Player Matchup

Loki
Loki
IskanderRrr
Loki
Level 25
God Stats
4W - 7L
1,272 SR
Queue Stats
121W - 163L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
Mitmout
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,286 Elo+
Solo
Bellona
Bellona
Skalabo
Bellona
Level 3
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 5L
1,301 Elo+
Party 2
Hun Batz
Hun Batz
andres60
Hun Batz
Level 4
God Stats
0W - 3L
1,187 SR
Queue Stats
1W - 10L
947 Elo+
Party 2
Cabrakan
Cabrakan
edgar200417
Cabrakan
Level 29
God Stats
1W - 3L
1,511 SR
Queue Stats
137W - 177L
1,389 Elo+
Solo
Team Averages
Level 13
1,353 SR
1,245 Elo+

VS

Team Averages
Level 19
1,473 SR
1,339 Elo+
Hel
Hel
PanzerVIPredator
Hel
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 34L
1,265 Elo+
Party 1
Danzaburou
Danzaburou
WellDressedBaby
Danzaburou
Level 28
God Stats
2W - 6L
1,443 SR
Queue Stats
29W - 26L
1,394 Elo+
Solo
Yemoja
Yemoja
cinzul
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 49L
1,298 Elo+
Party 1
Bellona
Bellona
nick11800
Bellona
Level 18
God Stats
160W - 121L
1,500 SR
Queue Stats
326W - 342L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
xT3MP3STx
Tsukuyomi
Level 25
God Stats
5W - 5L
1,423 SR
Queue Stats
97W - 86L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 3 / 0
5,145
515
2,014
4,130
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Mitmout
Baron Samedi
7
0 / 5 / 2
4,519
452
1,151
5,827
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Skalabo
Bellona
8
0 / 3 / 1
4,719
472
2,156
5,946
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
andres60
Hun Batz
5
0 / 6 / 0
3,919
392
785
5,631
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
edgar200417
Cabrakan
7
0 / 3 / 1
4,427
443
1,193
4,507
1,476
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,655
666
6,460
4,371
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
WellDressedBaby
Danzaburou
7
1 / 1 / 6
5,251
525
2,863
4,709
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
cinzul
Yemoja
7
6 / 0 / 2
5,770
577
1,618
2,780
1,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
nick11800
Bellona
10
1 / 1 / 1
5,779
578
2,653
5,589
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
xT3MP3STx
Tsukuyomi
10
5 / 1 / 3
6,443
644
3,518
6,478
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
19
20
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Baron Samedi
Mitmout
Baron Samedi
0
5
2
0.2
W
6
1
1
6.5
L
Bellona
Skalabo
Bellona
0
3
1
0.17
W
Danzaburou
WellDressedBaby
Danzaburou
1
1
6
4
L
Hun Batz
andres60
Hun Batz
0
6
0
0
W
Yemoja
cinzul
Yemoja
6
0
2
7
L
Cabrakan
edgar200417
Cabrakan
0
3
1
0.17
W
Bellona
nick11800
Bellona
1
1
1
1.5
W
Tsukuyomi
xT3MP3STx
Tsukuyomi
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,299
Damage
17,112
26,041
Taken
23,927
9,467
Mitigated
9,770
3,287
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,014
529
0
366
4,130
1,049
0
1,703
2,427
0
8,235
L
Baron Samedi
Mitmout
Baron Samedi
1,151
75
0
779
5,827
1,843
0
3,458
2,369
12,191
0
W
6,460
259
0
1,781
4,371
1,217
620
596
3,775
36,242
0
L
Bellona
Skalabo
Bellona
2,156
978
0
1,635
5,946
3,893
132
867
5,079
0
14,835
W
Danzaburou
WellDressedBaby
Danzaburou
2,863
1,954
0
1,260
4,709
1,144
0
738
3,971
0
20,214
L
Hun Batz
andres60
Hun Batz
785
341
0
507
5,631
1,206
0
1,241
4,390
0
10,582
W
Yemoja
cinzul
Yemoja
1,618
749
512
0
2,780
1,610
579
769
2,011
7,578
0
L
Cabrakan
edgar200417
Cabrakan
1,193
37
0
0
4,507
1,476
172
809
3,698
17,606
0
W
Bellona
nick11800
Bellona
2,653
987
0
2,602
5,589
4,023
564
0
5,589
0
23,673
W
Tsukuyomi
xT3MP3STx
Tsukuyomi
3,518
1,174
0
3,384
6,478
1,776
0
467
6,011
0
28,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,729
Gold Earned
29,898
119
Minions Killed
240
0
Camps Cleared
0
883,428
Distance Traveled
913,461
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,145
515
14
1
0
210,965
1
L
Baron Samedi
4,519
452
24
2
0
165,081
0
W
Hel
6,655
666
70
7
0
204,041
0
L
Bellona
4,719
472
29
3
0
177,964
0
W
Danzaburou
5,251
525
28
3
0
167,353
1
L
Hun Batz
3,919
392
22
2
0
174,567
0
W
Yemoja
5,770
577
10
1
0
190,024
2
L
Cabrakan
4,427
443
30
3
0
154,851
0
W
Bellona
5,779
578
58
6
0
167,047
0
W
Tsukuyomi
6,443
644
74
7
0
184,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role