Player Matchup

The Morrigan
The Morrigan
K1ll1ngNoobs
The Morrigan
Level 8
God Stats
0W - 5L
1,348 SR
Queue Stats
0W - 5L
1,082 Elo+
Party 2
Osiris
Osiris
Lion23PR
Osiris
Level 17
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 7L
1,043 Elo+
Party 2
Sylvanus
Sylvanus
Wizkiidy
Sylvanus
Level 107
God Stats
8W - 4L
1,580 SR
Queue Stats
35W - 30L
1,501 Elo+
Party 3
Danzaburou
Danzaburou
cowhoo
Danzaburou
Level 6
God Stats
1W - 2L
1,550 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 3
Kali
Kali
iKrescendo
Kali
Level 18
God Stats
22W - 21L
1,467 SR
Queue Stats
248W - 296L
1,250 Elo+
Solo
Team Averages
Level 31
1,438 SR
1,275 Elo+

VS

Team Averages
Level 28
1,540 SR
1,328 Elo+
Ymir
Ymir
Cheemms
Ymir
Level 14
God Stats
11W - 16L
1,393 SR
Queue Stats
32W - 44L
1,361 Elo+
Party 1
Tyr
Tyr
GabrielMM2001
Tyr
Level 24
God Stats
17W - 27L
1,136 SR
Queue Stats
400W - 426L
1,356 Elo+
Party 1
Agni
Agni
ReclaimJoey
Agni
Level 15
God Stats
2W - 0L
1,689 SR
Queue Stats
74W - 106L
1,266 Elo+
Party 4
Heimdallr
Heimdallr
draul
Heimdallr
Level 23
God Stats
8W - 3L
1,689 SR
Queue Stats
57W - 66L
1,275 Elo+
Party 4
Thor
Thor
juanjoseabril
Thor
Level 66
God Stats
5W - 0L
1,795 SR
Queue Stats
205W - 208L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
K1ll1ngNoobs
The Morrigan
18
0 / 12 / 4
11,788
421
10,239
18,370
11,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
Lion23PR
Osiris
19
1 / 9 / 4
12,197
436
9,007
21,971
11,062
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Wizkiidy
Sylvanus
19
5 / 2 / 4
11,776
421
14,313
19,047
27,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
cowhoo
Danzaburou
13
0 / 3 / 0
8,496
303
4,936
7,605
3,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 8 / 0
13,786
492
12,845
23,810
13,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cheemms
Ymir
19
6 / 3 / 5
15,320
547
10,687
23,683
30,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 3 / 6
16,052
573
21,777
23,923
18,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 4 / 4
13,774
492
9,247
19,704
8,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
draul
Heimdallr
18
2 / 4 / 4
12,436
444
7,888
14,459
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 0 / 8
14,715
526
15,022
18,235
10,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
13
Kills
34
34
Deaths
14
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cheemms
Ymir
6
3
5
2.83
W
11
3
6
4.67
L
The Morrigan
K1ll1ngNoobs
The Morrigan
0
12
4
0.17
L
Osiris
Lion23PR
Osiris
1
9
4
0.33
W
4
4
4
1.5
L
Sylvanus
Wizkiidy
Sylvanus
5
2
4
3.5
L
Danzaburou
cowhoo
Danzaburou
0
3
0
0
W
Heimdallr
draul
Heimdallr
2
4
4
1
L
7
8
0
0.88
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,340
Damage
64,621
90,803
Taken
100,004
67,108
Mitigated
73,753
14,046
Healing
26,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cheemms
Ymir
10,687
1,034
0
4,280
23,683
30,698
575
6,215
17,468
51,866
0
W
21,777
7,546
126
11,838
23,923
18,691
2,388
3,569
20,354
833
120,243
L
The Morrigan
K1ll1ngNoobs
The Morrigan
10,239
958
247
297
18,370
11,254
1,321
2,496
15,572
63,913
7,716
L
Osiris
Lion23PR
Osiris
9,007
5,277
0
0
21,971
11,062
2,782
884
21,084
0
64,178
W
9,247
1,101
374
6,683
19,704
8,127
6,346
3,268
16,436
76,174
0
L
Sylvanus
Wizkiidy
Sylvanus
14,313
3,461
1,673
4,249
19,047
27,914
315
7,608
11,291
66,788
0
L
Danzaburou
cowhoo
Danzaburou
4,936
1,507
0
92
7,605
3,866
827
3,380
4,167
0
33,268
W
Heimdallr
draul
Heimdallr
7,888
4,629
0
2,845
14,459
6,075
4,737
4,762
9,697
0
68,916
L
12,845
5,372
0
7,488
23,810
13,012
0
5,708
17,974
0
101,539
W
15,022
3,913
0
295
18,235
10,162
882
5,017
13,218
0
117,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,043
Gold Earned
72,297
479
Minions Killed
678
0
Camps Cleared
0
1,958,291
Distance Traveled
2,513,472
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,320
547
63
2
0
532,881
1
W
Tyr
16,052
573
201
7
0
547,691
0
L
The Morrigan
11,788
421
124
4
0
341,915
8
L
Osiris
12,197
436
103
4
0
355,493
0
W
Agni
13,774
492
128
5
0
468,481
0
L
Sylvanus
11,776
421
82
3
0
488,267
3
L
Danzaburou
8,496
303
48
2
0
308,984
0
W
Heimdallr
12,436
444
131
5
0
420,005
0
L
Kali
13,786
492
122
4
0
463,632
3
W
Thor
14,715
526
155
6
0
544,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role