Player Matchup

Ymir
Ymir
F0rbid3nSaint
Ymir
Level 69
God Stats
1W - 0L
1,669 SR
Queue Stats
22W - 36L
1,377 Elo+
Party 2
Cabrakan
Cabrakan
LeafySoul
Cabrakan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,775 Elo+
Party 2
Bacchus
Bacchus
Pancake5392
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,775 Elo+
Party 2
Neith
Neith
TheRealKeenan96
Neith
Level 47
God Stats
65W - 46L
1,674 SR
Queue Stats
79W - 73L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
ToxicJoker90
Cthulhu
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 45L
1,476 Elo+
Party 2
Team Averages
Level 26
1,569 SR
1,576 Elo+

VS

Team Averages
Level 22
1,572 SR
1,448 Elo+
Vulcan
Vulcan
ArthurWriteUs
Vulcan
Level 52
God Stats
6W - 8L
1,529 SR
Queue Stats
37W - 59L
1,339 Elo+
Party 3
Danzaburou
Danzaburou
ThisNickuh
Danzaburou
Level 17
God Stats
37W - 34L
1,553 SR
Queue Stats
60W - 64L
1,410 Elo+
Party 3
Hera
Hera
TonyVega22
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,516 Elo+
Party 1
Nemesis
Nemesis
bronzbstn
Nemesis
Level 4
God Stats
4W - 2L
1,824 SR
Queue Stats
4W - 3L
1,591 Elo+
Party 3
Artemis
Artemis
xXKirbyGirl
Artemis
Level 7
God Stats
18W - 17L
1,456 SR
Queue Stats
20W - 23L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 23
13,541
1,042
13,624
27,696
31,197
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
LeafySoul
Cabrakan
20
11 / 6 / 17
14,674
1,129
24,182
18,747
14,915
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Pancake5392
Bacchus
20
12 / 3 / 15
14,320
1,102
17,385
25,139
22,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
7 / 6 / 17
13,575
1,044
19,828
13,077
5,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
ToxicJoker90
Cthulhu
20
4 / 2 / 20
13,009
1,001
12,324
19,355
20,019
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
8,308
639
0
0
0
Danzaburou
ThisNickuh
Danzaburou
20
2 / 6 / 7
13,396
1,030
28,983
27,416
11,422
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 10 / 7
14,372
1,106
23,276
23,271
18,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
bronzbstn
Nemesis
18
2 / 11 / 8
12,155
935
12,854
19,145
7,894
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
xXKirbyGirl
Artemis
20
6 / 11 / 8
14,514
1,116
27,165
22,120
9,917
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
48
38
Kills
18
18
Deaths
38
92
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
4
1
23
15.5
W
Cabrakan
LeafySoul
Cabrakan
11
6
17
3.25
W
Bacchus
Pancake5392
Bacchus
12
3
15
6.5
W
7
6
17
2.58
L
Danzaburou
ThisNickuh
Danzaburou
2
6
7
0.92
L
8
10
7
1.15
W
Cthulhu
ToxicJoker90
Cthulhu
4
2
20
7
L
Nemesis
bronzbstn
Nemesis
2
11
8
0.55
L
Artemis
xXKirbyGirl
Artemis
6
11
8
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,343
Damage
92,278
104,014
Taken
91,952
94,443
Mitigated
47,554
24,126
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
13,624
2,226
1,041
6,877
27,696
31,197
0
7,804
19,892
29,181
0
W
Cabrakan
LeafySoul
Cabrakan
24,182
1,327
0
5,932
18,747
14,915
0
2,641
16,106
46,790
0
W
Bacchus
Pancake5392
Bacchus
17,385
1,019
949
5,895
25,139
22,915
0
5,017
20,122
25,830
0
W
19,828
8,981
0
1,562
13,077
5,397
0
4,614
8,463
0
47,041
L
Danzaburou
ThisNickuh
Danzaburou
28,983
19,658
0
3,538
27,416
11,422
0
19,033
8,383
33
62,974
L
23,276
5,682
0
1,227
23,271
18,321
0
15,104
8,167
36,390
0
W
Cthulhu
ToxicJoker90
Cthulhu
12,324
898
404
1,466
19,355
20,019
0
3,233
16,122
32,614
0
L
Nemesis
bronzbstn
Nemesis
12,854
6,108
0
967
19,145
7,894
0
15,457
3,688
0
15,921
L
Artemis
xXKirbyGirl
Artemis
27,165
15,120
0
1,972
22,120
9,917
0
17,921
4,199
0
51,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,119
Gold Earned
62,745
192
Minions Killed
152
6
Camps Cleared
3
1,127,941
Distance Traveled
862,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,308
639
0
0
0
0
0
W
Ymir
13,541
1,042
27
2
2
221,917
0
W
Cabrakan
14,674
1,129
37
3
1
186,315
0
W
Bacchus
14,320
1,102
19
1
1
247,614
0
W
Neith
13,575
1,044
64
5
1
192,897
0
L
Danzaburou
13,396
1,030
64
5
0
215,207
0
L
Hera
14,372
1,106
31
2
1
216,809
0
W
Cthulhu
13,009
1,001
45
3
1
279,198
0
L
Nemesis
12,155
935
6
0
1
241,222
0
L
Artemis
14,514
1,116
51
4
1
189,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role