Player Matchup

Vulcan
Vulcan
BwanaSam
Vulcan
Level 7
God Stats
6W - 2L
1,679 SR
Queue Stats
65W - 70L
1,496 Elo+
Party 1
Da Ji
Da Ji
Tuentsei
Da Ji
Level 29
God Stats
52W - 11L
1,881 SR
Queue Stats
184W - 122L
1,567 Elo+
Solo
Bacchus
Bacchus
Zharvani
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,351 Elo+
Solo
Discordia
Discordia
deadhumanape
Discordia
Level 11
God Stats
47W - 40L
1,801 SR
Queue Stats
75W - 77L
1,437 Elo+
Party 1
Chronos
Chronos
gamingjesus
Chronos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,281 Elo+
Solo
Team Averages
Level 15
1,672 SR
1,426 Elo+

VS

Team Averages
Level 18
1,451 SR
1,540 Elo+
Skadi
Skadi
LegendaryScreamz
Skadi
Level 27
God Stats
6W - 7L
1,421 SR
Queue Stats
16W - 20L
1,432 Elo+
Solo
Hercules
Hercules
botbaba
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
iJackAngel
Zeus
Level 29
God Stats
17W - 28L
1,332 SR
Queue Stats
529W - 556L
1,534 Elo+
Solo
Sol
Sol
pipixia001
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,584 Elo+
Solo
Odin
Odin
xTheGreatBeastx
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BwanaSam
Vulcan
16
0 / 1 / 5
9,063
906
5,225
2,321
957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Tuentsei
Da Ji
18
18 / 2 / 2
13,883
1,388
27,249
12,845
10,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Zharvani
Bacchus
17
1 / 2 / 18
10,283
1,028
9,444
11,313
16,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
deadhumanape
Discordia
16
1 / 1 / 7
9,638
964
7,735
5,878
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
gamingjesus
Chronos
17
3 / 1 / 11
10,088
1,009
14,312
8,159
3,038
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

273

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
10,619
1,062
7,115
13,742
4,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
botbaba
Hercules
15
0 / 3 / 6
8,827
883
2,892
16,505
14,166
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 5 / 3
9,852
985
12,122
12,278
4,278
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 4
9,349
935
8,752
10,253
3,321
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 4 / 5
8,758
876
6,346
14,159
8,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
23
Kills
7
7
Deaths
23
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BwanaSam
Vulcan
0
1
5
2.5
L
3
7
4
0.71
W
Da Ji
Tuentsei
Da Ji
18
2
2
9.5
W
Bacchus
Zharvani
Bacchus
1
2
18
5
L
Hercules
botbaba
Hercules
0
3
6
1
W
Discordia
deadhumanape
Discordia
1
1
7
4.5
W
Chronos
gamingjesus
Chronos
3
1
11
8.5
L
3
5
3
0.9
L
1
4
4
0.75
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,965
Damage
37,227
40,516
Taken
66,937
32,136
Mitigated
34,265
2,465
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BwanaSam
Vulcan
5,225
1,834
0
227
2,321
957
0
1,025
1,296
27,104
0
L
7,115
2,172
0
376
13,742
4,427
0
4,674
9,068
0
18,394
W
Da Ji
Tuentsei
Da Ji
27,249
10,088
0
1,051
12,845
10,055
0
4,913
7,932
0
41,294
W
Bacchus
Zharvani
Bacchus
9,444
573
0
500
11,313
16,103
0
6,745
4,568
12,354
0
L
Hercules
botbaba
Hercules
2,892
658
0
2,155
16,505
14,166
0
11,229
5,276
0
9,124
W
Discordia
deadhumanape
Discordia
7,735
633
0
0
5,878
1,983
0
4,003
1,875
42,134
0
W
Chronos
gamingjesus
Chronos
14,312
5,669
0
687
8,159
3,038
0
4,188
3,971
23,872
0
L
12,122
1,417
205
1,128
12,278
4,278
0
6,144
6,134
35,606
0
L
8,752
2,277
0
1,749
10,253
3,321
0
3,897
6,356
34,748
0
L
6,346
3,194
0
0
14,159
8,073
0
10,772
3,387
0
12,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,955
Gold Earned
47,405
195
Minions Killed
179
11
Camps Cleared
4
956,098
Distance Traveled
889,876
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,063
906
59
6
1
194,389
0
L
Skadi
10,619
1,062
25
3
0
162,992
0
W
Da Ji
13,883
1,388
17
2
8
188,967
2
W
Bacchus
10,283
1,028
11
1
1
192,322
0
L
Hercules
8,827
883
15
2
1
174,518
2
W
Discordia
9,638
964
77
8
1
189,821
0
W
Chronos
10,088
1,009
31
3
0
190,599
1
L
Zeus
9,852
985
55
6
1
177,995
4
L
Sol
9,349
935
75
8
2
176,348
0
L
Odin
8,758
876
9
1
0
198,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role