Player Matchup

Kukulkan
Kukulkan
JAIRORH
Kukulkan
Level 18
God Stats
2W - 0L
1,674 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Discordia
Discordia
LockSilver
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,207 Elo+
Solo
Neith
Neith
Olili91
Neith
Level 10
God Stats
13W - 22L
1,484 SR
Queue Stats
36W - 113L
1,308 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,338 Elo+

VS

Team Averages
Level 9
1,496 SR
1,425 Elo+
Terra
Terra
JetonDenier2790
Terra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 18L
1,409 Elo+
Party 1
Arachne
Arachne
NoSignal-_-Zoro
Arachne
Level 6
God Stats
3W - 8L
1,488 SR
Queue Stats
19W - 26L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
Somelier
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JAIRORH
Kukulkan
19
23 / 5 / 3
16,124
896
32,549
11,980
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
LockSilver
Discordia
15
2 / 6 / 19
11,855
659
14,306
11,888
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Olili91
Neith
15
2 / 8 / 18
11,981
666
12,848
12,919
4,443
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 10
11,375
632
7,078
21,078
28,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
16 / 5 / 2
15,047
836
16,455
21,051
9,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Somelier
Cthulhu
14
1 / 16 / 7
10,595
589
6,281
30,812
18,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
27
Kills
19
19
Deaths
27
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
JAIRORH
Kukulkan
23
5
3
4.9
L
2
6
10
1.17
W
Discordia
LockSilver
Discordia
2
6
19
1.92
L
16
5
2
3.4
W
Neith
Olili91
Neith
2
8
18
1.38
L
Cthulhu
Somelier
Cthulhu
1
16
7
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,703
Damage
29,814
36,787
Taken
72,941
13,197
Mitigated
56,656
3,693
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
JAIRORH
Kukulkan
32,549
3,443
0
987
11,980
4,890
1,859
3,879
8,101
76,539
0
L
7,078
1,077
2,213
3,594
21,078
28,674
410
11,932
8,733
14,175
0
W
Discordia
LockSilver
Discordia
14,306
1,295
65
1,176
11,888
3,864
416
4,047
7,841
39,648
0
L
16,455
12,302
0
5,594
21,051
9,959
1,291
12,688
8,099
0
44,834
W
Neith
Olili91
Neith
12,848
5,040
0
1,465
12,919
4,443
746
5,433
7,486
0
30,730
L
Cthulhu
Somelier
Cthulhu
6,281
117
59
0
30,812
18,023
0
20,958
9,254
34,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,960
Gold Earned
37,017
194
Minions Killed
112
0
Camps Cleared
0
811,023
Distance Traveled
874,332
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,124
896
114
6
0
274,551
1
L
Terra
11,375
632
8
0
0
296,408
0
W
Discordia
11,855
659
53
3
0
279,104
0
L
Arachne
15,047
836
68
4
0
320,377
0
W
Neith
11,981
666
27
2
0
257,368
1
L
Cthulhu
10,595
589
36
2
0
257,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role