Player Matchup

Hera
Hera
KingGreen_
Hera
Level 113
God Stats
4W - 5L
1,464 SR
Queue Stats
287W - 264L
1,435 Elo+
Party 2
Izanami
Izanami
OOHKILLEM56
Izanami
Level 16
God Stats
8W - 10L
1,539 SR
Queue Stats
8W - 13L
1,571 Elo+
Party 2
Chaac
Chaac
ROCEMMISQUAD
Chaac
Level 86
God Stats
20W - 14L
1,610 SR
Queue Stats
173W - 136L
1,508 Elo+
Party 2
Team Averages
Level 72
1,537 SR
1,505 Elo+

VS

Team Averages
Level 28
1,523 SR
1,407 Elo+
Kuzenbo
Kuzenbo
Htime08
Kuzenbo
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 292L
1,383 Elo+
Party 1
Ao Kuang
Ao Kuang
griffindor12
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
xxSICxx 777
Gilgamesh
Level 43
God Stats
14W - 9L
1,569 SR
Queue Stats
124W - 125L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 7
14,072
782
24,588
11,075
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
OOHKILLEM56
Izanami
14
0 / 6 / 7
10,751
597
5,967
10,767
3,512
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
8 / 3 / 7
12,827
713
17,920
15,115
15,131
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Htime08
Kuzenbo
14
0 / 5 / 6
10,161
565
5,768
21,144
14,690
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
griffindor12
Ao Kuang
16
8 / 8 / 1
12,160
676
9,815
20,816
7,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
xxSICxx 777
Gilgamesh
15
3 / 6 / 4
11,584
644
8,118
21,698
17,653
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
19
Kills
11
11
Deaths
19
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Htime08
Kuzenbo
0
5
6
0.6
W
11
2
7
7.25
W
Izanami
OOHKILLEM56
Izanami
0
6
7
0.58
W
8
3
7
3.83
L
Ao Kuang
griffindor12
Ao Kuang
8
8
1
1.06
L
Gilgamesh
xxSICxx 777
Gilgamesh
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,475
Damage
23,701
36,957
Taken
63,658
22,771
Mitigated
39,619
6,174
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Htime08
Kuzenbo
5,768
1,925
0
129
21,144
14,690
14
7,937
13,207
34,901
0
W
24,588
8,887
0
1,770
11,075
4,128
497
5,654
5,421
80,914
0
W
Izanami
OOHKILLEM56
Izanami
5,967
5,269
0
805
10,767
3,512
1,143
5,755
5,012
0
29,836
W
17,920
4,480
0
3,599
15,115
15,131
1,085
4,849
10,266
22
55,306
L
Ao Kuang
griffindor12
Ao Kuang
9,815
3,443
484
5,602
20,816
7,276
404
8,635
12,181
42,073
0
L
Gilgamesh
xxSICxx 777
Gilgamesh
8,118
1,900
483
1,217
21,698
17,653
204
8,026
13,672
3,345
44,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,650
Gold Earned
33,905
218
Minions Killed
145
0
Camps Cleared
0
946,601
Distance Traveled
949,108
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,161
565
37
2
0
351,383
0
W
Hera
14,072
782
91
5
0
332,799
1
W
Izanami
10,751
597
51
3
0
268,592
0
W
Chaac
12,827
713
76
4
0
345,210
2
L
Ao Kuang
12,160
676
54
3
0
285,518
0
L
Gilgamesh
11,584
644
54
3
0
312,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role