Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Firehawk
Yemoja
Level 79
God Stats
5W - 3L
1,500 SR
Queue Stats
218W - 226L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
Romus2741
Sun Wukong
Level 69
God Stats
8W - 3L
1,712 SR
Queue Stats
414W - 440L
1,428 Elo+
Solo
Thor
Thor
ToMeS
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 191L
1,433 Elo+
Solo
Fafnir
Fafnir
hunter55311
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 82
1,542 SR
1,454 Elo+

VS

Team Averages
Level 91
1,353 SR
1,374 Elo+
Hel
Hel
Flippenout
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 38L
1,311 Elo+
Solo
Bellona
Bellona
HARLEM_TrIcKsTeR
Bellona
Level 67
God Stats
2W - 4L
1,120 SR
Queue Stats
164W - 165L
1,451 Elo+
Solo
Hera
Hera
Jonjonyjon
Hera
Level 82
God Stats
9W - 11L
1,326 SR
Queue Stats
666W - 683L
1,406 Elo+
Solo
Odin
Odin
LORDDAM_
Odin
Level 158
God Stats
5W - 5L
1,320 SR
Queue Stats
608W - 639L
1,382 Elo+
Solo
Susano
Susano
Vbramm23
Susano
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 110L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 5 / 2
5,034
1,007
4,533
5,459
2,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Firehawk
Yemoja
12
1 / 1 / 2
5,031
1,006
2,428
3,586
2,609
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Romus2741
Sun Wukong
1
0 / 0 / 0
1,232
246
0
0
0
Thor
ToMeS
Thor
10
1 / 1 / 1
4,773
955
2,430
4,184
2,663
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
5
0 / 0 / 0
4,232
846
0
0
0
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,774
1,155
2,313
2,685
1,216
11
0 / 1 / 3
5,884
1,177
1,366
6,642
3,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 1 / 4
6,146
1,229
4,243
3,964
1,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
9
0 / 2 / 4
5,681
1,136
869
4,859
4,309
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Vbramm23
Susano
12
5 / 0 / 1
6,963
1,393
2,335
2,157
896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
7
7
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
2
0.6
L
Yemoja
Firehawk
Yemoja
1
1
2
2
W
1
1
2
2
W
0
1
3
1.5
W
1
1
4
3
W
Odin
0
2
4
1
L
Sun Wukong
Romus2741
Sun Wukong
0
0
0
0
L
Thor
ToMeS
Thor
1
1
1
1.5
W
Susano
Vbramm23
Susano
5
0
1
5.5
L
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,391
Damage
11,126
13,229
Taken
20,307
7,484
Mitigated
11,175
2,928
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,533
1,122
0
255
5,459
2,212
0
1,865
3,594
0
6,665
L
Yemoja
Firehawk
Yemoja
2,428
236
1,203
363
3,586
2,609
0
2,609
977
6,855
0
W
2,313
390
1,940
731
2,685
1,216
151
218
2,467
4,379
0
W
1,366
81
332
2,559
6,642
3,508
480
854
5,788
0
3,961
W
4,243
844
301
1,688
3,964
1,246
1,026
310
3,654
10,769
0
W
Odin
869
95
904
568
4,859
4,309
0
454
4,405
0
4,360
L
Sun Wukong
Romus2741
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Thor
ToMeS
Thor
2,430
56
223
884
4,184
2,663
0
2,082
2,102
0
5,974
W
Susano
Vbramm23
Susano
2,335
590
104
870
2,157
896
1,531
592
1,565
0
9,188
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,302
Gold Earned
30,448
18
Minions Killed
45
0
Camps Cleared
0
286,564
Distance Traveled
571,958
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,034
1,007
4
1
0
84,364
0
L
Yemoja
5,031
1,006
7
1
0
93,514
0
W
Hel
5,774
1,155
2
0
0
118,584
1
W
Bellona
5,884
1,177
5
1
0
123,232
0
W
Hera
6,146
1,229
11
2
0
104,321
0
W
Odin
5,681
1,136
7
1
0
114,835
2
L
Sun Wukong
1,232
246
0
0
0
0
0
L
Thor
4,773
955
7
1
0
108,686
0
W
Susano
6,963
1,393
20
4
0
110,986
0
L
Fafnir
4,232
846
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role