Player Matchup

Osiris
Osiris
Habibi Raptor
Osiris
Level 120
God Stats
1W - 1L
1,688 SR
Queue Stats
42W - 46L
1,487 Elo+
Solo
Chernobog
Chernobog
NSachii
Chernobog
Level 145
God Stats
1W - 0L
1,901 SR
Queue Stats
87W - 62L
1,630 Elo+
Solo
Bacchus
Bacchus
ShadedRomanian
Bacchus
Level 87
God Stats
1W - 1L
1,177 SR
Queue Stats
87W - 72L
1,486 Elo+
Solo
Khepri
Khepri
joefiction98
Khepri
Level 105
God Stats
2W - 1L
1,481 SR
Queue Stats
76W - 77L
1,536 Elo+
Solo
Bakasura
Bakasura
xh4rd
Bakasura
Level 147
God Stats
3W - 0L
1,835 SR
Queue Stats
99W - 87L
1,547 Elo+
Solo
Team Averages
Level 121
1,616 SR
1,537 Elo+

VS

Team Averages
Level 116
1,425 SR
1,528 Elo+
Artemis
Artemis
Jengis
Artemis
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,596 Elo+
Party 1
Hercules
Hercules
OriginalDictator
Hercules
Level 89
God Stats
1W - 4L
1,347 SR
Queue Stats
260W - 263L
1,499 Elo+
Solo
Cupid
Cupid
PostRancid
Cupid
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,536 Elo+
Party 1
Ullr
Ullr
TriDelta Moon
Ullr
Level 148
God Stats
2W - 4L
1,477 SR
Queue Stats
190W - 198L
1,508 Elo+
Solo
The Morrigan
The Morrigan
xLiLJoRdaN23x
The Morrigan
Level 153
God Stats
3W - 11L
1,302 SR
Queue Stats
606W - 610L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 17
10,734
716
5,245
13,240
19,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
NSachii
Chernobog
20
7 / 2 / 14
12,010
801
22,131
14,487
11,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 3 / 9
10,690
713
21,073
14,078
13,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
20
5 / 1 / 16
11,388
759
10,715
15,658
21,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
xh4rd
Bakasura
18
5 / 3 / 11
11,181
745
9,602
13,842
11,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jengis
Artemis
17
3 / 6 / 4
10,292
686
13,255
14,221
5,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 8
9,414
628
8,503
25,985
30,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
17
2 / 4 / 6
9,264
618
10,896
13,050
10,006
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 6
9,364
624
10,799
13,645
6,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
xLiLJoRdaN23x
The Morrigan
17
2 / 4 / 7
9,822
655
11,112
7,274
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
23
Kills
10
10
Deaths
23
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
L
Artemis
Jengis
Artemis
3
6
4
0.83
W
Chernobog
NSachii
Chernobog
7
2
14
7
L
1
5
8
1
L
Cupid
2
4
6
1.25
W
5
3
9
3.17
L
2
4
6
1.25
W
Khepri
5
1
16
13
L
The Morrigan
xLiLJoRdaN23x
The Morrigan
2
4
7
1.38
W
Bakasura
xh4rd
Bakasura
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,766
Damage
54,565
71,305
Taken
74,175
77,803
Mitigated
55,332
21,300
Healing
19,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,245
873
2,780
1,105
13,240
19,562
676
2,517
10,709
0
21,332
L
Artemis
Jengis
Artemis
13,255
6,268
577
1,590
14,221
5,791
668
8,367
5,540
0
25,932
W
Chernobog
NSachii
Chernobog
22,131
10,685
2,860
2,624
14,487
11,622
2,260
1,701
12,784
0
57,841
L
8,503
2,072
375
5,974
25,985
30,114
313
10,081
15,573
0
17,071
L
Cupid
10,896
4,980
4,072
1,882
13,050
10,006
633
5,188
7,663
0
21,268
W
21,073
3,007
0
1,440
14,078
13,683
138
1,375
12,699
34,306
0
L
10,799
5,168
1,143
1,814
13,645
6,424
252
4,449
9,074
0
23,466
W
Khepri
10,715
619
2,866
2,964
15,658
21,898
736
2,515
13,133
22,718
0
L
The Morrigan
xLiLJoRdaN23x
The Morrigan
11,112
844
1,174
1,319
7,274
2,997
134
3,251
3,833
33,492
857
W
Bakasura
xh4rd
Bakasura
9,602
4,940
492
4,169
13,842
11,038
1,318
2,275
11,561
0
27,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,003
Gold Earned
48,156
187
Minions Killed
145
0
Camps Cleared
0
1,558,426
Distance Traveled
1,234,183
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,734
716
25
2
0
324,146
1
L
Artemis
10,292
686
33
2
0
204,907
0
W
Chernobog
12,010
801
72
5
0
291,426
1
L
Hercules
9,414
628
18
1
0
279,057
1
L
Cupid
9,264
618
30
2
0
255,307
0
W
Bacchus
10,690
713
21
1
0
296,229
0
L
Ullr
9,364
624
29
2
0
212,349
1
W
Khepri
11,388
759
18
1
0
300,607
2
L
The Morrigan
9,822
655
35
2
0
282,563
4
W
Bakasura
11,181
745
51
3
0
346,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role