Player Matchup

Mercury
Mercury
Alex_Alberto-_-
Mercury
Level 159
God Stats
3W - 2L
1,578 SR
Queue Stats
165W - 126L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
Gu1Gao0
Sylvanus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,569 Elo+
Party 1
Kuzenbo
Kuzenbo
PiruPerfeito
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,572 Elo+
Solo
Persephone
Persephone
VenusDLite
Persephone
Level 108
God Stats
6W - 2L
1,578 SR
Queue Stats
142W - 119L
1,512 Elo+
Solo
Hera
Hera
jpanubis16
Hera
Level 105
God Stats
3W - 0L
1,824 SR
Queue Stats
104W - 81L
1,552 Elo+
Party 1
Team Averages
Level 105
1,596 SR
1,556 Elo+

VS

Team Averages
Level 115
1,478 SR
1,507 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Mastridio
Ne Zha
Level 138
God Stats
7W - 9L
1,384 SR
Queue Stats
424W - 424L
1,539 Elo+
Solo
Ganesha
Ganesha
Meuzovo
Ganesha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 207L
1,577 Elo+
Solo
Cernunnos
Cernunnos
Psyhunt
Cernunnos
Level 103
God Stats
2W - 1L
1,482 SR
Queue Stats
75W - 96L
1,496 Elo+
Solo
Chang'e
Chang'e
lobopoa
Chang'e
Level 154
God Stats
7W - 3L
1,525 SR
Queue Stats
719W - 769L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 11
14,141
832
14,605
24,764
21,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Gu1Gao0
Sylvanus
18
1 / 3 / 10
11,475
675
5,383
19,309
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
PiruPerfeito
Kuzenbo
19
3 / 1 / 12
11,142
655
10,369
19,051
25,820
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
VenusDLite
Persephone
18
1 / 4 / 13
11,379
669
24,763
18,356
6,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 5 / 10
13,809
812
28,254
15,549
6,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
1 / 6 / 13
10,721
631
10,864
15,273
6,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Mastridio
Ne Zha
18
6 / 5 / 9
11,526
678
21,581
25,650
16,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
Meuzovo
Ganesha
16
0 / 6 / 12
9,931
584
16,270
22,429
27,222
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Psyhunt
Cernunnos
20
10 / 2 / 8
13,302
782
20,110
17,256
7,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
lobopoa
Chang'e
17
3 / 5 / 9
10,867
639
12,102
18,978
7,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
71
24
Kills
20
20
Deaths
24
56
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
6
13
1.25
W
6
7
11
1.64
W
Sylvanus
Gu1Gao0
Sylvanus
1
3
10
2
L
Ne Zha
Mastridio
Ne Zha
6
5
9
2.1
L
Ganesha
Meuzovo
Ganesha
0
6
12
1
W
Kuzenbo
PiruPerfeito
Kuzenbo
3
1
12
9
L
Cernunnos
Psyhunt
Cernunnos
10
2
8
7
W
Persephone
VenusDLite
Persephone
1
4
13
1.88
W
13
5
10
3.6
L
Chang'e
lobopoa
Chang'e
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,374
Damage
80,927
97,029
Taken
99,586
83,856
Mitigated
64,679
36,794
Healing
45,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,864
2,953
1,397
3,298
15,273
6,034
0
12,548
2,725
0
22,290
W
14,605
3,824
1,228
3,344
24,764
21,421
488
5,856
18,573
6,510
23,581
W
Sylvanus
Gu1Gao0
Sylvanus
5,383
768
11,486
6,276
19,309
22,741
1,825
7,373
11,936
8,904
0
L
Ne Zha
Mastridio
Ne Zha
21,581
3,418
1,709
8,054
25,650
16,468
2,664
18,864
6,786
0
35,592
L
Ganesha
Meuzovo
Ganesha
16,270
590
1,208
5,001
22,429
27,222
408
11,722
10,707
31,593
0
W
Kuzenbo
PiruPerfeito
Kuzenbo
10,369
3,331
1,086
1,814
19,051
25,820
1,177
6,569
12,482
19,555
0
L
Cernunnos
Psyhunt
Cernunnos
20,110
8,817
1,466
7,085
17,256
7,507
838
13,253
4,003
0
50,014
W
Persephone
VenusDLite
Persephone
24,763
289
3,112
3,559
18,356
6,915
1,565
5,228
13,124
66,080
0
W
28,254
6,409
2,166
2,723
15,549
6,959
1,687
3,345
12,204
51,714
0
L
Chang'e
lobopoa
Chang'e
12,102
224
8,929
7,038
18,978
7,448
887
15,385
3,593
33,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,946
Gold Earned
56,347
174
Minions Killed
196
0
Camps Cleared
0
1,445,163
Distance Traveled
1,466,100
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,721
631
31
2
0
311,208
0
W
Mercury
14,141
832
41
2
0
324,483
3
W
Sylvanus
11,475
675
10
1
0
275,625
0
L
Ne Zha
11,526
678
39
2
0
304,341
0
L
Ganesha
9,931
584
0
0
0
275,514
1
W
Kuzenbo
11,142
655
11
1
0
304,833
0
L
Cernunnos
13,302
782
81
5
0
316,123
4
W
Persephone
11,379
669
70
4
0
293,474
1
W
Hera
13,809
812
42
2
0
246,748
0
L
Chang'e
10,867
639
45
3
0
258,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role