Player Matchup

Danzaburou
Danzaburou
DocAquarius7
Danzaburou
Level 104
God Stats
3W - 1L
1,432 SR
Queue Stats
93W - 103L
1,390 Elo+
Solo
Sylvanus
Sylvanus
MeridianMoons
Sylvanus
Level 129
God Stats
6W - 7L
1,544 SR
Queue Stats
112W - 101L
1,539 Elo+
Party 2
Cerberus
Cerberus
Saqqara4528
Cerberus
Level 68
God Stats
17W - 20L
1,504 SR
Queue Stats
423W - 457L
1,499 Elo+
Solo
Tyr
Tyr
TrapYokai
Tyr
Level 77
God Stats
2W - 0L
1,704 SR
Queue Stats
17W - 11L
1,547 Elo+
Party 2
Raijin
Raijin
igotcatfished
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,615 Elo+
Party 2
Team Averages
Level 100
1,537 SR
1,518 Elo+

VS

Team Averages
Level 85
1,512 SR
1,408 Elo+
Ra
Ra
BIGSMITH228
Ra
Level 88
God Stats
5W - 9L
1,552 SR
Queue Stats
40W - 73L
1,387 Elo+
Solo
Sylvanus
Sylvanus
Kacekano
Sylvanus
Level 65
God Stats
10W - 8L
1,514 SR
Queue Stats
223W - 366L
1,358 Elo+
Party 1
Hades
Hades
Pak_Ho_Banny
Hades
Level 96
God Stats
5W - 6L
1,477 SR
Queue Stats
382W - 406L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
QJBJ
Gilgamesh
Level 123
God Stats
351W - 342L
1,585 SR
Queue Stats
2,821W - 2,943L
1,442 Elo+
Solo
Bastet
Bastet
xoBlack_Canaryxo
Bastet
Level 55
God Stats
11W - 22L
1,430 SR
Queue Stats
228W - 379L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DocAquarius7
Danzaburou
18
7 / 3 / 14
12,299
1,118
22,339
7,849
3,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
MeridianMoons
Sylvanus
18
5 / 0 / 15
11,445
1,040
10,522
10,754
14,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Saqqara4528
Cerberus
18
6 / 2 / 19
12,195
1,109
11,975
19,265
29,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 2 / 16
10,859
987
11,816
11,690
5,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 1 / 15
12,134
1,103
21,164
8,958
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

289

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
10,165
924
10,246
18,355
6,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Kacekano
Sylvanus
17
1 / 8 / 6
11,153
1,014
11,830
29,559
34,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 7 / 3
9,444
859
8,260
14,739
6,643
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
QJBJ
Gilgamesh
15
1 / 4 / 1
9,015
820
4,228
7,568
3,061
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 8 / 2
10,352
941
12,335
16,822
5,097
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
23
31
Kills
7
8
Deaths
31
79
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Danzaburou
DocAquarius7
Danzaburou
7
3
14
4.67
L
Sylvanus
Kacekano
Sylvanus
1
8
6
0.5
W
Sylvanus
MeridianMoons
Sylvanus
5
0
15
12.5
L
1
7
3
0.36
L
Gilgamesh
QJBJ
Gilgamesh
1
4
1
0.38
W
Cerberus
Saqqara4528
Cerberus
6
2
19
7.75
W
4
2
16
6
W
9
1
15
16.5
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,816
Damage
46,899
58,516
Taken
87,043
57,190
Mitigated
55,766
19,066
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,246
1,745
1,656
3,212
18,355
6,493
0
9,762
8,593
44,106
0
W
Danzaburou
DocAquarius7
Danzaburou
22,339
11,363
0
2,105
7,849
3,545
0
4,847
3,002
0
57,251
L
Sylvanus
Kacekano
Sylvanus
11,830
3,597
1,673
5,305
29,559
34,472
0
12,184
17,375
24,197
0
W
Sylvanus
MeridianMoons
Sylvanus
10,522
2,832
3,750
3,492
10,754
14,344
0
6,667
4,087
17,048
0
L
8,260
375
69
954
14,739
6,643
0
9,687
5,052
22,029
0
L
Gilgamesh
QJBJ
Gilgamesh
4,228
1,054
0
8
7,568
3,061
0
2,722
4,846
0
6,323
W
Cerberus
Saqqara4528
Cerberus
11,975
2,043
0
5,763
19,265
29,123
0
8,998
10,267
24,492
0
W
11,816
2,479
0
1,884
11,690
5,896
0
5,097
4,293
0
22,397
W
21,164
2,934
0
2,072
8,958
4,282
0
4,727
4,231
40,117
0
L
12,335
4,485
0
0
16,822
5,097
0
9,306
7,516
0
24,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,932
Gold Earned
50,129
223
Minions Killed
171
4
Camps Cleared
6
960,050
Distance Traveled
795,410
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,165
924
85
8
0
186,289
0
W
Danzaburou
12,299
1,118
107
10
2
194,086
0
L
Sylvanus
11,153
1,014
18
2
0
148,327
1
W
Sylvanus
11,445
1,040
12
1
1
180,788
0
L
Hades
9,444
859
35
3
1
146,766
0
L
Gilgamesh
9,015
820
8
1
1
148,307
0
W
Cerberus
12,195
1,109
35
3
1
186,299
0
W
Tyr
10,859
987
32
3
0
208,517
1
W
Raijin
12,134
1,103
37
3
0
190,360
0
L
Bastet
10,352
941
25
2
4
165,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role