Player Matchup

Izanami
Izanami
COSMlC KlTTEN
Izanami
Level 145
God Stats
2W - 2L
1,599 SR
Queue Stats
178W - 161L
1,521 Elo+
Party 1
Nox
Nox
DeftestApple948
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
apervertpenguin
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kcajkid
Kumbhakarna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
xb0xd0m1n4t0r
Jormungandr
Level 160
God Stats
0W - 2L
1,577 SR
Queue Stats
89W - 77L
1,512 Elo+
Party 1
Team Averages
Level 89
1,535 SR
1,500 Elo+

VS

Team Averages
Level 114
1,472 SR
1,538 Elo+
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
JabaPabaWaba
Agni
Level 157
God Stats
12W - 8L
1,622 SR
Queue Stats
620W - 639L
1,520 Elo+
Solo
Da Ji
Da Ji
ProfessorZoloft
Da Ji
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,704 Elo+
Solo
Tsukuyomi
Tsukuyomi
ilou812li
Tsukuyomi
Level 149
God Stats
14W - 17L
1,321 SR
Queue Stats
477W - 474L
1,530 Elo+
Solo
Loki
Loki
olJA5ONlo
Loki
Level 98
God Stats
11W - 29L
1,416 SR
Queue Stats
625W - 647L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 3 / 6
7,822
869
10,466
9,369
4,054
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 7 / 0
5,680
631
1,269
6,625
2,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 7 / 4
7,639
849
7,267
8,061
3,029
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
kcajkid
Kumbhakarna
14
1 / 5 / 5
7,844
872
2,530
12,239
12,643
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
xb0xd0m1n4t0r
Jormungandr
13
2 / 3 / 5
7,114
790
5,592
10,271
11,287
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 2 / 9
8,442
938
7,843
5,420
2,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 15
9,105
1,012
12,173
7,300
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 19
8,738
971
9,769
16,630
10,047
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
ilou812li
Tsukuyomi
14
3 / 1 / 18
8,395
933
10,309
7,314
3,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
14
7 / 3 / 11
9,101
1,011
3,684
6,203
2,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
11
Kills
25
25
Deaths
11
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
9
4.25
L
Izanami
3
3
6
2
L
1
7
0
0.14
W
7
2
15
7.25
W
4
3
19
4.5
L
4
7
4
0.86
W
Tsukuyomi
ilou812li
Tsukuyomi
3
1
18
12
L
Kumbhakarna
kcajkid
Kumbhakarna
1
5
5
0.7
W
Loki
7
3
11
4.17
L
Jormungandr
xb0xd0m1n4t0r
Jormungandr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,124
Damage
43,778
46,565
Taken
42,867
33,423
Mitigated
20,033
5,890
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,843
3,745
1,271
1,778
5,420
2,338
2,485
2,081
3,339
0
20,774
L
Izanami
10,466
6,948
1,375
2,193
9,369
4,054
0
2,336
6,897
0
23,553
L
1,269
127
0
51
6,625
2,410
0
1,037
5,480
3,541
0
W
12,173
328
740
2,221
7,300
2,567
185
3,016
4,284
21,887
0
W
9,769
1,807
1,870
5,149
16,630
10,047
374
4,516
12,114
0
14,714
L
7,267
794
0
0
8,061
3,029
0
1,890
6,019
10,748
0
W
Tsukuyomi
ilou812li
Tsukuyomi
10,309
1,612
999
3,124
7,314
3,024
576
3,346
3,968
0
18,665
L
Kumbhakarna
kcajkid
Kumbhakarna
2,530
250
259
1,141
12,239
12,643
0
2,837
9,118
8,042
0
W
Loki
3,684
886
1,092
1,457
6,203
2,057
710
3,699
2,504
0
10,658
L
Jormungandr
xb0xd0m1n4t0r
Jormungandr
5,592
1,823
532
339
10,271
11,287
0
3,125
6,878
13,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,099
Gold Earned
43,781
70
Minions Killed
86
0
Camps Cleared
0
648,834
Distance Traveled
847,134
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,442
938
29
3
0
127,558
1
L
Izanami
7,822
869
37
4
0
149,463
2
L
Nox
5,680
631
1
0
0
99,677
0
W
Agni
9,105
1,012
16
2
0
159,970
0
W
Da Ji
8,738
971
15
2
0
168,728
0
L
Zeus
7,639
849
7
1
0
135,092
2
W
Tsukuyomi
8,395
933
12
1
0
206,485
1
L
Kumbhakarna
7,844
872
8
1
0
161,807
0
W
Loki
9,101
1,011
14
2
0
184,393
0
L
Jormungandr
7,114
790
17
2
0
102,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role