Player Matchup

Sylvanus
Sylvanus
Joebiwonkenobi
Sylvanus
Level 140
God Stats
27W - 31L
1,500 SR
Queue Stats
218W - 220L
1,609 Elo+
Party 1
Ra
Ra
callmekushington
Ra
Level 67
God Stats
6W - 9L
1,883 SR
Queue Stats
66W - 76L
1,524 Elo+
Party 1
Izanami
Izanami
lcollier003
Izanami
Level 124
God Stats
6W - 7L
1,408 SR
Queue Stats
97W - 110L
1,550 Elo+
Party 1
Team Averages
Level 110
1,597 SR
1,561 Elo+

VS

Team Averages
Level 64
1,345 SR
1,355 Elo+
Chernobog
Chernobog
ApolloStory
Chernobog
Level 6
God Stats
0W - 5L
1,302 SR
Queue Stats
1W - 11L
972 Elo+
Solo
Ganesha
Ganesha
Franklynv
Ganesha
Level 79
God Stats
1W - 2L
1,459 SR
Queue Stats
124W - 116L
1,528 Elo+
Party 2
Hades
Hades
RapBattleGod
Hades
Level 106
God Stats
0W - 3L
1,273 SR
Queue Stats
95W - 78L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 1 / 16
8,537
776
9,066
11,285
10,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 4 / 12
8,801
800
7,906
7,465
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
lcollier003
Izanami
15
17 / 1 / 2
11,047
1,004
18,339
6,184
2,099
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ApolloStory
Chernobog
9
0 / 8 / 5
6,894
627
3,843
10,733
3,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Franklynv
Ganesha
11
0 / 5 / 6
7,887
717
4,159
15,549
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
6 / 8 / 0
8,263
751
7,941
14,314
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
6
6
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ApolloStory
Chernobog
0
8
5
0.31
L
Ganesha
Franklynv
Ganesha
0
5
6
0.6
W
Sylvanus
1
1
16
9
L
6
8
0
0.75
W
3
4
12
2.25
W
Izanami
lcollier003
Izanami
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,311
Damage
15,943
24,934
Taken
40,596
14,509
Mitigated
24,445
10,907
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ApolloStory
Chernobog
3,843
2,397
0
1,220
10,733
3,749
145
4,396
6,337
0
21,141
L
Ganesha
Franklynv
Ganesha
4,159
543
0
3,367
15,549
14,276
140
5,611
9,938
15,181
0
W
Sylvanus
9,066
2,617
1,438
3,756
11,285
10,174
849
3,297
7,988
17,934
3,980
L
7,941
467
432
2,146
14,314
6,420
0
6,127
8,187
29,014
0
W
7,906
985
1,745
2,355
7,465
2,236
334
5,947
1,518
38,893
0
W
Izanami
lcollier003
Izanami
18,339
15,277
0
1,613
6,184
2,099
1,649
2,856
3,328
0
42,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,385
Gold Earned
23,044
134
Minions Killed
111
0
Camps Cleared
0
524,530
Distance Traveled
503,203
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,894
627
39
4
0
145,494
0
L
Ganesha
7,887
717
5
0
0
191,329
0
W
Sylvanus
8,537
776
28
3
0
171,571
1
L
Hades
8,263
751
67
6
0
166,380
0
W
Ra
8,801
800
55
5
0
165,456
0
W
Izanami
11,047
1,004
51
5
0
187,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role