Player Matchup

Merlin
Merlin
AbioticComic678
Merlin
Level 119
God Stats
3W - 9L
1,152 SR
Queue Stats
15W - 28L
1,151 Elo+
Party 1
Odin
Odin
H0megrown Jones
Odin
Level 18
God Stats
3W - 2L
1,437 SR
Queue Stats
28W - 28L
1,491 Elo+
Party 1
Zeus
Zeus
QUEEN Nicki9766
Zeus
Level 25
God Stats
1W - 1L
1,565 SR
Queue Stats
5W - 7L
1,298 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UCanThankMeBro
Morgan Le Fay
Level 11
God Stats
4W - 4L
1,566 SR
Queue Stats
11W - 14L
1,365 Elo+
Party 1
Skadi
Skadi
im2slick4u05423
Skadi
Level 27
God Stats
87W - 73L
1,230 SR
Queue Stats
138W - 164L
1,306 Elo+
Party 1
Team Averages
Level 40
1,390 SR
1,322 Elo+

VS

Team Averages
Level 19
1,501 SR
1,375 Elo+
Merlin
Merlin
Delta15Grapple
Merlin
Level 24
God Stats
15W - 19L
1,433 SR
Queue Stats
22W - 27L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Godzilla0250
Morgan Le Fay
Level 28
God Stats
11W - 5L
1,689 SR
Queue Stats
28W - 30L
1,287 Elo+
Solo
Vamana
Vamana
Siqueira21
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,409 Elo+
Solo
Artemis
Artemis
Thewolf3891
Artemis
Level 29
God Stats
28W - 33L
1,382 SR
Queue Stats
214W - 234L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
VVache
Kuzenbo
Level 7
God Stats
6W - 11L
1,500 SR
Queue Stats
63W - 60L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 22
16,911
1,208
37,161
20,464
8,759
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 7 / 18
15,848
1,132
25,494
28,703
27,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
0 / 3 / 4
11,669
834
527
7,036
2,377
Morgan Le Fay
UCanThankMeBro
Morgan Le Fay
20
3 / 6 / 18
13,886
992
21,651
22,916
15,351
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
22 / 2 / 10
18,203
1,300
43,929
26,732
11,019
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 6
14,092
1,007
20,992
24,301
9,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Godzilla0250
Morgan Le Fay
20
4 / 8 / 8
14,237
1,017
12,233
20,033
10,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
Siqueira21
Vamana
20
3 / 13 / 10
13,037
931
16,006
45,411
28,765
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
Thewolf3891
Artemis
20
4 / 9 / 7
13,588
971
30,539
23,032
10,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
VVache
Kuzenbo
20
3 / 6 / 13
13,620
973
18,448
25,066
37,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
63
45
Kills
19
19
Deaths
45
72
Assists
44
Player
Kills
Deaths
Assists
KDA
W
10
1
22
21
L
5
9
6
0.89
L
Morgan Le Fay
Godzilla0250
Morgan Le Fay
4
8
8
1
W
10
7
18
2.71
W
0
3
4
0.67
L
Vamana
Siqueira21
Vamana
3
13
10
0.62
L
Artemis
Thewolf3891
Artemis
4
9
7
0.83
W
Morgan Le Fay
UCanThankMeBro
Morgan Le Fay
3
6
18
2
L
Kuzenbo
VVache
Kuzenbo
3
6
13
1.58
W
22
2
10
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,762
Damage
98,218
105,851
Taken
137,843
65,101
Mitigated
96,365
21,760
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,161
2,470
993
7,428
20,464
8,759
0
10,212
9,896
92,830
0
L
20,992
2,624
302
1,525
24,301
9,769
0
11,579
12,374
49,845
0
L
Morgan Le Fay
Godzilla0250
Morgan Le Fay
12,233
1,724
0
1,203
20,033
10,066
0
9,544
10,327
51,170
0
W
25,494
13,455
0
680
28,703
27,595
0
14,265
14,023
0
37,865
W
527
348
0
0
7,036
2,377
0
2,357
4,460
10,868
0
L
Vamana
Siqueira21
Vamana
16,006
9,327
0
5,319
45,411
28,765
0
16,847
28,134
0
27,861
L
Artemis
Thewolf3891
Artemis
30,539
19,901
0
3,338
23,032
10,068
0
10,879
11,931
0
63,488
W
Morgan Le Fay
UCanThankMeBro
Morgan Le Fay
21,651
4,899
0
2,283
22,916
15,351
0
9,041
13,498
36,161
0
L
Kuzenbo
VVache
Kuzenbo
18,448
3,691
0
834
25,066
37,697
0
9,033
15,738
33,844
0
W
43,929
30,042
247
10,129
26,732
11,019
0
14,612
11,753
0
66,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,517
Gold Earned
68,574
283
Minions Killed
268
7
Camps Cleared
9
1,180,488
Distance Traveled
1,257,303
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,911
1,208
164
12
0
258,187
3
L
Merlin
14,092
1,007
84
6
0
228,724
0
L
Morgan Le Fay
14,237
1,017
78
6
0
262,068
0
W
Odin
15,848
1,132
16
1
0
256,224
0
W
Zeus
11,669
834
16
1
5
175,370
0
L
Vamana
13,037
931
24
2
0
287,792
1
L
Artemis
13,588
971
49
4
7
234,756
1
W
Morgan Le Fay
13,886
992
24
2
0
239,801
4
L
Kuzenbo
13,620
973
33
2
2
243,963
0
W
Skadi
18,203
1,300
63
5
2
250,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role