Player Matchup

Artemis
Artemis
Bennnayyy
Artemis
Level 23
God Stats
9W - 3L
1,672 SR
Queue Stats
59W - 44L
1,643 Elo+
Party 1
Bacchus
Bacchus
DanimalDon
Bacchus
Level 43
God Stats
1W - 0L
1,757 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MrTrafficCone
Kukulkan
Level 3
God Stats
2W - 0L
1,372 SR
Queue Stats
2W - 5L
1,221 Elo+
Party 1
Loki
Loki
Zer0_Zuerte
Loki
Level 24
God Stats
7W - 7L
1,737 SR
Queue Stats
63W - 71L
1,406 Elo+
Party 2
Erlang Shen
Erlang Shen
r_vil94
Erlang Shen
Level 30
God Stats
4W - 3L
1,393 SR
Queue Stats
45W - 62L
1,337 Elo+
Party 2
Team Averages
Level 25
1,586 SR
1,422 Elo+

VS

Team Averages
Level 19
1,438 SR
1,331 Elo+
Kuzenbo
Kuzenbo
EthanJK64
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,322 Elo+
Party 3
Scylla
Scylla
Lucario_Rama
Scylla
Level 5
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Hun Batz
Hun Batz
soggy-plughole8
Hun Batz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 85L
1,346 Elo+
Party 3
Nox
Nox
unseasonedbreads
Nox
Level 29
God Stats
4W - 9L
1,263 SR
Queue Stats
331W - 410L
1,339 Elo+
Solo
Chaac
Chaac
whepark
Chaac
Level 12
God Stats
1W - 1L
1,730 SR
Queue Stats
13W - 12L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bennnayyy
Artemis
14
8 / 3 / 0
8,703
622
12,080
12,057
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
DanimalDon
Bacchus
11
4 / 3 / 10
7,038
503
5,488
9,525
10,183
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MrTrafficCone
Kukulkan
11
4 / 1 / 5
7,196
514
9,057
7,039
2,989
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 8
7,618
544
4,964
9,034
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
r_vil94
Erlang Shen
15
6 / 1 / 2
8,605
615
5,407
7,349
5,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EthanJK64
Kuzenbo
10
0 / 6 / 5
6,281
449
4,548
13,353
13,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
7
0 / 7 / 2
4,906
350
1,890
5,564
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
13
7 / 2 / 1
8,227
588
6,189
10,926
3,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 6 / 1
5,596
400
3,754
8,228
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
whepark
Chaac
10
1 / 4 / 0
6,008
429
4,770
9,495
5,117
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
25
Kills
9
10
Deaths
25
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bennnayyy
Artemis
8
3
0
2.67
W
Bacchus
DanimalDon
Bacchus
4
3
10
3
L
Kuzenbo
EthanJK64
Kuzenbo
0
6
5
0.42
L
Scylla
0
7
2
0.14
W
Kukulkan
MrTrafficCone
Kukulkan
4
1
5
6.5
W
3
2
8
3.5
W
Erlang Shen
r_vil94
Erlang Shen
6
1
2
7
L
Hun Batz
7
2
1
3.75
L
1
6
1
0.25
L
Chaac
whepark
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,996
Damage
21,151
45,004
Taken
47,566
25,383
Mitigated
26,167
14,470
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bennnayyy
Artemis
12,080
8,320
0
7,084
12,057
4,144
2,702
4,130
7,891
0
54,143
W
Bacchus
DanimalDon
Bacchus
5,488
829
0
0
9,525
10,183
599
1,676
7,739
17,680
0
L
Kuzenbo
EthanJK64
Kuzenbo
4,548
1,302
124
911
13,353
13,213
0
1,947
11,406
23,789
0
L
Scylla
1,890
132
0
219
5,564
1,563
264
3,248
2,316
10,494
0
W
Kukulkan
MrTrafficCone
Kukulkan
9,057
1,591
0
1,053
7,039
2,989
766
2,827
4,104
34,080
0
W
4,964
1,664
0
3,472
9,034
2,736
0
464
8,570
0
38,247
W
Erlang Shen
r_vil94
Erlang Shen
5,407
3,323
205
2,656
7,349
5,331
2,048
812
6,508
0
43,072
L
Hun Batz
6,189
1,537
0
2,188
10,926
3,844
0
3,514
7,412
0
46,399
L
3,754
377
0
0
8,228
2,430
0
2,869
5,359
21,363
0
L
Chaac
whepark
Chaac
4,770
1,270
0
1,845
9,495
5,117
360
2,967
6,528
0
24,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,160
Gold Earned
31,018
350
Minions Killed
237
0
Camps Cleared
0
1,284,126
Distance Traveled
1,172,215
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,703
622
86
6
0
237,178
0
W
Bacchus
7,038
503
18
1
0
266,994
5
L
Kuzenbo
6,281
449
47
3
0
232,668
0
L
Scylla
4,906
350
17
1
0
197,138
0
W
Kukulkan
7,196
514
79
6
0
224,488
0
W
Loki
7,618
544
73
5
0
277,295
1
W
Erlang Shen
8,605
615
94
7
0
278,171
0
L
Hun Batz
8,227
588
91
7
0
267,111
1
L
Nox
5,596
400
35
3
0
217,342
1
L
Chaac
6,008
429
47
3
0
257,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role