Player Matchup

Persephone
Persephone
Kitsuukitty
Persephone
Level 16
God Stats
20W - 15L
1,521 SR
Queue Stats
41W - 45L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
Lizardjohn
Cthulhu
Level 19
God Stats
5W - 6L
1,475 SR
Queue Stats
41W - 36L
1,424 Elo+
Party 2
Loki
Loki
Me2a51
Loki
Level 23
God Stats
2W - 6L
1,221 SR
Queue Stats
168W - 159L
1,456 Elo+
Solo
Hel
Hel
RellyProphet
Hel
Level 16
God Stats
1W - 4L
1,603 SR
Queue Stats
1W - 9L
1,280 Elo+
Solo
Bakasura
Bakasura
victorelninja
Bakasura
Level 23
God Stats
2W - 3L
1,258 SR
Queue Stats
135W - 153L
1,400 Elo+
Solo
Team Averages
Level 19
1,416 SR
1,390 Elo+

VS

Team Averages
Level 19
1,438 SR
1,392 Elo+
Hun Batz
Hun Batz
Alex998822
Hun Batz
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 86L
1,347 Elo+
Solo
Ra
Ra
LucioClow90
Ra
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 33L
1,479 Elo+
Solo
Mercury
Mercury
bollbog
Mercury
Level 18
God Stats
21W - 15L
1,432 SR
Queue Stats
76W - 66L
1,393 Elo+
Party 1
Anubis
Anubis
monberri
Anubis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 38L
1,354 Elo+
Party 1
Rama
Rama
theystickcxc
Rama
Level 24
God Stats
8W - 4L
1,256 SR
Queue Stats
33W - 28L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kitsuukitty
Persephone
19
1 / 10 / 6
12,469
959
15,442
19,064
8,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Lizardjohn
Cthulhu
18
3 / 3 / 6
12,905
993
14,603
20,951
31,960
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Me2a51
Loki
18
2 / 16 / 3
11,708
901
13,960
23,755
9,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

17
1 / 6 / 2
10,856
835
2,452
13,166
10,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
victorelninja
Bakasura
19
2 / 6 / 6
12,610
970
7,963
28,971
16,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alex998822
Hun Batz
20
5 / 2 / 21
13,082
1,006
15,054
12,007
5,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
14 / 3 / 19
14,507
1,116
19,019
13,618
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
bollbog
Mercury
20
19 / 4 / 12
14,799
1,138
37,057
16,187
7,222
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
monberri
Anubis
20
1 / 0 / 16
11,736
903
8,250
11,667
4,716
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 0 / 17
12,563
966
15,520
7,849
2,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
126
9
Kills
41
41
Deaths
9
23
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alex998822
Hun Batz
5
2
21
7.75
L
Persephone
Kitsuukitty
Persephone
1
10
6
0.4
L
Cthulhu
Lizardjohn
Cthulhu
3
3
6
2
W
14
3
19
7.83
L
Loki
Me2a51
Loki
2
16
3
0.22
L
1
6
2
0.33
W
Mercury
bollbog
Mercury
19
4
12
6.25
W
Anubis
monberri
Anubis
1
0
16
9
W
2
0
17
10.5
L
Bakasura
victorelninja
Bakasura
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,420
Damage
94,900
105,907
Taken
61,328
76,296
Mitigated
25,971
9,042
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alex998822
Hun Batz
15,054
4,048
0
178
12,007
5,968
0
7,680
3,133
0
20,012
L
Persephone
Kitsuukitty
Persephone
15,442
1,836
0
579
19,064
8,698
0
3,616
15,438
45,401
0
L
Cthulhu
Lizardjohn
Cthulhu
14,603
1,651
770
0
20,951
31,960
0
5,725
15,226
39,957
0
W
19,019
2,753
2,030
4,252
13,618
5,266
0
6,920
6,015
38,926
0
L
Loki
Me2a51
Loki
13,960
4,234
0
748
23,755
9,080
0
6,324
17,431
0
27,094
L
2,452
568
2,551
1,942
13,166
10,300
0
5,284
7,882
12,754
0
W
Mercury
bollbog
Mercury
37,057
23,670
0
2,123
16,187
7,222
0
6,484
9,348
0
55,669
W
Anubis
monberri
Anubis
8,250
1,359
0
3,638
11,667
4,716
0
6,419
5,119
17,499
0
W
15,520
12,158
0
4,634
7,849
2,799
0
4,994
2,584
0
55,044
L
Bakasura
victorelninja
Bakasura
7,963
5,369
0
2,452
28,971
16,258
0
6,318
22,653
0
31,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,548
Gold Earned
66,687
228
Minions Killed
240
5
Camps Cleared
2
1,098,910
Distance Traveled
1,205,132
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,082
1,006
14
1
0
258,380
0
L
Persephone
12,469
959
68
5
0
204,725
0
L
Cthulhu
12,905
993
59
5
2
288,465
0
W
Ra
14,507
1,116
55
4
0
230,421
1
L
Loki
11,708
901
19
1
0
211,343
3
L
Hel
10,856
835
20
2
0
156,018
0
W
Mercury
14,799
1,138
46
4
2
274,417
0
W
Anubis
11,736
903
27
2
0
236,670
0
W
Rama
12,563
966
98
8
0
205,244
0
L
Bakasura
12,610
970
62
5
3
238,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role