Player Matchup

Bellona
Bellona
MeRc3LeS_KiLleR_
Bellona
Level 32
God Stats
2W - 1L
1,436 SR
Queue Stats
3W - 5L
1,256 Elo+
Party 1
Awilix
Awilix
TheRattler-
Awilix
Level 80
God Stats
1W - 1L
1,409 SR
Queue Stats
5W - 9L
1,252 Elo+
Party 1
He Bo
He Bo
temp-260376
He Bo
Level 68
God Stats
1W - 1L
1,318 SR
Queue Stats
4W - 8L
1,225 Elo+
Party 1
Team Averages
Level 60
1,388 SR
1,245 Elo+

VS

Team Averages
Level 44
1,383 SR
1,311 Elo+
Baba Yaga
Baba Yaga
ClearlyImHigh91
Baba Yaga
Level 63
God Stats
8W - 13L
1,268 SR
Queue Stats
38W - 62L
1,244 Elo+
Party 2
Bellona
Bellona
Spirit-Wolf-IX
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,465 Elo+
Solo
Apollo
Apollo
passthefnball
Apollo
Level 44
God Stats
13W - 24L
1,380 SR
Queue Stats
27W - 53L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 10
8,270
689
3,775
10,100
8,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
13
3 / 2 / 8
8,553
713
5,215
7,980
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
7 / 2 / 5
9,433
786
12,085
8,058
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ClearlyImHigh91
Baba Yaga
11
1 / 2 / 3
7,542
629
7,796
5,609
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

12
5 / 6 / 1
8,840
737
6,609
10,498
7,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 4 / 3
7,388
616
3,664
8,913
2,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
6
6
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ClearlyImHigh91
Baba Yaga
1
2
3
1.25
W
2
2
10
3.5
L
5
6
1
0.92
W
Awilix
3
2
8
3.5
L
0
4
3
0.38
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,075
Damage
18,069
26,138
Taken
25,020
14,577
Mitigated
11,573
5,667
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ClearlyImHigh91
Baba Yaga
7,796
482
0
1,052
5,609
1,802
174
2,514
2,940
27,807
0
W
3,775
575
0
2,028
10,100
8,987
0
3,108
6,992
0
19,696
L
6,609
1,403
56
1,023
10,498
7,222
0
4,453
5,755
0
24,018
W
Awilix
5,215
1,569
0
1,552
7,980
2,973
1,352
2,361
5,619
0
19,210
L
3,664
2,170
172
751
8,913
2,549
661
4,289
4,240
0
20,446
W
12,085
654
0
2,087
8,058
2,617
1,361
2,327
5,731
33,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
23,770
118
Minions Killed
116
0
Camps Cleared
0
717,288
Distance Traveled
626,152
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,542
629
40
3
0
218,455
1
W
Bellona
8,270
689
32
3
0
247,348
0
L
Bellona
8,840
737
35
3
0
218,750
3
W
Awilix
8,553
713
33
3
0
250,890
5
L
Apollo
7,388
616
41
3
0
188,947
3
W
He Bo
9,433
786
53
4
0
219,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role