Player Matchup

Cthulhu
Cthulhu
HugoLeChauve
Cthulhu
Level 38
God Stats
9W - 9L
1,531 SR
Queue Stats
51W - 52L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
NoahLeKoala123
Ne Zha
Level 54
God Stats
17W - 11L
1,504 SR
Queue Stats
59W - 71L
1,473 Elo+
Party 1
Vulcan
Vulcan
SandStorm_BR-_-
Vulcan
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
126W - 160L
1,432 Elo+
Solo
Chiron
Chiron
Stewiix
Chiron
Level 30
God Stats
4W - 4L
1,844 SR
Queue Stats
60W - 69L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
jmsescool
Baron Samedi
Level 93
God Stats
6W - 4L
1,619 SR
Queue Stats
55W - 42L
1,614 Elo+
Party 1
Team Averages
Level 52
1,600 SR
1,490 Elo+

VS

Team Averages
Level 53
1,581 SR
1,515 Elo+
Ao Kuang
Ao Kuang
DWSRanger
Ao Kuang
Level 42
God Stats
7W - 7L
1,879 SR
Queue Stats
149W - 142L
1,545 Elo+
Solo
Baba Yaga
Baba Yaga
RebelSM
Baba Yaga
Level 66
God Stats
5W - 5L
1,509 SR
Queue Stats
313W - 332L
1,476 Elo+
Party 2
Hercules
Hercules
asdfsnake9
Hercules
Level 18
God Stats
9W - 11L
1,481 SR
Queue Stats
86W - 101L
1,492 Elo+
Party 2
King Arthur
King Arthur
im_b_rich
King Arthur
Level 127
God Stats
8W - 7L
1,537 SR
Queue Stats
402W - 320L
1,586 Elo+
Party 3
Hou Yi
Hou Yi
sir_dikkster
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HugoLeChauve
Cthulhu
14
2 / 1 / 5
9,844
492
7,233
14,959
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 1 / 3
11,948
597
13,350
12,750
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 3
9,999
500
13,777
9,340
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Stewiix
Chiron
16
0 / 4 / 5
10,023
501
8,394
14,045
5,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
jmsescool
Baron Samedi
18
6 / 1 / 10
11,276
564
13,339
12,983
6,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DWSRanger
Ao Kuang
13
3 / 7 / 1
8,609
430
6,676
16,585
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
RebelSM
Baba Yaga
15
1 / 4 / 0
8,621
431
11,244
12,997
5,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
asdfsnake9
Hercules
11
1 / 1 / 5
7,371
369
4,938
12,854
5,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
im_b_rich
King Arthur
17
3 / 4 / 1
10,209
510
7,243
22,111
17,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
15
3 / 2 / 1
9,268
463
9,178
13,193
4,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
11
11
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DWSRanger
Ao Kuang
3
7
1
0.5
W
Cthulhu
HugoLeChauve
Cthulhu
2
1
5
4.5
W
9
1
3
10.5
L
Baba Yaga
RebelSM
Baba Yaga
1
4
0
0.25
W
1
4
3
0.63
W
Chiron
Stewiix
Chiron
0
4
5
0.63
L
Hercules
asdfsnake9
Hercules
1
1
5
3.5
L
King Arthur
im_b_rich
King Arthur
3
4
1
0.88
W
Baron Samedi
jmsescool
Baron Samedi
6
1
10
11
L
Hou Yi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,093
Damage
39,279
64,077
Taken
77,740
35,029
Mitigated
38,894
24,767
Healing
18,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DWSRanger
Ao Kuang
6,676
774
0
1,151
16,585
5,163
0
5,456
11,129
51,837
0
W
Cthulhu
HugoLeChauve
Cthulhu
7,233
398
615
3,936
14,959
14,510
515
3,343
11,450
28,962
0
W
13,350
3,390
0
7,142
12,750
5,339
600
3,484
9,004
0
88,244
L
Baba Yaga
RebelSM
Baba Yaga
11,244
233
0
4,425
12,997
5,445
0
5,242
7,755
51,112
0
W
13,777
4,766
0
1,155
9,340
3,844
1,301
1,970
7,338
59,195
0
W
Chiron
Stewiix
Chiron
8,394
3,275
575
4,379
14,045
5,187
416
1,250
12,745
0
85,133
L
Hercules
asdfsnake9
Hercules
4,938
1,279
45
3,317
12,854
5,910
360
6,295
6,559
0
14,623
L
King Arthur
im_b_rich
King Arthur
7,243
492
0
6,495
22,111
17,988
0
13,133
8,978
0
68,176
W
Baron Samedi
jmsescool
Baron Samedi
13,339
1,157
1,229
5,736
12,983
6,149
1,432
7,172
5,447
70,158
0
L
Hou Yi
9,178
3,595
0
2,935
13,193
4,388
1,060
4,223
8,970
0
78,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,090
Gold Earned
44,078
546
Minions Killed
475
0
Camps Cleared
0
2,004,357
Distance Traveled
1,803,257
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,609
430
81
4
0
360,466
6
W
Cthulhu
9,844
492
40
2
0
443,757
3
W
Ne Zha
11,948
597
138
7
0
432,550
0
L
Baba Yaga
8,621
431
105
5
0
367,394
1
W
Vulcan
9,999
500
111
6
0
356,176
3
W
Chiron
10,023
501
139
7
0
379,877
3
L
Hercules
7,371
369
23
1
0
307,806
2
L
King Arthur
10,209
510
133
7
0
392,950
5
W
Baron Samedi
11,276
564
118
6
0
391,997
6
L
Hou Yi
9,268
463
133
7
0
374,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role