Player Matchup

Neith
Neith
AcnologiaMS
Neith
Level 5
God Stats
3W - 6L
1,696 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Artemis
Artemis
GRR_FIFPRO
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
Luxuriiiia
Nox
Level 4
God Stats
51W - 39L
1,678 SR
Queue Stats
120W - 92L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lageytor-gamer83
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
monastor
Guan Yu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 31L
1,421 Elo+
Solo
Team Averages
Level 8
1,575 SR
1,484 Elo+

VS

Team Averages
Level 14
1,532 SR
1,470 Elo+
Yemoja
Yemoja
Kazooonbush
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Mat_Madara
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Victor17224
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
gustavo_0010
Hades
Level 17
God Stats
0W - 1L
1,661 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
nobrelouco
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 11
10,383
546
10,399
11,647
3,829
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
GRR_FIFPRO
Artemis
16
13 / 2 / 10
10,835
570
11,186
8,435
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
30 / 0 / 13
12,969
683
27,939
10,411
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 8 / 14
9,621
506
5,166
13,443
10,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
monastor
Guan Yu
14
9 / 0 / 2
9,865
519
5,758
11,117
5,793
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
6 / 4 / 1
9,114
480
9,870
16,752
5,400
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Mat_Madara
Bakasura
12
1 / 12 / 2
7,641
402
5,214
17,308
7,223
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Victor17224
Nemesis
10
1 / 13 / 0
6,897
363
2,370
13,570
4,070
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 25 / 2
5,705
300
1,614
23,335
7,806
Scylla
nobrelouco
Scylla
8
1 / 16 / 4
6,220
327
1,741
12,874
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
18
64
Kills
9
10
Deaths
70
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
0
11
15.5
W
Artemis
GRR_FIFPRO
Artemis
13
2
10
9
L
Yemoja
6
4
1
1.63
W
30
0
13
36.5
L
Bakasura
Mat_Madara
Bakasura
1
12
2
0.17
L
Nemesis
Victor17224
Nemesis
1
13
0
0.08
L
0
25
2
0.04
W
2
8
14
1.13
W
Guan Yu
monastor
Guan Yu
9
0
2
10
L
Scylla
nobrelouco
Scylla
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,448
Damage
20,809
55,053
Taken
83,839
27,067
Mitigated
27,527
12,060
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,399
6,962
0
4,239
11,647
3,829
2,030
2,119
9,448
0
62,505
W
Artemis
GRR_FIFPRO
Artemis
11,186
6,913
0
1,489
8,435
3,002
2,755
2,944
5,314
0
44,178
L
Yemoja
9,870
2,841
517
1,114
16,752
5,400
0
7,153
9,599
48,975
0
W
27,939
3,116
435
1,722
10,411
4,114
4,562
2,847
7,524
79,761
0
L
Bakasura
Mat_Madara
Bakasura
5,214
3,330
0
2,608
17,308
7,223
118
3,412
13,896
0
35,282
L
Nemesis
Victor17224
Nemesis
2,370
1,165
0
314
13,570
4,070
22
4,233
9,337
0
21,233
L
1,614
196
0
230
23,335
7,806
0
12,634
10,701
5,916
0
W
5,166
372
0
0
13,443
10,329
27
3,640
9,460
20,690
0
W
Guan Yu
monastor
Guan Yu
5,758
1,589
60
4,115
11,117
5,793
198
1,816
8,282
0
44,095
L
Scylla
nobrelouco
Scylla
1,741
870
0
0
12,874
3,028
0
5,673
7,201
5,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,673
Gold Earned
35,577
359
Minions Killed
185
0
Camps Cleared
0
1,718,833
Distance Traveled
1,431,114
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,383
546
93
5
0
362,736
0
W
Artemis
10,835
570
64
3
0
320,781
2
L
Yemoja
9,114
480
69
4
0
303,167
0
W
Nox
12,969
683
112
6
0
328,218
0
L
Bakasura
7,641
402
71
4
0
327,918
0
L
Nemesis
6,897
363
32
2
0
263,993
3
L
Hades
5,705
300
6
0
0
238,095
0
W
Cthulhu
9,621
506
22
1
0
321,250
0
W
Guan Yu
9,865
519
68
4
0
385,848
1
L
Scylla
6,220
327
7
0
0
297,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role