Player Matchup

Zeus
Zeus
AgentMobius
Zeus
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 30L
1,568 Elo+
Party 1
Ymir
Ymir
Keruubi
Ymir
Level 4
God Stats
3W - 3L
1,344 SR
Queue Stats
6W - 7L
1,480 Elo+
Party 1
Sylvanus
Sylvanus
MCrayon97
Sylvanus
Level 27
God Stats
17W - 22L
1,581 SR
Queue Stats
68W - 83L
1,452 Elo+
Party 1
Ullr
Ullr
PlaySmitAllDay
Ullr
Level 23
God Stats
8W - 6L
1,798 SR
Queue Stats
59W - 66L
1,556 Elo+
Solo
Mulan
Mulan
Too_Much_Noodles
Mulan
Level 109
God Stats
21W - 10L
1,595 SR
Queue Stats
160W - 149L
1,526 Elo+
Party 1
Team Averages
Level 35
1,564 SR
1,516 Elo+

VS

Team Averages
Level 22
1,597 SR
1,620 Elo+
Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BobtheHobbit
Mulan
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 10L
1,536 Elo+
Solo
Anhur
Anhur
D0ubleOG99
Anhur
Level 27
God Stats
1W - 1L
1,852 SR
Queue Stats
107W - 89L
1,626 Elo+
Solo
Nemesis
Nemesis
K1LL3RBUNNY6619
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,852 Elo+
Solo
Vulcan
Vulcan
sherukhan
Vulcan
Level 26
God Stats
154W - 151L
1,633 SR
Queue Stats
154W - 152L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 0
7,551
755
7,523
3,579
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Keruubi
Ymir
10
1 / 0 / 4
5,593
559
1,812
5,128
2,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
MCrayon97
Sylvanus
7
3 / 1 / 0
5,274
527
861
2,071
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
5 / 0 / 1
6,154
615
5,066
4,369
995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 5
6,629
663
4,909
5,368
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 4 / 0
5,032
503
1,461
9,649
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 0
4,552
455
1,684
5,214
2,095
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
8
0 / 2 / 0
4,351
435
1,647
5,248
973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 4 / 0
5,229
523
3,223
6,722
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
sherukhan
Vulcan
7
0 / 3 / 0
4,476
448
3,596
3,649
821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
17
Kills
1
1
Deaths
17
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
W
7
0
0
7
L
0
4
0
0
L
Anhur
0
2
0
0
L
1
4
0
0.25
W
Ymir
Keruubi
Ymir
1
0
4
3
W
Sylvanus
MCrayon97
Sylvanus
3
1
0
3
W
5
0
1
5.5
W
1
0
5
3.5
L
Vulcan
sherukhan
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,171
Damage
11,611
20,515
Taken
30,482
7,880
Mitigated
8,822
4,960
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,461
405
0
3,208
9,649
2,090
0
5,765
3,518
23,987
0
W
7,523
1,082
0
652
3,579
1,072
196
1,675
1,904
43,951
0
L
1,684
729
0
282
5,214
2,095
0
1,080
4,114
0
15,360
L
Anhur
1,647
1,164
0
2,061
5,248
973
0
765
4,483
0
18,554
L
3,223
1,459
0
1,701
6,722
2,843
0
1,563
5,133
0
30,686
W
Ymir
Keruubi
Ymir
1,812
474
120
1,110
5,128
2,791
242
2,690
2,438
23,475
0
W
Sylvanus
MCrayon97
Sylvanus
861
286
0
756
2,071
905
124
0
2,071
12,017
2,604
W
5,066
1,862
0
1,000
4,369
995
746
544
3,825
0
33,212
W
4,909
1,486
0
1,322
5,368
2,117
0
148
5,220
0
38,218
L
Vulcan
sherukhan
Vulcan
3,596
1,698
45
740
3,649
821
0
563
3,086
21,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
23,640
314
Minions Killed
252
0
Camps Cleared
0
863,077
Distance Traveled
891,273
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,032
503
63
6
0
173,351
3
W
Zeus
7,551
755
90
9
0
195,506
0
L
Mulan
4,552
455
42
4
0
160,075
1
L
Anhur
4,351
435
30
3
0
169,446
0
L
Nemesis
5,229
523
67
7
0
191,108
1
W
Ymir
5,593
559
47
5
0
199,306
6
W
Sylvanus
5,274
527
29
3
0
78,145
0
W
Ullr
6,154
615
66
7
0
184,727
1
W
Mulan
6,629
663
82
8
0
205,393
1
L
Vulcan
4,476
448
50
5
0
197,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role