Player Matchup

Ares
Ares
CX_MiNor
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kali
Kali
Choppa Blrrd
Kali
Level 120
God Stats
6W - 3L
1,273 SR
Queue Stats
82W - 82L
1,480 Elo+
Party 1
Chaac
Chaac
IKno YoMomma
Chaac
Level 126
God Stats
5W - 0L
1,620 SR
Queue Stats
22W - 27L
1,424 Elo+
Party 1
Hera
Hera
Pack of Bologna
Hera
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
alqemxst
Artemis
Level 10
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Team Averages
Level 52
1,478 SR
1,481 Elo+

VS

Team Averages
Level 13
1,458 SR
1,258 Elo+
Fenrir
Fenrir
PEWDIEPIE-CUN
Fenrir
Level 17
God Stats
6W - 7L
1,404 SR
Queue Stats
21W - 36L
1,078 Elo+
Party 2
Cupid
Cupid
Sgt-Chronus-_-
Cupid
Level 4
God Stats
3W - 8L
1,444 SR
Queue Stats
4W - 14L
1,080 Elo+
Party 2
Neith
Neith
spadden1
Neith
Level 3
God Stats
1W - 2L
1,444 SR
Queue Stats
5W - 7L
1,333 Elo+
Party 2
Sun Wukong
Sun Wukong
xXDiego_FaceXx
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,732 Elo+
Solo
Kali
Kali
zamboy21
Kali
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 34L
1,066 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 5 / 4
9,403
470
1,183
6,897
2,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
20 / 2 / 5
12,720
636
15,525
16,623
13,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 2 / 13
11,842
592
7,562
13,432
14,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
13 / 4 / 19
12,778
639
22,401
11,910
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Artemis
alqemxst
Artemis
20
18 / 0 / 4
13,909
695
13,483
15,906
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 3
6,856
343
2,576
14,649
3,700
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 12 / 4
7,910
396
2,205
15,370
4,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
spadden1
Neith
13
6 / 14 / 1
9,096
455
10,690
19,262
6,753
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
xXDiego_FaceXx
Sun Wukong
7
0 / 6 / 0
6,130
307
1,764
10,832
5,495
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
10
2 / 13 / 1
7,765
388
3,954
17,339
6,215
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
18
58
Kills
9
13
Deaths
60
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
1
5
4
0.6
W
20
2
5
11.25
W
6
2
13
6.25
L
0
15
3
0.1
W
13
4
19
5.63
L
1
12
4
0.25
W
Artemis
alqemxst
Artemis
18
0
4
20
L
Neith
spadden1
Neith
6
14
1
0.46
L
Sun Wukong
xXDiego_FaceXx
Sun Wukong
0
6
0
0
L
Kali
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,154
Damage
21,189
64,768
Taken
77,452
42,387
Mitigated
26,979
29,746
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,183
437
0
0
6,897
2,124
0
0
6,897
2,696
0
W
15,525
8,661
0
10,017
16,623
13,851
1,321
845
15,778
0
74,922
W
7,562
717
0
4,153
13,432
14,734
4,272
0
13,432
0
55,353
L
2,576
450
0
216
14,649
3,700
404
5,001
9,648
0
10,340
W
22,401
3,844
116
3,773
11,910
4,733
3,910
461
11,449
88,516
0
L
2,205
1,095
121
535
15,370
4,816
520
3,491
11,879
0
41,748
W
Artemis
alqemxst
Artemis
13,483
7,581
0
11,687
15,906
6,945
1,332
358
15,548
0
121,060
L
Neith
spadden1
Neith
10,690
5,476
0
1,495
19,262
6,753
744
6,747
12,515
0
41,144
L
Sun Wukong
xXDiego_FaceXx
Sun Wukong
1,764
641
0
798
10,832
5,495
56
4,281
6,551
0
15,132
L
Kali
3,954
1,554
0
741
17,339
6,215
100
4,064
13,275
0
21,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,652
Gold Earned
37,757
489
Minions Killed
192
0
Camps Cleared
0
1,659,740
Distance Traveled
1,340,561
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,403
470
3
0
0
183,921
0
W
Kali
12,720
636
103
5
0
367,951
3
W
Chaac
11,842
592
105
5
0
405,698
0
L
Fenrir
6,856
343
14
1
0
308,554
0
W
Hera
12,778
639
128
6
0
373,240
0
L
Cupid
7,910
396
73
4
0
276,695
0
W
Artemis
13,909
695
150
8
0
328,930
0
L
Neith
9,096
455
57
3
0
273,324
0
L
Sun Wukong
6,130
307
17
1
0
208,242
4
L
Kali
7,765
388
31
2
0
273,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role