Player Matchup

Cerberus
Cerberus
Jok3y99
Cerberus
Level 149
God Stats
0W - 5L
1,191 SR
Queue Stats
131W - 144L
1,534 Elo+
Solo
Osiris
Osiris
MLKane
Osiris
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 60L
1,510 Elo+
Party 1
Nemesis
Nemesis
NotMcnasty101
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,388 Elo+
Solo
Thor
Thor
WanderingNova
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
vetties1
Kuzenbo
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,532 Elo+
Party 1
Team Averages
Level 107
1,438 SR
1,492 Elo+

VS

Team Averages
Level 118
1,514 SR
1,512 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JuaninRex
Hercules
Level 106
God Stats
2W - 0L
1,483 SR
Queue Stats
25W - 20L
1,581 Elo+
Solo
Cupid
Cupid
iiisOfTheDevil
Cupid
Level 87
God Stats
3W - 1L
1,586 SR
Queue Stats
259W - 243L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jok3y99
Cerberus
8
1 / 3 / 2
6,111
611
3,992
5,046
1,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
MLKane
Osiris
15
2 / 6 / 4
8,124
812
3,529
11,914
11,480
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
15
6 / 8 / 3
9,111
911
8,193
13,095
11,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 6 / 7
7,283
728
2,994
8,188
2,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
vetties1
Kuzenbo
14
2 / 5 / 7
7,966
797
6,007
10,509
11,884
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
18 / 3 / 5
10,125
1,013
15,297
8,554
6,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
 
Thanatos
15
3 / 2 / 15
9,001
900
5,115
8,569
3,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
 
Anubis
14
2 / 3 / 17
8,468
847
7,177
6,041
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
JuaninRex
Hercules
13
4 / 3 / 15
8,552
855
7,760
8,620
5,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 1 / 23
8,780
878
6,293
6,294
2,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
103
12
Kills
28
28
Deaths
12
23
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
18
3
5
6.83
W
Thanatos
 
Thanatos
3
2
15
5.25
W
Anubis
 
Anubis
2
3
17
3.5
L
Cerberus
Jok3y99
Cerberus
1
3
2
0.67
W
Hercules
JuaninRex
Hercules
4
3
15
3.83
L
Osiris
MLKane
Osiris
2
6
4
0.67
L
Nemesis
6
8
3
0.94
L
1
6
7
0.75
W
1
1
23
12.5
L
Kuzenbo
vetties1
Kuzenbo
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,715
Damage
41,642
48,752
Taken
38,078
38,956
Mitigated
21,334
5,250
Healing
19,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,297
5,584
342
1,364
8,554
6,596
1,315
2,056
6,498
0
21,143
W
Thanatos
 
Thanatos
5,115
1,129
1,543
6,091
8,569
3,090
588
2,492
6,077
0
12,708
W
Anubis
 
Anubis
7,177
178
347
984
6,041
2,829
183
1,828
4,213
22,661
0
L
Cerberus
Jok3y99
Cerberus
3,992
181
178
1,467
5,046
1,431
0
519
4,482
6,901
0
W
Hercules
JuaninRex
Hercules
7,760
2,938
999
3,362
8,620
5,959
1,302
2,609
6,011
0
13,701
L
Osiris
MLKane
Osiris
3,529
1,015
120
701
11,914
11,480
0
2,523
9,202
0
11,594
L
Nemesis
8,193
2,730
193
1,486
13,095
11,458
26
1,378
11,534
0
17,650
L
2,994
214
244
395
8,188
2,703
0
1,461
6,552
0
6,468
W
6,293
2,998
1,707
2,481
6,294
2,860
999
1,014
5,280
0
16,222
L
Kuzenbo
vetties1
Kuzenbo
6,007
2,209
267
199
10,509
11,884
0
1,296
9,018
12,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
44,926
52
Minions Killed
92
0
Camps Cleared
0
732,212
Distance Traveled
889,649
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,125
1,013
9
1
0
186,962
0
W
Thanatos
9,001
900
22
2
0
190,072
1
W
Anubis
8,468
847
29
3
0
155,298
3
L
Cerberus
6,111
611
12
1
0
90,969
2
W
Hercules
8,552
855
8
1
0
178,059
0
L
Osiris
8,124
812
16
2
0
156,408
2
L
Nemesis
9,111
911
11
1
0
160,993
1
L
Thor
7,283
728
7
1
0
140,258
0
W
Cupid
8,780
878
24
2
0
179,258
0
L
Kuzenbo
7,966
797
6
1
0
183,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role