Player Matchup

Odin
Odin
Hessitation
Odin
Level 14
God Stats
23W - 11L
1,736 SR
Queue Stats
34W - 27L
1,539 Elo+
Party 3
Hou Yi
Hou Yi
Jdogsiggy
Hou Yi
Level 7
God Stats
8W - 6L
1,727 SR
Queue Stats
13W - 12L
1,633 Elo+
Party 3
Fenrir
Fenrir
LYXS11997
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,419 Elo+
Solo
Kukulkan
Kukulkan
PaidLaidGatorade
Kukulkan
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 133L
1,496 Elo+
Solo
Cthulhu
Cthulhu
own3er7
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,473 Elo+
Party 3
Team Averages
Level 13
1,593 SR
1,512 Elo+

VS

Team Averages
Level 7
1,661 SR
1,508 Elo+
Olorun
Olorun
Exotik12
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,223 Elo+
Party 2
Guan Yu
Guan Yu
IAAR0NI
Guan Yu
Level 2
God Stats
2W - 3L
1,769 SR
Queue Stats
2W - 3L
1,693 Elo+
Party 1
Agni
Agni
Sh1n0b1warr10r
Agni
Level 14
God Stats
3W - 5L
1,769 SR
Queue Stats
217W - 268L
1,693 Elo+
Party 1
Medusa
Medusa
SuccMyDiccDicc
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,238 Elo+
Party 2
Neith
Neith
flapgod
Neith
Level 2
God Stats
2W - 1L
1,769 SR
Queue Stats
146W - 172L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
10,345
647
5,260
7,929
7,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Jdogsiggy
Hou Yi
14
9 / 4 / 5
8,922
558
9,621
8,375
2,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
LYXS11997
Fenrir
15
8 / 1 / 2
9,401
588
4,071
11,698
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 3 / 7
9,111
569
12,712
7,911
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
own3er7
Cthulhu
12
2 / 2 / 13
8,718
545
7,763
11,543
9,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Exotik12
Olorun
11
2 / 8 / 0
7,116
445
4,398
11,162
4,888
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
IAAR0NI
Guan Yu
11
1 / 9 / 3
7,137
446
2,463
12,234
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

12
2 / 7 / 3
7,586
474
8,661
10,685
3,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
3 / 4 / 0
7,009
438
5,930
9,585
2,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
flapgod
Neith
10
1 / 7 / 2
6,719
420
2,572
10,034
2,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
34
Kills
9
10
Deaths
35
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
Exotik12
Olorun
2
8
0
0.25
W
6
0
6
9
L
Guan Yu
IAAR0NI
Guan Yu
1
9
3
0.28
W
Hou Yi
Jdogsiggy
Hou Yi
9
4
5
2.88
W
Fenrir
LYXS11997
Fenrir
8
1
2
9
W
9
3
7
4.17
L
2
7
3
0.5
L
3
4
0
0.75
L
Neith
flapgod
Neith
1
7
2
0.29
W
Cthulhu
own3er7
Cthulhu
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,427
Damage
24,024
47,456
Taken
53,700
27,905
Mitigated
20,172
18,136
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Exotik12
Olorun
4,398
1,666
65
1,987
11,162
4,888
1,076
3,855
7,307
30,723
2,231
W
5,260
1,182
0
3,526
7,929
7,740
854
2,576
5,353
0
67,376
L
Guan Yu
IAAR0NI
Guan Yu
2,463
595
304
1,616
12,234
5,922
140
3,793
8,441
0
17,478
W
Hou Yi
Jdogsiggy
Hou Yi
9,621
6,954
0
2,193
8,375
2,667
1,906
2,668
5,707
0
50,180
W
Fenrir
LYXS11997
Fenrir
4,071
1,049
0
6,662
11,698
4,318
0
1,338
10,360
0
52,997
W
12,712
2,049
0
2,080
7,911
3,218
322
3,680
4,231
54,124
0
L
8,661
1,202
0
1,566
10,685
3,666
564
5,675
5,010
30,359
0
L
5,930
2,451
0
2,534
9,585
2,729
651
3,680
5,905
0
26,561
L
Neith
flapgod
Neith
2,572
1,422
0
1,174
10,034
2,967
294
3,472
6,562
0
21,809
W
Cthulhu
own3er7
Cthulhu
7,763
729
424
3,251
11,543
9,962
223
2,457
9,086
23,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,497
Gold Earned
35,567
467
Minions Killed
213
0
Camps Cleared
0
1,461,243
Distance Traveled
1,242,135
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,116
445
48
3
0
239,321
1
W
Odin
10,345
647
162
10
0
338,037
1
L
Guan Yu
7,137
446
38
2
0
254,612
1
W
Hou Yi
8,922
558
85
5
0
267,364
3
W
Fenrir
9,401
588
95
6
0
246,232
2
W
Kukulkan
9,111
569
86
5
0
302,248
0
L
Agni
7,586
474
53
3
0
270,680
0
L
Medusa
7,009
438
42
3
0
253,136
2
L
Neith
6,719
420
32
2
0
224,386
1
W
Cthulhu
8,718
545
39
2
0
307,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role