Player Matchup

Agni
Agni
CarambaNaoTem
Agni
Level 29
God Stats
0W - 2L
1,218 SR
Queue Stats
149W - 157L
1,490 Elo+
Party 1
Nemesis
Nemesis
FunayPQD
Nemesis
Level 49
God Stats
73W - 46L
1,627 SR
Queue Stats
363W - 413L
1,506 Elo+
Solo
Tyr
Tyr
PistoleiroMbM
Tyr
Level 41
God Stats
6W - 9L
1,840 SR
Queue Stats
181W - 176L
1,487 Elo+
Party 1
Skadi
Skadi
Rivotril420
Skadi
Level 26
God Stats
28W - 22L
1,506 SR
Queue Stats
110W - 149L
1,416 Elo+
Party 3
Baron Samedi
Baron Samedi
VentriusJr
Baron Samedi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,696 Elo+
Party 3
Team Averages
Level 50
1,538 SR
1,519 Elo+

VS

Team Averages
Level 91
1,469 SR
1,469 Elo+
Nike
Nike
DaniBoyaLenda
Nike
Level 39
God Stats
5W - 5L
1,150 SR
Queue Stats
315W - 311L
1,371 Elo+
Solo
Khepri
Khepri
Lucas LopesBR10
Khepri
Level 145
God Stats
3W - 1L
1,638 SR
Queue Stats
400W - 362L
1,505 Elo+
Party 2
Discordia
Discordia
WaterReeare
Discordia
Level 118
God Stats
20W - 20L
1,585 SR
Queue Stats
446W - 425L
1,501 Elo+
Party 2
Izanami
Izanami
xSuicideee
Izanami
Level 45
God Stats
21W - 12L
1,639 SR
Queue Stats
123W - 109L
1,515 Elo+
Party 2
Fenrir
Fenrir
zSavioli
Fenrir
Level 108
God Stats
6W - 3L
1,331 SR
Queue Stats
329W - 287L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
4,740
474
1,516
6,605
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
FunayPQD
Nemesis
8
1 / 4 / 1
4,947
495
2,931
7,721
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 4 / 0
5,420
542
5,352
8,023
3,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 3 / 1
5,219
522
3,237
5,054
1,214
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
VentriusJr
Baron Samedi
8
1 / 3 / 2
4,995
500
2,088
6,113
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,337
634
5,048
7,337
4,071
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 3
5,564
556
2,525
7,210
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
WaterReeare
Discordia
11
1 / 1 / 8
6,257
626
5,120
3,458
980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
xSuicideee
Izanami
9
1 / 1 / 1
5,538
554
1,196
3,992
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
zSavioli
Fenrir
12
13 / 0 / 2
7,761
776
7,258
5,201
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
18
19
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
2
0
3
3.5
L
Nemesis
FunayPQD
Nemesis
1
4
1
0.38
W
1
2
3
1.25
L
0
4
0
0
L
2
3
1
0.83
L
Baron Samedi
VentriusJr
Baron Samedi
1
3
2
0.67
W
Discordia
WaterReeare
Discordia
1
1
8
5
W
Izanami
xSuicideee
Izanami
1
1
1
1.5
W
Fenrir
zSavioli
Fenrir
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,124
Damage
21,147
33,516
Taken
27,198
12,507
Mitigated
13,414
6,925
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,516
173
0
2,020
6,605
1,697
0
2,802
3,421
17,374
0
W
5,048
887
0
3,125
7,337
4,071
242
0
7,337
0
29,268
L
Nemesis
FunayPQD
Nemesis
2,931
1,646
0
594
7,721
2,242
0
1,275
6,380
0
23,766
W
2,525
524
0
1,838
7,210
4,709
0
1,159
6,030
14,614
0
L
5,352
1,234
0
1,587
8,023
3,616
0
292
7,731
0
29,862
L
3,237
1,300
0
806
5,054
1,214
44
1,326
3,660
0
22,559
L
Baron Samedi
VentriusJr
Baron Samedi
2,088
276
197
1,721
6,113
3,738
59
1,364
4,679
22,118
0
W
Discordia
WaterReeare
Discordia
5,120
564
0
1,250
3,458
980
564
1,046
2,193
31,106
0
W
Izanami
xSuicideee
Izanami
1,196
650
0
1,527
3,992
1,180
447
1,143
2,849
0
32,090
W
Fenrir
zSavioli
Fenrir
7,258
1,658
0
565
5,201
2,474
0
162
4,975
0
40,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,321
Gold Earned
31,457
243
Minions Killed
296
0
Camps Cleared
0
923,007
Distance Traveled
970,844
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,740
474
35
4
0
164,972
2
W
Nike
6,337
634
69
7
0
190,485
3
L
Nemesis
4,947
495
45
5
0
229,454
0
W
Khepri
5,564
556
17
2
0
181,771
2
L
Tyr
5,420
542
73
7
0
190,449
1
L
Skadi
5,219
522
42
4
0
182,956
2
L
Baron Samedi
4,995
500
48
5
0
155,176
0
W
Discordia
6,257
626
60
6
0
191,119
1
W
Izanami
5,538
554
86
9
0
184,541
1
W
Fenrir
7,761
776
64
6
0
222,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role