Player Matchup

Da Ji
Da Ji
Asasn82
Da Ji
Level 82
God Stats
50W - 54L
1,553 SR
Queue Stats
282W - 394L
1,342 Elo+
Party 2
Skadi
Skadi
BuckyBarnes-107
Skadi
Level 89
God Stats
19W - 12L
1,635 SR
Queue Stats
66W - 64L
1,478 Elo+
Party 1
Agni
Agni
DEVILofRAMADI 2
Agni
Level 127
God Stats
6W - 11L
1,327 SR
Queue Stats
828W - 969L
1,309 Elo+
Party 2
Ares
Ares
ForeverTired223
Ares
Level 119
God Stats
15W - 27L
1,379 SR
Queue Stats
147W - 149L
1,474 Elo+
Party 1
Neith
Neith
warrdon
Neith
Level 125
God Stats
332W - 359L
1,441 SR
Queue Stats
334W - 363L
1,355 Elo+
Solo
Team Averages
Level 108
1,467 SR
1,392 Elo+

VS

Team Averages
Level 52
1,488 SR
1,335 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BetterPencil872
Sylvanus
Level 56
God Stats
12W - 6L
1,484 SR
Queue Stats
73W - 85L
1,390 Elo+
Solo
Izanami
Izanami
DeimosAmon
Izanami
Level 31
God Stats
9W - 12L
1,430 SR
Queue Stats
16W - 26L
1,230 Elo+
Solo
Fenrir
Fenrir
Ninja Pro 20885
Fenrir
Level 38
God Stats
3W - 3L
1,520 SR
Queue Stats
51W - 101L
1,207 Elo+
Solo
Ao Kuang
Ao Kuang
SrrFelix
Ao Kuang
Level 54
God Stats
8W - 10L
1,507 SR
Queue Stats
271W - 298L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Asasn82
Da Ji
9
2 / 1 / 5
6,077
552
2,200
6,180
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
4 / 1 / 3
6,360
578
7,089
5,789
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 1 / 4
6,780
616
6,135
5,948
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 8
6,073
552
3,481
9,625
5,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
warrdon
Neith
13
7 / 0 / 2
7,977
725
4,748
4,136
1,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 4 / 2
5,226
475
6,428
5,026
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
9
0 / 3 / 2
5,851
532
3,624
8,777
3,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
DeimosAmon
Izanami
11
0 / 4 / 0
5,881
535
1,941
6,071
1,922
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 5 / 0
4,735
430
385
6,243
1,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
SrrFelix
Ao Kuang
10
3 / 2 / 0
5,786
526
4,087
8,405
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
5
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
2
0.25
W
Da Ji
Asasn82
Da Ji
2
1
5
4.5
L
Sylvanus
0
3
2
0.33
W
4
1
3
5.5
W
5
1
4
7
L
Izanami
DeimosAmon
Izanami
0
4
0
0
W
0
2
8
2
L
1
5
0
0.2
L
Ao Kuang
SrrFelix
Ao Kuang
3
2
0
1.5
W
Neith
warrdon
Neith
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,653
Damage
16,465
31,678
Taken
34,522
12,558
Mitigated
11,930
7,232
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,428
191
0
0
5,026
1,700
140
1,845
3,181
33,570
0
W
Da Ji
Asasn82
Da Ji
2,200
279
0
800
6,180
2,046
0
1,992
4,188
0
19,534
L
Sylvanus
3,624
1,498
557
1,718
8,777
3,929
0
2,024
6,753
17,356
0
W
7,089
3,557
729
2,135
5,789
2,104
85
3,293
2,496
0
33,926
W
6,135
663
0
1,120
5,948
2,016
842
3,800
2,148
37,387
0
L
Izanami
DeimosAmon
Izanami
1,941
1,313
0
796
6,071
1,922
34
0
6,071
0
37,172
W
3,481
436
0
872
9,625
5,105
0
5,054
4,571
19,557
0
L
385
55
8
669
6,243
1,990
0
3,614
2,629
0
8,897
L
Ao Kuang
SrrFelix
Ao Kuang
4,087
654
0
1,701
8,405
2,389
0
2,133
6,272
31,443
0
W
Neith
warrdon
Neith
4,748
1,400
0
1,576
4,136
1,287
1,158
0
4,136
0
46,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
27,479
288
Minions Killed
245
0
Camps Cleared
0
1,055,131
Distance Traveled
956,971
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,226
475
51
5
0
191,339
0
W
Da Ji
6,077
552
38
3
0
228,838
0
L
Sylvanus
5,851
532
38
3
0
160,829
0
W
Skadi
6,360
578
61
6
0
199,429
4
W
Agni
6,780
616
66
6
0
214,946
5
L
Izanami
5,881
535
82
7
0
187,742
1
W
Ares
6,073
552
30
3
0
220,837
7
L
Fenrir
4,735
430
20
2
0
187,309
1
L
Ao Kuang
5,786
526
54
5
0
229,752
0
W
Neith
7,977
725
93
8
0
191,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role