Player Matchup

Achilles
Achilles
AvoidMateo
Achilles
Level 6
God Stats
1W - 1L
1,310 SR
Queue Stats
3W - 5L
1,302 Elo+
Party 2
Nu Wa
Nu Wa
Bojangles954
Nu Wa
Level 37
God Stats
7W - 4L
1,503 SR
Queue Stats
51W - 43L
1,499 Elo+
Party 2
Ares
Ares
Indiicator
Ares
Level 12
God Stats
3W - 3L
1,307 SR
Queue Stats
29W - 28L
1,384 Elo+
Solo
Chiron
Chiron
Sammjitsu
Chiron
Level 28
God Stats
4W - 1L
1,669 SR
Queue Stats
204W - 142L
1,455 Elo+
Solo
Kali
Kali
SisterFisterr
Kali
Level 53
God Stats
1W - 2L
1,791 SR
Queue Stats
79W - 91L
1,394 Elo+
Party 2
Team Averages
Level 27
1,516 SR
1,407 Elo+

VS

Team Averages
Level 21
1,514 SR
1,414 Elo+
Arachne
Arachne
GalaxiesNinja
Arachne
Level 28
God Stats
4W - 4L
1,590 SR
Queue Stats
125W - 129L
1,527 Elo+
Party 1
Ymir
Ymir
ItzSpudd18
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,420 Elo+
Party 1
Mulan
Mulan
Riku011
Mulan
Level 11
God Stats
0W - 2L
1,596 SR
Queue Stats
125W - 126L
1,219 Elo+
Solo
Olorun
Olorun
bloodtpuppyguts
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Anhur
Anhur
opeiod
Anhur
Level 64
God Stats
10W - 12L
1,381 SR
Queue Stats
71W - 82L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AvoidMateo
Achilles
14
6 / 3 / 4
9,454
498
8,804
14,691
13,222
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
9 / 4 / 9
10,887
573
17,859
8,547
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 8
9,372
493
3,054
5,953
6,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Sammjitsu
Chiron
19
14 / 2 / 3
11,656
613
19,182
13,104
5,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 5 / 9
9,954
524
6,880
13,647
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
11 / 8 / 2
10,973
578
13,680
17,316
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 1
7,249
382
2,234
12,214
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Riku011
Mulan
16
3 / 5 / 5
10,207
537
6,219
13,540
10,933
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 8 / 1
8,258
435
2,972
11,728
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
opeiod
Anhur
13
0 / 7 / 0
7,704
405
5,239
15,358
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
33
Kills
14
14
Deaths
33
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
AvoidMateo
Achilles
6
3
4
2.67
W
9
4
9
3.38
L
Arachne
11
8
2
1.5
W
1
0
8
5
L
0
5
1
0.1
L
Mulan
Riku011
Mulan
3
5
5
1.1
W
Chiron
Sammjitsu
Chiron
14
2
3
7.75
W
3
5
9
1.5
L
0
8
1
0.06
L
Anhur
opeiod
Anhur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,779
Damage
30,344
55,942
Taken
70,156
32,037
Mitigated
32,807
16,660
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AvoidMateo
Achilles
8,804
3,034
0
1,465
14,691
13,222
84
339
14,352
0
35,166
W
17,859
3,333
160
725
8,547
2,544
2,237
938
7,609
59,432
0
L
Arachne
13,680
8,674
0
5,655
17,316
7,062
495
5,298
11,664
0
54,653
W
3,054
261
0
1,573
5,953
6,337
0
479
5,432
28,985
0
L
2,234
241
0
673
12,214
7,775
0
2,689
9,455
6,133
0
L
Mulan
Riku011
Mulan
6,219
1,592
0
3,490
13,540
10,933
327
3,711
9,711
0
47,789
W
Chiron
Sammjitsu
Chiron
19,182
11,101
573
6,982
13,104
5,162
1,374
1,770
11,057
0
93,458
W
6,880
3,998
0
5,182
13,647
4,772
0
1,062
12,585
0
53,384
L
2,972
1,241
194
2,482
11,728
3,354
0
5,391
6,067
44,972
4,102
L
Anhur
opeiod
Anhur
5,239
2,412
0
2,440
15,358
3,683
0
2,866
12,346
0
55,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,323
Gold Earned
44,391
462
Minions Killed
412
0
Camps Cleared
0
1,680,650
Distance Traveled
1,560,185
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,454
498
52
3
0
327,709
4
W
Nu Wa
10,887
573
108
6
0
316,316
1
L
Arachne
10,973
578
83
4
0
361,097
2
W
Ares
9,372
493
41
2
0
342,801
1
L
Ymir
7,249
382
7
0
0
303,857
0
L
Mulan
10,207
537
113
6
0
339,940
3
W
Chiron
11,656
613
162
9
0
341,172
3
W
Kali
9,954
524
99
5
0
352,652
5
L
Olorun
8,258
435
98
5
0
246,529
1
L
Anhur
7,704
405
111
6
0
308,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role