Player Matchup

Sylvanus
Sylvanus
Babiestfeline03
Sylvanus
Level 123
God Stats
3W - 5L
1,477 SR
Queue Stats
230W - 238L
1,424 Elo+
Party 1
Agni
Agni
BeardWarrior
Agni
Level 105
God Stats
7W - 7L
1,583 SR
Queue Stats
126W - 124L
1,490 Elo+
Party 1
Artio
Artio
DRACOGON101
Artio
Level 68
God Stats
6W - 18L
1,239 SR
Queue Stats
286W - 451L
1,329 Elo+
Party 1
Poseidon
Poseidon
TheCoolLucifer
Poseidon
Level 81
God Stats
2W - 3L
1,272 SR
Queue Stats
345W - 404L
1,373 Elo+
Party 1
Bakasura
Bakasura
TwinedZulu53657
Bakasura
Level 49
God Stats
1W - 2L
1,531 SR
Queue Stats
109W - 126L
1,377 Elo+
Party 1
Team Averages
Level 85
1,421 SR
1,399 Elo+

VS

Team Averages
Level 42
1,397 SR
1,410 Elo+
Zeus
Zeus
CabbageMan5938
Zeus
Level 39
God Stats
3W - 3L
1,266 SR
Queue Stats
353W - 332L
1,432 Elo+
Solo
Hou Yi
Hou Yi
GALEM10
Hou Yi
Level 49
God Stats
2W - 1L
1,419 SR
Queue Stats
232W - 232L
1,434 Elo+
Party 2
Ymir
Ymir
MaybeJenkins
Ymir
Level 43
God Stats
6W - 2L
1,307 SR
Queue Stats
118W - 124L
1,390 Elo+
Solo
Kali
Kali
jerrymaguire1979
Kali
Level 33
God Stats
37W - 30L
1,499 SR
Queue Stats
285W - 310L
1,354 Elo+
Party 2
Tiamat
Tiamat
lI-MrCookies-lI
Tiamat
Level 48
God Stats
66W - 56L
1,495 SR
Queue Stats
390W - 386L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 2 / 5
8,329
463
8,919
11,936
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 2 / 6
8,360
464
11,655
11,958
10,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 3 / 3
7,289
405
1,573
10,056
6,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Poseidon
15
0 / 4 / 2
8,816
490
2,627
8,297
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
15
5 / 2 / 1
9,602
533
4,787
14,028
5,543
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 0
11,705
650
10,516
8,515
4,068
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
GALEM10
Hou Yi
14
1 / 4 / 1
8,400
467
7,797
9,620
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 1
9,327
518
3,741
11,211
6,908
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 7
9,312
517
4,877
10,160
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

17
4 / 2 / 2
10,484
582
9,936
8,628
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
12
Kills
13
13
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
2
5
2.75
L
4
2
6
3.5
W
5
2
0
2.5
L
0
3
3
0.5
W
Hou Yi
GALEM10
Hou Yi
1
4
1
0.38
W
2
2
1
1.25
L
Poseidon
0
4
2
0.25
L
Bakasura
5
2
1
2.75
W
1
2
7
2.25
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
36,867
56,275
Taken
48,134
31,385
Mitigated
23,292
19,239
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,919
3,617
2,170
5,342
11,936
6,714
291
2,801
9,019
42,257
10,341
L
11,655
2,438
674
642
11,958
10,524
539
3,607
7,893
40,954
0
W
10,516
1,789
20
3,877
8,515
4,068
4,748
1,967
6,133
94,774
0
L
1,573
28
0
3,349
10,056
6,404
430
6,978
3,078
27,268
0
W
Hou Yi
GALEM10
Hou Yi
7,797
2,975
0
1,352
9,620
3,378
0
5,930
3,690
0
58,935
W
3,741
759
0
1,250
11,211
6,908
0
8,089
3,122
25,076
0
L
Poseidon
2,627
231
0
1,032
8,297
2,200
224
5,457
2,393
57,445
0
L
Bakasura
4,787
3,113
0
6,030
14,028
5,543
0
4,281
9,699
0
38,053
W
4,877
2,389
0
3,797
10,160
3,934
883
4,616
5,373
0
44,758
W
9,936
580
0
3,284
8,628
5,004
2,015
2,856
5,164
67,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,396
Gold Earned
49,228
416
Minions Killed
541
0
Camps Cleared
0
1,534,894
Distance Traveled
1,617,055
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,329
463
92
5
0
301,874
2
L
Agni
8,360
464
54
3
0
324,325
3
W
Zeus
11,705
650
185
10
0
285,114
3
L
Artio
7,289
405
48
3
0
269,328
1
W
Hou Yi
8,400
467
110
6
0
325,584
1
W
Ymir
9,327
518
33
2
0
338,579
4
L
Poseidon
8,816
490
126
7
0
316,541
7
L
Bakasura
9,602
533
96
5
0
322,826
7
W
Kali
9,312
517
80
4
0
368,238
0
W
Tiamat
10,484
582
133
7
0
299,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role