Player Matchup

Achilles
Achilles
 
Achilles
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
A Lone Snoop
Merlin
Level 79
God Stats
1W - 3L
1,120 SR
Queue Stats
21W - 50L
1,206 Elo+
Party 1
Thor
Thor
BRITISHxMATT
Thor
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 13L
1,137 Elo+
Party 1
Medusa
Medusa
CupidxAngel
Medusa
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 33L
1,227 Elo+
Party 1
Apollo
Apollo
akajy7
Apollo
Level 28
God Stats
10W - 11L
1,343 SR
Queue Stats
53W - 67L
1,237 Elo+
Solo
Team Averages
Level 32
1,393 SR
1,261 Elo+

VS

Team Averages
Level 16
1,457 SR
1,304 Elo+
Cerberus
Cerberus
DonaldDuckFan380
Cerberus
Level 26
God Stats
1W - 2L
1,577 SR
Queue Stats
50W - 55L
1,323 Elo+
Solo
Erlang Shen
Erlang Shen
KingDaddy243244
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PhantomTunic362
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
StevenTheTumor
Pele
Level 26
God Stats
0W - 3L
1,210 SR
Queue Stats
29W - 51L
1,118 Elo+
Party 2
Izanami
Izanami
lildizzy69
Izanami
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 54L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
6 / 0 / 6
8,022
573
4,680
5,553
3,990
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
11
6 / 3 / 3
7,737
553
3,817
6,835
1,733
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 8
7,475
534
3,480
7,883
4,896
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
13
10 / 3 / 7
9,187
656
9,146
7,564
2,423
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
akajy7
Apollo
13
12 / 0 / 5
9,283
663
7,145
2,737
755
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,969
426
1,338
7,536
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
KingDaddy243244
Erlang Shen
5
0 / 12 / 2
4,790
342
816
10,841
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 6 / 0
4,154
297
1,048
4,334
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
7 / 10 / 3
7,384
527
6,430
11,300
3,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
lildizzy69
Izanami
9
2 / 8 / 1
5,972
427
2,816
7,666
1,829
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
36
Kills
9
12
Deaths
38
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
6
9
W
Merlin
6
3
3
2.5
W
2
6
8
1
W
Medusa
10
3
7
4.5
L
0
2
2
0.5
L
Erlang Shen
KingDaddy243244
Erlang Shen
0
12
2
0.08
L
0
6
0
0
L
7
10
3
0.85
W
Apollo
akajy7
Apollo
12
0
5
14.5
L
Izanami
lildizzy69
Izanami
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,268
Damage
12,448
30,572
Taken
41,677
13,797
Mitigated
15,456
3,076
Healing
2,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,680
2,010
0
268
5,553
3,990
2,103
554
4,999
0
26,954
W
Merlin
3,817
842
0
1,639
6,835
1,733
764
846
5,989
28,817
0
W
3,480
1,655
0
0
7,883
4,896
461
0
7,883
0
33,305
W
Medusa
9,146
5,043
0
919
7,564
2,423
2,581
172
7,392
0
33,373
L
1,338
194
0
1,052
7,536
6,090
588
1,304
6,232
20,791
0
L
Erlang Shen
KingDaddy243244
Erlang Shen
816
604
0
411
10,841
2,892
0
0
10,841
0
15,232
L
1,048
434
0
50
4,334
1,485
23
323
4,011
0
1,316
L
6,430
1,673
0
638
11,300
3,160
0
1,083
10,217
0
17,220
W
Apollo
akajy7
Apollo
7,145
4,504
0
250
2,737
755
5,797
0
2,737
0
38,365
L
Izanami
lildizzy69
Izanami
2,816
2,278
0
0
7,666
1,829
100
1,107
6,559
0
20,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,704
Gold Earned
28,269
277
Minions Killed
137
0
Camps Cleared
0
1,189,449
Distance Traveled
1,046,373
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,022
573
44
3
0
265,559
2
W
Merlin
7,737
553
46
3
0
225,643
0
W
Thor
7,475
534
52
4
0
253,508
3
W
Medusa
9,187
656
51
4
0
236,469
0
L
Cerberus
5,969
426
57
4
0
211,799
0
L
Erlang Shen
4,790
342
18
1
0
234,892
1
L
Guan Yu
4,154
297
0
0
0
141,433
0
L
Pele
7,384
527
24
2
0
228,842
0
W
Apollo
9,283
663
84
6
0
208,270
0
L
Izanami
5,972
427
38
3
0
229,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role