Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Silver I
Cognizantsoul
Zeus
Silver I
Level 127
God Stats
10W - 7L
1,479 SR
Queue Stats
51W - 60L
953 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
Mr Rager G59
Kumbhakarna
Gold III
Level 87
God Stats
15W - 6L
1,561 SR
Queue Stats
97W - 92L
1,402 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,514 SR
1,285 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,530 SR
1,396 MMR
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
DrMiIk
Chang'e
Silver II
Level 102
God Stats
1W - 3L
1,589 SR
Queue Stats
24W - 33L
1,289 MMR
Solo
Hou Yi
Hou Yi
Bronze III
HuUnButt
Hou Yi
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
7 / 0 / 3
6,501
1,084
5,468
3,088
1,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 5
5,422
904
3,693
1,138
289
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Mr Rager G59
Kumbhakarna
9
1 / 0 / 9
5,905
984
1,872
3,773
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GilgameshThothSolDanzaburouAthena

VS

Bans
Morgan Le FayScyllaSobekCabrakanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 4 / 0
4,221
704
945
5,314
2,830
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
DrMiIk
Chang'e
8
0 / 3 / 0
4,517
753
1,843
5,518
2,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
HuUnButt
Hou Yi
7
0 / 3 / 0
4,323
721
1,582
3,779
998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
3
8.5
L
Achilles
 
Achilles
0
4
0
0
W
2
0
5
4.5
L
Chang'e
DrMiIk
Chang'e
0
3
0
0
L
Hou Yi
HuUnButt
Hou Yi
0
3
0
0
W
Kumbhakarna
Mr Rager G59
Kumbhakarna
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,033
Damage
4,370
7,999
Taken
14,611
4,495
Mitigated
5,926
1,784
Healing
3,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,468
1,572
0
880
3,088
1,231
366
781
2,307
0
21,988
L
Achilles
 
Achilles
945
86
0
753
5,314
2,830
0
2,305
3,009
0
7,556
W
3,693
252
0
246
1,138
289
210
0
1,138
15,010
0
L
Chang'e
DrMiIk
Chang'e
1,843
34
403
1,874
5,518
2,098
0
1,558
3,960
12,823
0
L
Hou Yi
HuUnButt
Hou Yi
1,582
505
0
142
3,779
998
0
1,702
2,077
0
5,588
W
Kumbhakarna
Mr Rager G59
Kumbhakarna
1,872
262
0
658
3,773
2,975
168
1,062
2,711
6,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,828
Gold Earned
13,061
70
Minions Killed
53
0
Camps Cleared
0
371,573
Distance Traveled
302,266
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,501
1,084
38
6
0
125,480
2
L
Achilles
4,221
704
8
1
0
89,687
1
W
Zeus
5,422
904
29
5
0
108,106
2
L
Chang'e
4,517
753
33
6
0
106,875
3
L
Hou Yi
4,323
721
12
2
0
105,704
0
W
Kumbhakarna
5,905
984
3
1
0
137,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role