Player Matchup

Mercury
Mercury
Bradjamine
Mercury
Level 26
God Stats
2W - 4L
1,233 SR
Queue Stats
107W - 114L
1,297 Elo+
Solo
Anhur
Anhur
EcomansellYT
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
GKDubs4K
Anubis
Level 30
God Stats
7W - 3L
1,678 SR
Queue Stats
80W - 98L
1,397 Elo+
Solo
Artemis
Artemis
GuinhoSensei
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
nasserN4yahya
Sun Wukong
Level 21
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 1L
1,554 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,450 Elo+

VS

Team Averages
Level 25
1,490 SR
1,328 Elo+
Athena
Athena
Celltic_001
Athena
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 11L
1,301 Elo+
Solo
Ah Puch
Ah Puch
DaddiSmurff
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,308 Elo+
Solo
Ao Kuang
Ao Kuang
Shingeki--no
Ao Kuang
Level 24
God Stats
2W - 0L
1,700 SR
Queue Stats
44W - 82L
1,225 Elo+
Solo
Izanami
Izanami
mopower440
Izanami
Level 28
God Stats
25W - 14L
1,562 SR
Queue Stats
64W - 38L
1,477 Elo+
Solo
Medusa
Medusa
unseasonedbreads
Medusa
Level 29
God Stats
5W - 3L
1,189 SR
Queue Stats
331W - 410L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bradjamine
Mercury
14
2 / 5 / 0
8,704
396
7,736
17,881
5,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 9 / 3
9,270
421
8,021
14,101
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
GKDubs4K
Anubis
20
12 / 4 / 2
13,174
599
20,465
20,127
11,017
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
GuinhoSensei
Artemis
14
4 / 9 / 3
9,470
430
8,679
13,109
4,545
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
nasserN4yahya
Sun Wukong
12
0 / 9 / 3
8,390
381
2,997
17,729
7,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
1 / 4 / 0
10,584
481
4,987
12,440
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
DaddiSmurff
Ah Puch
17
10 / 6 / 9
11,871
540
16,346
12,823
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Shingeki--no
Ao Kuang
14
3 / 4 / 4
9,700
441
8,835
18,918
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
mopower440
Izanami
19
11 / 4 / 5
12,509
569
15,594
15,067
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
10 / 2 / 9
11,684
531
10,184
12,564
6,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
20
Kills
35
36
Deaths
20
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bradjamine
Mercury
2
5
0
0.4
W
Athena
1
4
0
0.25
W
Ah Puch
DaddiSmurff
Ah Puch
10
6
9
2.42
L
2
9
3
0.39
L
Anubis
GKDubs4K
Anubis
12
4
2
3.25
L
Artemis
GuinhoSensei
Artemis
4
9
3
0.61
W
Ao Kuang
Shingeki--no
Ao Kuang
3
4
4
1.25
W
Izanami
mopower440
Izanami
11
4
5
3.38
L
Sun Wukong
nasserN4yahya
Sun Wukong
0
9
3
0.17
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,898
Damage
55,946
82,947
Taken
71,812
33,324
Mitigated
25,745
18,312
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bradjamine
Mercury
7,736
3,390
0
5,466
17,881
5,963
257
6,847
11,034
0
51,941
W
Athena
4,987
2,210
0
2,908
12,440
5,701
2,772
2,539
9,901
51,840
0
W
Ah Puch
DaddiSmurff
Ah Puch
16,346
692
0
2,156
12,823
4,005
2,056
4,479
8,344
53,070
0
L
8,021
4,059
0
285
14,101
4,142
1,416
5,312
8,789
0
31,725
L
Anubis
GKDubs4K
Anubis
20,465
2,630
0
9,860
20,127
11,017
0
8,587
11,540
83,095
0
L
Artemis
GuinhoSensei
Artemis
8,679
5,528
0
1,205
13,109
4,545
848
5,201
7,908
0
31,051
W
Ao Kuang
Shingeki--no
Ao Kuang
8,835
2,394
0
9,502
18,918
5,065
49
6,755
12,163
55,066
0
W
Izanami
mopower440
Izanami
15,594
9,383
0
3,828
15,067
4,721
1,984
4,148
10,919
0
95,929
L
Sun Wukong
nasserN4yahya
Sun Wukong
2,997
291
0
1,496
17,729
7,657
258
4,374
13,355
0
38,431
W
10,184
3,640
0
0
12,564
6,253
468
2,608
9,956
153
40,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
56,348
416
Minions Killed
500
0
Camps Cleared
0
1,764,914
Distance Traveled
1,897,493
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,704
396
72
3
0
447,864
2
W
Athena
10,584
481
108
5
0
389,795
1
W
Ah Puch
11,871
540
92
4
0
348,005
0
L
Anhur
9,270
421
66
3
0
326,926
0
L
Anubis
13,174
599
154
7
0
349,035
2
L
Artemis
9,470
430
59
3
0
320,390
0
W
Ao Kuang
9,700
441
90
4
0
370,593
0
W
Izanami
12,509
569
158
7
0
378,857
0
L
Sun Wukong
8,390
381
65
3
0
320,699
0
W
Medusa
11,684
531
52
2
0
410,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role