Player Matchup

Hercules
Hercules
LilMata37
Hercules
Level 25
God Stats
29W - 30L
1,475 SR
Queue Stats
52W - 47L
1,455 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShadowDemon44
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 150L
1,478 Elo+
Party 2
Hades
Hades
x brandon bow x
Hades
Level 20
God Stats
0W - 3L
1,349 SR
Queue Stats
3W - 6L
1,445 Elo+
Solo
Team Averages
Level 31
1,441 SR
1,460 Elo+

VS

Team Averages
Level 94
1,584 SR
1,500 Elo+
Olorun
Olorun
Earl1921
Olorun
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,382 Elo+
Solo
Danzaburou
Danzaburou
JRF1009
Danzaburou
Level 101
God Stats
47W - 27L
1,642 SR
Queue Stats
185W - 150L
1,552 Elo+
Party 1
Bacchus
Bacchus
WhiteMajorpain
Bacchus
Level 121
God Stats
69W - 61L
1,609 SR
Queue Stats
438W - 386L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LilMata37
Hercules
12
2 / 4 / 2
9,289
619
7,062
11,753
8,537
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
ShadowDemon44
Ah Muzen Cab
12
1 / 5 / 1
8,500
567
7,997
12,406
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 1
8,375
558
4,821
11,594
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Earl1921
Olorun
13
2 / 1 / 8
9,767
651
4,275
10,386
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
JRF1009
Danzaburou
16
7 / 1 / 6
11,436
762
13,478
8,337
3,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 8
10,384
692
12,636
13,328
17,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
13
13
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
Earl1921
Olorun
2
1
8
6
W
Danzaburou
JRF1009
Danzaburou
7
1
6
10
L
Hercules
LilMata37
Hercules
2
4
2
0.75
L
Ah Muzen Cab
ShadowDemon44
Ah Muzen Cab
1
5
1
0.3
W
4
2
8
4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,880
Damage
30,389
35,753
Taken
32,051
19,722
Mitigated
25,277
7,047
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Earl1921
Olorun
4,275
2,049
739
3,842
10,386
4,923
834
1,308
9,078
33,024
3,793
W
Danzaburou
JRF1009
Danzaburou
13,478
5,161
510
2,803
8,337
3,163
1,510
651
7,686
0
49,873
L
Hercules
LilMata37
Hercules
7,062
2,419
417
2,985
11,753
8,537
0
3,302
8,137
0
16,913
L
Ah Muzen Cab
ShadowDemon44
Ah Muzen Cab
7,997
1,694
0
2,249
12,406
4,245
0
6,905
5,188
0
34,784
W
12,636
1,205
0
3,600
13,328
17,191
71
2,862
10,466
30,195
0
L
4,821
758
102
1,294
11,594
6,940
0
5,333
5,904
16,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,164
Gold Earned
31,587
119
Minions Killed
171
0
Camps Cleared
0
638,822
Distance Traveled
790,207
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,767
651
58
4
0
228,645
1
W
Danzaburou
11,436
762
74
5
0
281,220
3
L
Hercules
9,289
619
25
2
0
242,974
3
L
Ah Muzen Cab
8,500
567
64
4
0
245,574
0
W
Bacchus
10,384
692
39
3
0
280,342
0
L
Hades
8,375
558
30
2
0
150,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role