
W
Artemis
16,298
582
204
7
0
476,886
7
L
Ymir
12,891
460
82
3
0
444,617
2
W
Amaterasu
14,627
522
123
4
0
576,116
8
L
Neith
12,048
430
89
3
0
432,355
2
W
Morgan Le Fay
13,891
496
150
5
0
517,221
4
W
Hel
13,816
493
50
2
0
508,006
4
L
Gilgamesh
13,278
474
107
4
0
521,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role