Player Matchup

Artemis
Artemis
Brimztone55
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,410 Elo+
Solo
Scylla
Scylla
Jhpy
Scylla
Level 16
God Stats
9W - 3L
1,797 SR
Queue Stats
19W - 13L
1,639 Elo+
Solo
Tsukuyomi
Tsukuyomi
T51b Tyr
Tsukuyomi
Level 7
God Stats
0W - 3L
1,178 SR
Queue Stats
7W - 11L
1,386 Elo+
Solo
Nike
Nike
cannibalizr
Nike
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 142L
1,390 Elo+
Solo
Ymir
Ymir
gorey 57
Ymir
Level 6
God Stats
62W - 37L
1,538 SR
Queue Stats
135W - 93L
1,519 Elo+
Solo
Team Averages
Level 11
1,503 SR
1,469 Elo+

VS

Team Averages
Level 17
1,509 SR
1,434 Elo+
Camazotz
Camazotz
Cousinvinny5681
Camazotz
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 143L
1,379 Elo+
Solo
Cthulhu
Cthulhu
Subject l3
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 12L
1,500 Elo+
Solo
Medusa
Medusa
Vaccinaitor
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,362 Elo+
Solo
Zeus
Zeus
Yesimraging
Zeus
Level 28
God Stats
40W - 29L
1,544 SR
Queue Stats
64W - 61L
1,480 Elo+
Solo
Bakasura
Bakasura
vitinhoNGL
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brimztone55
Artemis
17
5 / 6 / 6
11,608
967
18,068
13,889
5,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Jhpy
Scylla
16
3 / 2 / 1
10,018
835
4,098
2,729
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
T51b Tyr
Tsukuyomi
17
0 / 15 / 4
10,723
894
5,711
24,222
10,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 10 / 5
11,049
921
13,735
27,925
23,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
17
1 / 8 / 8
11,807
984
9,531
22,153
25,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
9 / 1 / 19
13,190
1,099
10,385
14,950
8,716
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Subject l3
Cthulhu
20
5 / 0 / 20
13,506
1,126
14,424
12,754
17,908
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
20
15 / 3 / 15
13,687
1,141
28,618
12,745
6,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 0 / 16
12,753
1,063
25,642
3,690
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
vitinhoNGL
Bakasura
18
1 / 7 / 18
11,090
924
4,952
14,779
6,492
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
129
11
Kills
41
41
Deaths
11
24
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Artemis
Brimztone55
Artemis
5
6
6
1.33
W
Camazotz
9
1
19
18.5
L
Scylla
Jhpy
Scylla
3
2
1
1.75
W
Cthulhu
Subject l3
Cthulhu
5
0
20
15
L
Tsukuyomi
T51b Tyr
Tsukuyomi
0
15
4
0.13
W
Medusa
15
3
15
7.5
W
11
0
16
19
L
2
10
5
0.45
L
Ymir
1
8
8
0.63
W
Bakasura
vitinhoNGL
Bakasura
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,143
Damage
84,021
90,918
Taken
58,918
65,811
Mitigated
40,806
716
Healing
16,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Brimztone55
Artemis
18,068
12,243
0
565
13,889
5,914
0
5,682
7,947
0
36,106
W
Camazotz
10,385
1,907
0
8,751
14,950
8,716
0
3,979
10,921
0
25,519
L
Scylla
Jhpy
Scylla
4,098
448
0
0
2,729
813
0
850
1,845
11,215
0
W
Cthulhu
Subject l3
Cthulhu
14,424
2,094
107
1,348
12,754
17,908
0
3,085
9,571
44,720
0
L
Tsukuyomi
T51b Tyr
Tsukuyomi
5,711
1,209
0
139
24,222
10,046
0
11,143
12,823
0
36,084
W
Medusa
28,618
17,334
0
2,722
12,745
6,036
0
4,517
8,130
0
45,101
W
25,642
2,755
430
2,012
3,690
1,654
0
554
3,136
50,191
0
L
13,735
2,217
0
12
27,925
23,127
0
13,189
14,239
7,368
23,814
L
Ymir
9,531
2,396
0
0
22,153
25,911
0
8,222
13,166
17,248
0
W
Bakasura
vitinhoNGL
Bakasura
4,952
2,830
0
1,227
14,779
6,492
0
3,355
11,394
0
9,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,205
Gold Earned
64,226
169
Minions Killed
219
2
Camps Cleared
9
868,477
Distance Traveled
1,099,216
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,608
967
36
3
0
173,228
0
W
Camazotz
13,190
1,099
35
3
1
252,983
1
L
Scylla
10,018
835
6
1
0
67,047
0
W
Cthulhu
13,506
1,126
60
5
1
255,644
6
L
Tsukuyomi
10,723
894
72
6
2
217,082
0
W
Medusa
13,687
1,141
43
4
0
194,166
0
W
Zeus
12,753
1,063
67
6
4
203,114
0
L
Nike
11,049
921
39
3
0
213,712
0
L
Ymir
11,807
984
16
1
0
197,408
0
W
Bakasura
11,090
924
14
1
3
193,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role