Player Matchup

Erlang Shen
Erlang Shen
GGBOY_Luisinho
Erlang Shen
Level 29
God Stats
1W - 3L
1,507 SR
Queue Stats
105W - 162L
1,397 Elo+
Party 2
Apollo
Apollo
Itz_GabrielMeyer
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
PaulimBacana
Ao Kuang
Level 29
God Stats
23W - 22L
1,471 SR
Queue Stats
238W - 216L
1,488 Elo+
Solo
Fenrir
Fenrir
XDestzX
Fenrir
Level 27
God Stats
4W - 5L
1,529 SR
Queue Stats
53W - 53L
1,519 Elo+
Solo
Thoth
Thoth
gabri11gec
Thoth
Level 36
God Stats
3W - 7L
1,339 SR
Queue Stats
115W - 160L
1,406 Elo+
Party 2
Team Averages
Level 28
1,469 SR
1,451 Elo+

VS

Team Averages
Level 27
1,625 SR
1,440 Elo+
Ares
Ares
Britinho_Wag
Ares
Level 21
God Stats
56W - 76L
1,527 SR
Queue Stats
104W - 151L
1,391 Elo+
Party 1
Horus
Horus
Guuh_Wag
Horus
Level 33
God Stats
3W - 3L
1,778 SR
Queue Stats
239W - 312L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Whindersson6
Morgan Le Fay
Level 26
God Stats
2W - 2L
1,615 SR
Queue Stats
83W - 85L
1,414 Elo+
Solo
Bakasura
Bakasura
lulu4190
Bakasura
Level 28
God Stats
1W - 0L
1,705 SR
Queue Stats
82W - 53L
1,571 Elo+
Solo
Rama
Rama
pedromatts95
Rama
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 191L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GGBOY_Luisinho
Erlang Shen
12
2 / 6 / 2
7,856
462
7,638
18,996
13,707
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 7 / 1
6,812
401
3,483
7,977
2,420
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
PaulimBacana
Ao Kuang
16
7 / 0 / 1
9,979
587
7,982
10,035
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
XDestzX
Fenrir
11
0 / 2 / 3
7,366
433
3,944
9,322
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
12
2 / 3 / 1
7,682
452
3,485
6,694
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
7,401
435
7,224
8,257
8,248
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Guuh_Wag
Horus
13
2 / 3 / 3
8,185
481
7,189
9,569
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Whindersson6
Morgan Le Fay
13
2 / 4 / 2
8,131
478
3,733
10,192
3,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
lulu4190
Bakasura
15
7 / 2 / 2
9,531
561
8,726
11,181
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

14
5 / 2 / 5
8,669
510
8,272
8,277
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
18
18
Deaths
11
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Erlang Shen
GGBOY_Luisinho
Erlang Shen
2
6
2
0.5
W
Horus
Guuh_Wag
Horus
2
3
3
1.17
L
0
7
1
0.07
L
Ao Kuang
PaulimBacana
Ao Kuang
7
0
1
7.5
W
Morgan Le Fay
Whindersson6
Morgan Le Fay
2
4
2
0.75
L
Fenrir
XDestzX
Fenrir
0
2
3
0.75
L
Thoth
2
3
1
0.83
W
Bakasura
lulu4190
Bakasura
7
2
2
4
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,532
Damage
35,144
53,024
Taken
47,476
28,423
Mitigated
27,107
10,662
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,224
520
0
0
8,257
8,248
260
0
8,257
26,472
0
L
Erlang Shen
GGBOY_Luisinho
Erlang Shen
7,638
4,092
0
4,038
18,996
13,707
136
4,720
13,995
0
33,378
W
Horus
Guuh_Wag
Horus
7,189
2,985
174
1,957
9,569
7,800
532
1,226
8,303
0
43,613
L
3,483
1,897
0
0
7,977
2,420
205
1,499
6,196
0
28,311
L
Ao Kuang
PaulimBacana
Ao Kuang
7,982
1,940
0
3,029
10,035
3,558
0
1,587
8,368
78,979
0
W
Morgan Le Fay
Whindersson6
Morgan Le Fay
3,733
345
0
2,973
10,192
3,482
842
5,993
4,081
42,653
0
L
Fenrir
XDestzX
Fenrir
3,944
881
0
3,595
9,322
6,957
0
2,129
6,843
0
25,731
L
Thoth
3,485
234
0
0
6,694
1,781
888
1,022
5,341
35,972
0
W
Bakasura
lulu4190
Bakasura
8,726
6,487
0
6,990
11,181
4,449
0
2,458
8,631
0
49,148
W
8,272
6,432
0
3,518
8,277
3,128
0
1,560
6,671
0
50,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
41,917
364
Minions Killed
377
0
Camps Cleared
0
1,460,739
Distance Traveled
1,596,643
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,401
435
28
2
0
339,565
3
L
Erlang Shen
7,856
462
65
4
0
293,145
1
W
Horus
8,185
481
79
5
0
317,149
5
L
Apollo
6,812
401
51
3
0
233,123
0
L
Ao Kuang
9,979
587
135
8
0
352,900
11
W
Morgan Le Fay
8,131
478
77
5
0
261,394
0
L
Fenrir
7,366
433
44
3
0
322,608
5
L
Thoth
7,682
452
69
4
0
258,963
0
W
Bakasura
9,531
561
101
6
0
368,818
4
W
Rama
8,669
510
92
5
0
309,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role