Player Matchup

Khepri
Khepri
Silver II
Bac0nBacon
Khepri
Silver II
Level 127
God Stats
2W - 2L
1,764 SR
Queue Stats
12W - 20L
1,505 MMR
Party 1
Sol
Sol
Gold IV
Byesko
Sol
Gold IV
Level 125
God Stats
7W - 2L
1,879 SR
Queue Stats
10W - 5L
1,710 MMR
Party 1
Rama
Rama
Silver II
joshb1999
Rama
Silver II
Level 46
God Stats
3W - 3L
1,402 SR
Queue Stats
9W - 17L
1,442 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,681 SR
1,552 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,473 SR
1,400 MMR
Anhur
Anhur
Bronze III
SixCheeks
Anhur
Bronze III
Level 103
God Stats
0W - 1L
1,674 SR
Queue Stats
3W - 3L
1,400 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Wakatondo
Cthulhu
Bronze III
Level 88
God Stats
0W - 3L
1,339 SR
Queue Stats
3W - 3L
1,400 MMR
Party 2
Ra
Ra
Bronze III
jmpg4
Ra
Bronze III
Level 35
God Stats
1W - 3L
1,407 SR
Queue Stats
3W - 3L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bac0nBacon
Khepri
10
1 / 4 / 11
8,058
806
3,268
11,577
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Byesko
Sol
14
13 / 2 / 2
9,911
991
14,583
9,577
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
11
1 / 2 / 11
7,604
760
7,315
8,310
3,586
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Morgan Le FayKukulkanHelUllrChang'e

VS

Bans
AresNeithAh Muzen CabChironCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
SixCheeks
Anhur
10
2 / 6 / 6
7,087
709
9,165
9,867
3,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Wakatondo
Cthulhu
9
2 / 4 / 4
6,807
681
4,404
10,735
9,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
11
4 / 5 / 3
7,638
764
7,524
8,226
3,239
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
8
8
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bac0nBacon
Khepri
1
4
11
1.63
W
Sol
Byesko
Sol
13
2
2
7
L
Anhur
SixCheeks
Anhur
2
6
6
0.83
L
Cthulhu
Wakatondo
Cthulhu
2
4
4
1
L
Ra
4
5
3
1.1
W
Rama
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
21,093
29,464
Taken
28,828
17,047
Mitigated
16,494
8,647
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bac0nBacon
Khepri
3,268
589
612
1,005
11,577
10,362
156
3,913
7,172
8,917
0
W
Sol
Byesko
Sol
14,583
5,639
0
5,328
9,577
3,099
2,064
2,989
6,232
45,848
0
L
Anhur
SixCheeks
Anhur
9,165
5,380
0
1,596
9,867
3,619
725
6,845
3,022
0
16,079
L
Cthulhu
Wakatondo
Cthulhu
4,404
278
0
0
10,735
9,636
0
5,475
5,260
12,229
0
L
Ra
7,524
430
833
1,351
8,226
3,239
588
5,531
2,695
25,160
0
W
Rama
7,315
5,371
0
1,702
8,310
3,586
933
3,760
4,132
0
24,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,573
Gold Earned
21,532
113
Minions Killed
99
0
Camps Cleared
0
571,132
Distance Traveled
485,438
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,058
806
7
1
0
190,398
0
W
Sol
9,911
991
56
6
0
190,142
1
L
Anhur
7,087
709
25
3
0
148,230
1
L
Cthulhu
6,807
681
18
2
0
175,304
2
L
Ra
7,638
764
56
6
0
161,904
2
W
Rama
7,604
760
50
5
0
190,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role