Player Matchup

Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
KaninByron
Achilles
Level 18
God Stats
9W - 11L
1,294 SR
Queue Stats
51W - 51L
1,430 Elo+
Solo
Neith
Neith
Mrcocobr
Neith
Level 16
God Stats
1W - 3L
1,297 SR
Queue Stats
9W - 10L
1,322 Elo+
Party 1
Thor
Thor
igrcrn1307
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,418 SR
1,450 Elo+

VS

Team Averages
Level 29
1,440 SR
1,375 Elo+
Khepri
Khepri
 
Khepri
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
AyalaLP
Loki
Level 13
God Stats
10W - 15L
1,285 SR
Queue Stats
22W - 26L
1,276 Elo+
Party 2
Olorun
Olorun
CaLAizzzz
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
Settew
Hercules
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 107L
1,359 Elo+
Party 2
Anhur
Anhur
skyy21
Anhur
Level 17
God Stats
8W - 8L
1,416 SR
Queue Stats
106W - 153L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 0
3,498
583
219
1,839
577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
 
Scylla
5
0 / 1 / 0
3,258
543
1,286
2,369
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KaninByron
Achilles
7
1 / 0 / 0
4,053
676
1,210
2,332
668
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Mrcocobr
Neith
1
0 / 0 / 0
1,095
183
0
0
0
4
0 / 1 / 0
3,207
535
388
2,660
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
4
0 / 0 / 0
3,340
557
166
472
225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
AyalaLP
Loki
5
0 / 0 / 2
3,592
599
186
2,842
570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
CaLAizzzz
Olorun
7
2 / 0 / 0
4,027
671
1,373
2,244
679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Settew
Hercules
6
0 / 1 / 0
3,708
618
953
2,106
588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
skyy21
Anhur
5
0 / 0 / 0
3,344
557
292
505
150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
L
Scylla
 
Scylla
0
1
0
0
W
Khepri
 
Khepri
0
0
0
0
W
Loki
AyalaLP
Loki
0
0
2
1
W
Olorun
CaLAizzzz
Olorun
2
0
0
2
L
Achilles
KaninByron
Achilles
1
0
0
1
L
Neith
Mrcocobr
Neith
0
0
0
0
W
Hercules
Settew
Hercules
0
1
0
0
L
0
1
0
0
W
Anhur
skyy21
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,103
Damage
2,970
9,200
Taken
8,169
2,432
Mitigated
2,212
3,145
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
219
0
0
360
1,839
577
0
166
1,673
6,808
0
L
Scylla
 
Scylla
1,286
43
0
968
2,369
592
0
1,092
1,277
7,942
0
W
Khepri
 
Khepri
166
0
0
99
472
225
0
0
472
6,670
0
W
Loki
AyalaLP
Loki
186
52
0
1,566
2,842
570
0
0
2,842
0
11,303
W
Olorun
CaLAizzzz
Olorun
1,373
658
0
644
2,244
679
557
1,028
958
11,075
1,470
L
Achilles
KaninByron
Achilles
1,210
296
0
887
2,332
668
0
0
2,332
0
7,395
L
Neith
Mrcocobr
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Settew
Hercules
953
562
0
268
2,106
588
0
0
2,106
0
10,209
L
388
342
0
930
2,660
595
0
120
2,540
0
7,921
W
Anhur
skyy21
Anhur
292
54
0
299
505
150
0
219
286
0
10,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,111
Gold Earned
18,011
77
Minions Killed
124
0
Camps Cleared
0
409,485
Distance Traveled
530,649
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,498
583
14
2
0
97,935
1
L
Scylla
3,258
543
22
4
0
118,014
3
W
Khepri
3,340
557
19
3
0
100,572
0
W
Loki
3,592
599
31
5
0
123,550
0
W
Olorun
4,027
671
29
5
0
97,012
0
L
Achilles
4,053
676
17
3
0
105,246
1
L
Neith
1,095
183
0
0
0
0
0
W
Hercules
3,708
618
28
5
0
116,766
2
L
Thor
3,207
535
24
4
0
88,290
1
W
Anhur
3,344
557
17
3
0
92,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role