Player Matchup

Loki
Loki
KneckKneelr
Loki
Level 27
God Stats
9W - 1L
1,804 SR
Queue Stats
42W - 17L
1,681 Elo+
Solo
Nu Wa
Nu Wa
NARSARICx
Nu Wa
Level 6
God Stats
2W - 1L
1,760 SR
Queue Stats
36W - 23L
1,715 Elo+
Party 2
Freya
Freya
PandaZareGr8t
Freya
Level 28
God Stats
10W - 4L
1,685 SR
Queue Stats
192W - 144L
1,527 Elo+
Party 3
Bellona
Bellona
TTV_Omnicide
Bellona
Level 126
God Stats
3W - 1L
1,623 SR
Queue Stats
222W - 239L
1,577 Elo+
Party 2
Hachiman
Hachiman
TinyA678
Hachiman
Level 28
God Stats
4W - 1L
1,738 SR
Queue Stats
202W - 137L
1,543 Elo+
Party 3
Team Averages
Level 43
1,722 SR
1,608 Elo+

VS

Team Averages
Level 16
1,801 SR
1,884 Elo+
Loki
Loki
EndlessVoid69
Loki
Level 18
God Stats
2W - 1L
1,939 SR
Queue Stats
43W - 4L
1,971 Elo+
Party 1
Camazotz
Camazotz
GiveMeMyPs4Acc
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 5L
1,967 Elo+
Party 1
Gilgamesh
Gilgamesh
KobeniBestGirl
Gilgamesh
Level 8
God Stats
25W - 2L
2,077 SR
Queue Stats
34W - 4L
2,000 Elo+
Party 1
Neith
Neith
LgtKiller
Neith
Level 24
God Stats
19W - 30L
1,496 SR
Queue Stats
55W - 69L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
robosquid9000
Morgan Le Fay
Level 12
God Stats
11W - 2L
1,994 SR
Queue Stats
27W - 2L
2,029 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 10
12,518
1,252
17,622
12,388
5,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
NARSARICx
Nu Wa
17
2 / 1 / 12
10,651
1,065
14,624
3,923
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 8 / 4
9,639
964
11,452
13,586
5,415
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TTV_Omnicide
Bellona
17
1 / 2 / 12
10,181
1,018
7,294
13,820
18,004
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
TinyA678
Hachiman
17
9 / 4 / 5
11,649
1,165
13,554
12,642
4,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

241

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
10,050
1,005
9,247
10,612
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
16
6 / 6 / 10
10,918
1,092
11,764
16,860
6,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
KobeniBestGirl
Gilgamesh
16
2 / 1 / 15
10,130
1,013
8,393
12,446
13,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
LgtKiller
Neith
17
4 / 7 / 13
10,773
1,077
9,673
15,318
6,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
robosquid9000
Morgan Le Fay
16
5 / 7 / 12
10,426
1,043
12,472
13,923
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
78
25
Kills
20
20
Deaths
25
43
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
L
Camazotz
6
6
10
1.83
W
9
5
10
2.8
L
Gilgamesh
KobeniBestGirl
Gilgamesh
2
1
15
9.5
L
Neith
LgtKiller
Neith
4
7
13
1.5
W
Nu Wa
NARSARICx
Nu Wa
2
1
12
8
W
4
8
4
0.75
W
Bellona
TTV_Omnicide
Bellona
1
2
12
3.5
W
Hachiman
TinyA678
Hachiman
9
4
5
2.88
L
Morgan Le Fay
robosquid9000
Morgan Le Fay
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,546
Damage
51,549
56,359
Taken
69,159
34,970
Mitigated
37,714
6,144
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,247
2,828
0
523
10,612
4,604
0
3,282
7,232
0
23,097
L
Camazotz
11,764
4,248
0
5,850
16,860
6,665
0
5,569
11,059
0
26,675
W
17,622
5,055
0
1,783
12,388
5,463
0
3,392
8,996
0
39,109
L
Gilgamesh
KobeniBestGirl
Gilgamesh
8,393
2,843
0
304
12,446
13,699
0
5,341
6,843
0
26,011
L
Neith
LgtKiller
Neith
9,673
2,752
0
1,131
15,318
6,197
0
4,797
10,191
0
38,068
W
Nu Wa
NARSARICx
Nu Wa
14,624
2,136
508
1,027
3,923
1,519
0
134
3,789
32,761
0
W
11,452
3,303
0
1,484
13,586
5,415
0
3,040
10,546
17,431
0
W
Bellona
TTV_Omnicide
Bellona
7,294
1,565
0
154
13,820
18,004
0
3,268
10,552
2,023
18,900
W
Hachiman
TinyA678
Hachiman
13,554
7,949
0
1,188
12,642
4,569
0
1,693
10,949
0
26,995
L
Morgan Le Fay
robosquid9000
Morgan Le Fay
12,472
3,469
0
1,311
13,923
6,549
0
6,414
7,285
24,114
1,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,638
Gold Earned
52,297
153
Minions Killed
163
7
Camps Cleared
10
1,019,914
Distance Traveled
901,701
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,050
1,005
26
3
4
147,241
0
L
Camazotz
10,918
1,092
25
3
1
199,123
0
W
Loki
12,518
1,252
36
4
4
224,646
0
L
Gilgamesh
10,130
1,013
31
3
1
209,687
0
L
Neith
10,773
1,077
60
6
1
165,244
0
W
Nu Wa
10,651
1,065
46
5
0
195,946
4
W
Freya
9,639
964
6
1
2
181,165
0
W
Bellona
10,181
1,018
30
3
0
217,881
2
W
Hachiman
11,649
1,165
35
4
1
200,276
2
L
Morgan Le Fay
10,426
1,043
21
2
3
180,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role