Player Matchup

Artemis
Artemis
BROC DUSEK2
Artemis
Level 27
God Stats
1W - 0L
1,364 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Neith
Neith
Cyclone_Fusion18
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Kapitan-drpfeffe
Izanami
Level 27
God Stats
4W - 2L
1,463 SR
Queue Stats
7W - 8L
1,281 Elo+
Solo
Ymir
Ymir
LucidSe7eN
Ymir
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 32L
1,032 Elo+
Solo
Ra
Ra
RunnerDaRapper
Ra
Level 8
God Stats
13W - 7L
1,379 SR
Queue Stats
71W - 70L
1,216 Elo+
Solo
Team Averages
Level 14
1,441 SR
1,306 Elo+

VS

Team Averages
Level 9
1,405 SR
1,217 Elo+
Olorun
Olorun
AZRAELxx440
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,188 Elo+
Solo
Neith
Neith
Dragon11284
Neith
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Poseidon
Poseidon
JudgeJudy5
Poseidon
Level 18
God Stats
3W - 6L
1,152 SR
Queue Stats
44W - 53L
1,206 Elo+
Solo
Nox
Nox
SaucyDadKila
Nox
Level 5
God Stats
3W - 7L
1,371 SR
Queue Stats
13W - 27L
1,171 Elo+
Party 1
Jing Wei
Jing Wei
Veyyr
Jing Wei
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BROC DUSEK2
Artemis
17
11 / 3 / 15
11,618
1,291
22,701
8,447
2,965
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 17
9,273
1,030
3,604
5,166
1,681
18
17 / 1 / 9
13,571
1,508
25,595
8,901
3,094
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 7 / 14
9,339
1,038
4,078
11,623
9,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 2 / 12
10,583
1,176
6,014
7,360
2,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 5 / 1
7,369
819
481
6,205
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
2 / 8 / 9
9,356
1,040
2,873
13,235
5,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Poseidon
JudgeJudy5
Poseidon
15
7 / 7 / 5
10,448
1,161
17,627
16,071
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 11 / 7
9,729
1,081
9,820
16,449
7,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Veyyr
Jing Wei
14
2 / 4 / 5
9,085
1,009
3,531
14,307
5,148
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
35
Kills
16
16
Deaths
35
67
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
5
1
0.1
W
Artemis
BROC DUSEK2
Artemis
11
3
15
6.17
W
1
3
17
3.17
L
2
8
9
0.81
L
Poseidon
JudgeJudy5
Poseidon
7
7
5
1.36
W
17
1
9
21.5
W
2
7
14
1.29
W
4
2
12
5
L
5
11
7
0.77
L
Jing Wei
Veyyr
Jing Wei
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,992
Damage
34,332
41,497
Taken
66,267
19,742
Mitigated
26,103
2,569
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
481
406
0
0
6,205
2,644
0
247
5,958
1,990
0
W
Artemis
BROC DUSEK2
Artemis
22,701
17,772
0
0
8,447
2,965
0
4,856
3,402
0
29,461
W
3,604
1,699
0
294
5,166
1,681
0
3,952
1,015
0
5,989
L
2,873
1,696
120
187
13,235
5,248
0
1,597
11,638
0
11,830
L
Poseidon
JudgeJudy5
Poseidon
17,627
3,187
120
1,708
16,071
5,294
0
3,879
12,192
29,276
0
W
25,595
22,423
686
682
8,901
3,094
0
5,597
3,113
0
57,048
W
4,078
473
0
0
11,623
9,375
0
7,324
4,096
7,411
0
W
6,014
3,226
364
543
7,360
2,627
0
5,245
1,943
29,633
0
L
9,820
2,222
0
0
16,449
7,769
0
2,541
13,908
16,266
0
L
Jing Wei
Veyyr
Jing Wei
3,531
1,950
0
0
14,307
5,148
0
1,828
12,391
0
8,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,384
Gold Earned
45,987
161
Minions Killed
69
6
Camps Cleared
0
792,241
Distance Traveled
657,705
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,369
819
0
0
0
92,682
1
W
Artemis
11,618
1,291
23
3
0
152,133
0
W
Neith
9,273
1,030
1
0
0
161,997
0
L
Neith
9,356
1,040
18
2
0
85,742
2
L
Poseidon
10,448
1,161
30
3
0
145,349
0
W
Izanami
13,571
1,508
63
7
5
177,601
0
W
Ymir
9,339
1,038
8
1
0
122,788
2
W
Ra
10,583
1,176
66
7
1
177,722
1
L
Nox
9,729
1,081
16
2
0
146,536
1
L
Jing Wei
9,085
1,009
5
1
0
187,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role