Player Matchup

Gilgamesh
Gilgamesh
LibelousTuna9
Gilgamesh
Level 28
God Stats
158W - 175L
1,505 SR
Queue Stats
377W - 412L
1,439 Elo+
Solo
Guan Yu
Guan Yu
Loredash
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Ninjatacular
Danzaburou
Level 68
God Stats
9W - 11L
1,667 SR
Queue Stats
73W - 105L
1,433 Elo+
Party 2
Hera
Hera
kleebaggins
Hera
Level 25
God Stats
32W - 40L
1,429 SR
Queue Stats
45W - 70L
1,369 Elo+
Party 2
Hel
Hel
xAstrophelx
Hel
Level 24
God Stats
84W - 81L
1,455 SR
Queue Stats
152W - 204L
1,330 Elo+
Solo
Team Averages
Level 31
1,511 SR
1,402 Elo+

VS

Team Averages
Level 28
1,450 SR
1,454 Elo+
Ymir
Ymir
BoMb-TaCo
Ymir
Level 35
God Stats
4W - 4L
1,520 SR
Queue Stats
10W - 16L
1,578 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RockAndStoner
Tsukuyomi
Level 30
God Stats
14W - 16L
1,662 SR
Queue Stats
139W - 147L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
SevereVolcano83
Baron Samedi
Level 18
God Stats
1W - 3L
1,333 SR
Queue Stats
63W - 47L
1,438 Elo+
Solo
Neith
Neith
Slaughterwitz
Neith
Level 28
God Stats
0W - 3L
1,234 SR
Queue Stats
360W - 522L
1,406 Elo+
Party 1
Agni
Agni
ewokpawws
Agni
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
261W - 391L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LibelousTuna9
Gilgamesh
19
4 / 6 / 16
12,151
935
13,484
20,353
8,629
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Loredash
Guan Yu
20
5 / 3 / 25
13,584
1,045
9,851
21,100
27,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Ninjatacular
Danzaburou
20
14 / 1 / 16
16,717
1,286
29,166
10,869
5,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
8 / 3 / 14
13,901
1,069
19,814
9,840
4,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 2 / 19
12,898
992
14,388
12,606
9,855
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 0 / 0
7,970
613
0
0
0
Tsukuyomi
RockAndStoner
Tsukuyomi
19
5 / 14 / 7
13,582
1,045
17,093
29,614
12,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
SevereVolcano83
Baron Samedi
20
6 / 8 / 7
13,578
1,044
16,306
24,568
10,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 8 / 8
12,701
977
18,031
26,469
11,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
17
1 / 5 / 6
11,217
863
15,233
12,917
4,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
43
35
Kills
15
15
Deaths
35
90
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
0
0
0
W
Gilgamesh
LibelousTuna9
Gilgamesh
4
6
16
2
W
Guan Yu
Loredash
Guan Yu
5
3
25
5.83
W
Danzaburou
Ninjatacular
Danzaburou
14
1
16
22
L
Tsukuyomi
RockAndStoner
Tsukuyomi
5
14
7
0.61
L
Baron Samedi
SevereVolcano83
Baron Samedi
6
8
7
1.19
L
3
8
8
0.88
L
Agni
1
5
6
0.8
W
8
3
14
5
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,703
Damage
66,663
74,768
Taken
93,568
56,349
Mitigated
39,482
28,961
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
LibelousTuna9
Gilgamesh
13,484
3,571
0
237
20,353
8,629
0
8,055
12,041
0
25,719
W
Guan Yu
Loredash
Guan Yu
9,851
1,118
4,042
4,416
21,100
27,675
0
8,273
11,903
0
20,091
W
Danzaburou
Ninjatacular
Danzaburou
29,166
15,444
117
1,189
10,869
5,773
0
3,895
6,800
0
73,095
L
Tsukuyomi
RockAndStoner
Tsukuyomi
17,093
6,059
0
2,862
29,614
12,134
0
10,812
18,802
0
51,635
L
Baron Samedi
SevereVolcano83
Baron Samedi
16,306
2,211
1,996
2,277
24,568
10,664
0
10,111
14,457
28,825
0
L
18,031
10,674
0
5,829
26,469
11,873
0
9,639
16,830
0
47,918
L
Agni
15,233
1,518
0
812
12,917
4,811
0
3,640
9,277
40,298
0
W
19,814
3,901
977
1,519
9,840
4,417
0
3,893
5,817
53,700
0
W
14,388
237
10,441
6,023
12,606
9,855
0
6,412
6,026
28,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,251
Gold Earned
59,048
254
Minions Killed
220
14
Camps Cleared
3
1,191,315
Distance Traveled
784,573
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,970
613
0
0
0
0
0
W
Gilgamesh
12,151
935
17
1
1
213,606
0
W
Guan Yu
13,584
1,045
21
2
0
270,575
2
W
Danzaburou
16,717
1,286
78
6
9
214,836
1
L
Tsukuyomi
13,582
1,045
71
5
1
226,920
0
L
Baron Samedi
13,578
1,044
35
3
0
186,903
0
L
Neith
12,701
977
51
4
2
211,037
0
L
Agni
11,217
863
63
5
0
159,713
1
W
Hera
13,901
1,069
91
7
2
238,476
0
W
Hel
12,898
992
47
4
2
253,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role