Player Matchup

Olorun
Olorun
Ant0nio RC
Olorun
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,494 Elo+
Party 1
Serqet
Serqet
Babyshark_Kiri
Serqet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 107L
1,407 Elo+
Party 2
Eset
Eset
FARTNUT69
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 176L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
FatgumTheSquishy
Baron Samedi
Level 86
God Stats
5W - 0L
1,423 SR
Queue Stats
86W - 83L
1,433 Elo+
Party 2
Nox
Nox
fernandokiller3
Nox
Level 123
God Stats
3W - 1L
1,577 SR
Queue Stats
35W - 19L
1,509 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,441 Elo+

VS

Team Averages
Level 78
1,519 SR
1,438 Elo+
Chang'e
Chang'e
Cr00kNRogue
Chang'e
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,414 Elo+
Party 3
Xing Tian
Xing Tian
Peaceful Wisdom
Xing Tian
Level 120
God Stats
2W - 2L
1,724 SR
Queue Stats
48W - 55L
1,457 Elo+
Party 3
Agni
Agni
RippledSoul
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
Warsteel11
Tiamat
Level 79
God Stats
1W - 1L
1,371 SR
Queue Stats
48W - 31L
1,408 Elo+
Solo
He Bo
He Bo
commonshaman1
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ant0nio RC
Olorun
16
3 / 6 / 17
9,871
759
8,636
13,690
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 4 / 13
11,290
868
12,963
11,390
6,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
18
7 / 4 / 19
11,532
887
21,013
15,180
6,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
FatgumTheSquishy
Baron Samedi
17
8 / 3 / 12
10,518
809
11,561
11,937
5,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 5 / 16
12,402
954
20,489
14,618
6,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cr00kNRogue
Chang'e
14
4 / 9 / 10
9,261
712
9,103
17,642
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Peaceful Wisdom
Xing Tian
18
3 / 5 / 10
9,995
769
9,169
24,870
15,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 10 / 6
8,484
653
4,892
14,795
5,219
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Warsteel11
Tiamat
17
5 / 7 / 10
11,194
861
15,066
17,395
10,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 7 / 8
11,891
915
13,825
12,622
5,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
66
38
Kills
22
22
Deaths
38
77
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Olorun
Ant0nio RC
Olorun
3
6
17
1.92
W
9
4
13
3.88
L
Chang'e
Cr00kNRogue
Chang'e
4
9
10
1
W
Eset
7
4
19
4.13
W
Baron Samedi
FatgumTheSquishy
Baron Samedi
8
3
12
4.67
L
Xing Tian
Peaceful Wisdom
Xing Tian
3
5
10
1.6
L
1
10
6
0.4
L
Tiamat
Warsteel11
Tiamat
5
7
10
1.43
L
9
7
8
1.86
W
11
5
16
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,662
Damage
52,055
66,815
Taken
87,324
31,174
Mitigated
43,014
28,460
Healing
24,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Ant0nio RC
Olorun
8,636
5,162
1,895
4,589
13,690
5,569
2,365
10,019
3,547
21,445
0
W
12,963
1,642
552
2,219
11,390
6,971
586
8,046
3,198
0
20,507
L
Chang'e
Cr00kNRogue
Chang'e
9,103
963
3,404
2,835
17,642
5,809
491
12,003
5,061
16,487
0
W
Eset
21,013
3,447
791
6,096
15,180
6,377
828
12,037
2,879
40,430
0
W
Baron Samedi
FatgumTheSquishy
Baron Samedi
11,561
551
3,096
5,520
11,937
5,821
370
8,949
2,859
20,070
0
L
Xing Tian
Peaceful Wisdom
Xing Tian
9,169
304
1,906
7,074
24,870
15,913
499
17,803
6,399
19,855
0
L
4,892
1,916
753
897
14,795
5,219
96
11,836
2,719
13,951
0
L
Tiamat
Warsteel11
Tiamat
15,066
1,866
973
5,022
17,395
10,091
215
12,564
4,103
27,849
0
L
13,825
657
154
1,955
12,622
5,982
340
7,072
5,454
25,772
0
W
20,489
207
226
3,476
14,618
6,436
1,102
12,127
2,277
38,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,613
Gold Earned
50,825
131
Minions Killed
95
0
Camps Cleared
0
1,155,079
Distance Traveled
1,007,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,871
759
11
1
0
199,778
0
W
Serqet
11,290
868
16
1
0
248,346
0
L
Chang'e
9,261
712
10
1
0
202,417
0
W
Eset
11,532
887
41
3
0
247,313
0
W
Baron Samedi
10,518
809
20
2
0
203,419
0
L
Xing Tian
9,995
769
16
1
0
237,206
0
L
Agni
8,484
653
18
1
0
156,171
0
L
Tiamat
11,194
861
29
2
0
209,198
0
L
He Bo
11,891
915
22
2
0
202,635
0
W
Nox
12,402
954
43
3
0
256,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role