Player Matchup

Skadi
Skadi
AlilttlebitLIT
Skadi
Level 69
God Stats
6W - 2L
1,478 SR
Queue Stats
309W - 273L
1,545 Elo+
Solo
Chaac
Chaac
DarthCharlieHD
Chaac
Level 105
God Stats
8W - 3L
1,676 SR
Queue Stats
350W - 350L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kodiak Buurrr
Kumbhakarna
Level 157
God Stats
1W - 4L
1,572 SR
Queue Stats
334W - 286L
1,502 Elo+
Party 2
Agni
Agni
L1L RAMBO
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,415 Elo+
Party 2
Cernunnos
Cernunnos
Shes Stanky
Cernunnos
Level 98
God Stats
1W - 8L
1,211 SR
Queue Stats
229W - 186L
1,517 Elo+
Party 2
Team Averages
Level 99
1,488 SR
1,498 Elo+

VS

Team Averages
Level 126
1,435 SR
1,571 Elo+
Bellona
Bellona
DAHSIT
Bellona
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 58L
1,535 Elo+
Party 1
Geb
Geb
SB ECH0
Geb
Level 160
God Stats
1W - 1L
1,333 SR
Queue Stats
129W - 104L
1,631 Elo+
Party 1
Xbalanque
Xbalanque
The25thDutch
Xbalanque
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 49L
1,652 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WolfMedic96
Morgan Le Fay
Level 144
God Stats
4W - 2L
1,616 SR
Queue Stats
286W - 239L
1,551 Elo+
Party 1
Medusa
Medusa
dragonredeemer
Medusa
Level 156
God Stats
1W - 3L
1,228 SR
Queue Stats
256W - 277L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 5
11,179
699
16,998
16,265
8,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 5 / 5
11,795
737
19,541
33,803
30,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Kodiak Buurrr
Kumbhakarna
19
2 / 4 / 10
10,952
685
7,638
22,235
25,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
16
1 / 9 / 6
9,514
595
11,663
14,461
6,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Shes Stanky
Cernunnos
15
1 / 7 / 6
9,503
594
18,181
16,497
7,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DAHSIT
Bellona
19
6 / 3 / 22
11,815
738
14,308
20,891
30,063
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Geb
19
5 / 2 / 19
11,923
745
17,249
25,160
30,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
The25thDutch
Xbalanque
17
2 / 5 / 12
10,905
682
15,104
15,983
8,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
WolfMedic96
Morgan Le Fay
19
6 / 3 / 16
11,793
737
23,687
12,633
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 3 / 13
13,519
845
27,126
18,311
10,947
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
16
Kills
31
31
Deaths
16
32
Assists
82
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
W
Bellona
DAHSIT
Bellona
6
3
22
5.67
L
7
5
5
1.9
L
Kumbhakarna
Kodiak Buurrr
Kumbhakarna
2
4
10
1.75
L
Agni
1
9
6
0.44
W
Geb
5
2
19
7.25
L
Cernunnos
Shes Stanky
Cernunnos
1
7
6
0.57
W
Xbalanque
The25thDutch
Xbalanque
2
5
12
1.6
W
Morgan Le Fay
WolfMedic96
Morgan Le Fay
6
3
16
4.67
W
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,021
Damage
97,474
103,261
Taken
92,978
78,815
Mitigated
87,070
31,677
Healing
31,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,998
7,745
1,846
1,448
16,265
8,528
0
5,373
10,892
0
37,360
W
Bellona
DAHSIT
Bellona
14,308
1,335
4,569
3,003
20,891
30,063
299
4,107
16,784
0
18,748
L
19,541
2,192
751
13,684
33,803
30,766
0
12,654
21,149
0
38,531
L
Kumbhakarna
Kodiak Buurrr
Kumbhakarna
7,638
789
1,901
4,279
22,235
25,178
0
9,398
12,837
15,365
0
L
Agni
11,663
1,423
1,654
932
14,461
6,953
0
6,181
8,280
18,603
0
W
Geb
17,249
744
5,688
6,194
25,160
30,295
317
7,239
17,921
30,925
0
L
Cernunnos
Shes Stanky
Cernunnos
18,181
9,306
2,938
2,244
16,497
7,390
0
7,330
9,167
0
30,245
W
Xbalanque
The25thDutch
Xbalanque
15,104
6,153
0
3,539
15,983
8,485
2,208
2,743
13,240
0
33,319
W
Morgan Le Fay
WolfMedic96
Morgan Le Fay
23,687
1,912
1,204
2,283
12,633
7,280
1,021
3,303
9,330
42,156
0
W
27,126
9,214
2,623
2,714
18,311
10,947
1,979
1,909
16,402
0
56,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,943
Gold Earned
59,955
147
Minions Killed
164
0
Camps Cleared
0
1,360,931
Distance Traveled
1,464,635
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,179
699
40
3
0
273,168
1
W
Bellona
11,815
738
9
1
0
293,229
0
L
Chaac
11,795
737
40
3
0
308,081
1
L
Kumbhakarna
10,952
685
10
1
0
297,100
0
L
Agni
9,514
595
17
1
0
225,658
0
W
Geb
11,923
745
25
2
0
348,136
1
L
Cernunnos
9,503
594
40
3
0
256,924
0
W
Xbalanque
10,905
682
34
2
0
252,621
0
W
Morgan Le Fay
11,793
737
39
2
0
285,188
1
W
Medusa
13,519
845
57
4
0
285,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role