Player Matchup

Ra
Ra
BigDre225
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,107 Elo+
Party 2
Medusa
Medusa
Blazing_Ocean300
Medusa
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 106L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
Saiuta1
Cthulhu
Level 27
God Stats
1W - 3L
1,419 SR
Queue Stats
354W - 307L
1,334 Elo+
Solo
Team Averages
Level 40
1,473 SR
1,254 Elo+

VS

Team Averages
Level 15
1,580 SR
1,335 Elo+
Medusa
Medusa
ElHunnyBooBoo
Medusa
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 66L
1,430 Elo+
Party 1
Ymir
Ymir
PistolaPetex
Ymir
Level 16
God Stats
47W - 42L
1,741 SR
Queue Stats
56W - 55L
1,413 Elo+
Party 1
Kuzenbo
Kuzenbo
sacredlobster12
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
8,556
611
2,588
8,542
2,684
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 6 / 3
10,145
725
12,341
12,026
4,541
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Saiuta1
Cthulhu
12
1 / 7 / 4
8,811
629
6,066
16,813
15,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 2 / 2
13,005
929
22,985
12,070
4,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 14
10,673
762
4,284
13,235
14,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 4 / 2
7,464
533
1,654
6,476
3,228
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
21
21
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
5
6
3
1.08
W
19
2
2
10
W
2
2
14
4.5
L
Cthulhu
Saiuta1
Cthulhu
1
7
4
0.43
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,995
Damage
28,923
37,381
Taken
31,781
23,059
Mitigated
22,281
3,014
Healing
4,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,588
713
156
560
8,542
2,684
0
1,707
6,835
10,168
0
L
12,341
7,148
295
681
12,026
4,541
0
2,545
9,481
0
34,755
W
22,985
13,429
0
3,386
12,070
4,901
2,722
3,168
8,902
0
76,668
W
4,284
2,057
0
732
13,235
14,152
212
2,790
9,341
24,042
0
L
Cthulhu
Saiuta1
Cthulhu
6,066
1,013
0
1,322
16,813
15,834
0
1,686
15,127
27,902
0
W
1,654
601
0
0
6,476
3,228
0
2,696
3,780
4,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
31,142
104
Minions Killed
116
0
Camps Cleared
0
605,823
Distance Traveled
612,559
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,556
611
10
1
0
172,033
0
L
Medusa
10,145
725
50
4
0
209,587
0
W
Medusa
13,005
929
89
6
0
236,662
0
W
Ymir
10,673
762
25
2
0
240,867
1
L
Cthulhu
8,811
629
44
3
0
224,203
0
W
Kuzenbo
7,464
533
2
0
0
135,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role