Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hel
Hel
Silver III
GabrielSBach
Hel
Silver III
Level 123
God Stats
1W - 0L
1,733 SR
Queue Stats
20W - 21L
1,157 MMR
Solo
Horus
Horus
Silver II
Lamar3600
Horus
Silver II
Level 153
God Stats
46W - 22L
1,606 SR
Queue Stats
582W - 590L
849 MMR
Solo
Awilix
Awilix
Silver II
LoniosFnL
Awilix
Silver II
Level 139
God Stats
15W - 11L
1,599 SR
Queue Stats
208W - 205L
1,038 MMR
Party 2
Sobek
Sobek
Gold V
ngromauro
Sobek
Gold V
Level 107
God Stats
6W - 5L
1,542 SR
Queue Stats
38W - 46L
1,196 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,596 SR
1,148 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,529 SR
1,309 MMR
Hachiman
Hachiman
Bronze I
 
Hachiman
Bronze I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Fronoxx
Ymir
Silver II
Level 87
God Stats
5W - 9L
1,477 SR
Queue Stats
108W - 135L
1,059 MMR
Solo
Scylla
Scylla
Gold II
Tincho720
Scylla
Gold II
Level 113
God Stats
8W - 3L
1,624 SR
Queue Stats
72W - 67L
1,533 MMR
Party 1
Fenrir
Fenrir
Silver II
Yviserion
Fenrir
Silver II
Level 111
God Stats
1W - 3L
1,378 SR
Queue Stats
81W - 92L
1,321 MMR
Solo
Tyr
Tyr
Silver II
cromax11
Tyr
Silver II
Level 86
God Stats
5W - 4L
1,667 SR
Queue Stats
22W - 22L
1,134 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
10 / 3 / 5
12,691
604
17,026
14,312
5,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 1 / 11
11,759
560
11,966
10,381
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Lamar3600
Horus
18
3 / 2 / 5
11,749
559
10,215
13,375
11,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
LoniosFnL
Awilix
18
3 / 0 / 10
11,403
543
14,330
15,084
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
ngromauro
Sobek
17
6 / 1 / 11
11,768
560
7,958
17,844
26,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GilgameshSetTsukuyomiApolloMorgan Le Fay

VS

Bans
AthenaJanusGebRaijinChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
1 / 6 / 2
9,424
449
6,568
13,778
2,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Fronoxx
Ymir
11
0 / 7 / 2
8,792
419
6,269
20,318
9,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Tincho720
Scylla
15
3 / 5 / 1
9,503
453
9,731
10,875
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Yviserion
Fenrir
16
2 / 6 / 2
9,738
464
7,423
18,209
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 0
10,696
509
8,806
19,453
17,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
25
Kills
7
7
Deaths
25
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
3
5
4.17
L
Hachiman
 
Hachiman
1
6
2
0.33
L
Ymir
Fronoxx
Ymir
0
7
2
0.14
W
3
1
11
8.5
W
Horus
Lamar3600
Horus
3
2
5
2.75
W
Awilix
LoniosFnL
Awilix
3
0
10
8
L
Scylla
Tincho720
Scylla
3
5
1
0.7
L
Fenrir
Yviserion
Fenrir
2
6
2
0.5
L
1
1
0
1
W
Sobek
ngromauro
Sobek
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,495
Damage
38,797
70,996
Taken
82,633
55,307
Mitigated
39,440
38,852
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,026
10,438
0
7,867
14,312
5,686
5,066
2,241
12,071
0
110,679
L
Hachiman
 
Hachiman
6,568
3,742
0
2,418
13,778
2,531
0
1,513
12,265
0
66,531
L
Ymir
Fronoxx
Ymir
6,269
1,087
0
1,648
20,318
9,054
0
5,412
14,906
28,313
0
W
11,966
330
8,087
6,856
10,381
4,220
571
3,028
7,353
77,364
0
W
Horus
Lamar3600
Horus
10,215
3,661
2,034
6,877
13,375
11,622
993
2,809
10,566
0
64,132
W
Awilix
LoniosFnL
Awilix
14,330
4,718
0
795
15,084
6,829
2,399
3,762
11,322
0
103,793
L
Scylla
Tincho720
Scylla
9,731
810
0
497
10,875
2,778
0
4,762
6,061
59,964
0
L
Fenrir
Yviserion
Fenrir
7,423
2,471
0
2,691
18,209
7,476
0
6,641
11,472
0
72,606
L
8,806
753
0
9,182
19,453
17,601
0
1,767
16,755
0
81,512
W
Sobek
ngromauro
Sobek
7,958
696
0
6,336
17,844
26,950
124
4,641
13,203
26,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,370
Gold Earned
48,153
627
Minions Killed
576
0
Camps Cleared
0
2,094,353
Distance Traveled
1,859,577
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,691
604
176
8
0
386,151
8
L
Hachiman
9,424
449
131
6
0
337,651
7
L
Ymir
8,792
419
43
2
0
355,688
9
W
Hel
11,759
560
168
8
0
411,139
9
W
Horus
11,749
559
137
7
0
357,232
3
W
Awilix
11,403
543
126
6
0
504,239
8
L
Scylla
9,503
453
125
6
0
342,255
2
L
Fenrir
9,738
464
109
5
0
401,731
5
L
Tyr
10,696
509
168
8
0
422,252
3
W
Sobek
11,768
560
20
1
0
435,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role