Player Matchup

Apollo
Apollo
GioGio20018868
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ra
Ra
GrimmIsh14
Ra
Level 144
God Stats
1W - 0L
1,574 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Athena
Athena
cowgomoocow
Athena
Level 129
God Stats
2W - 0L
1,273 SR
Queue Stats
12W - 14L
1,428 Elo+
Party 2
Team Averages
Level 92
1,449 SR
1,476 Elo+

VS

Team Averages
Level 66
1,480 SR
1,619 Elo+
Fenrir
Fenrir
GresolveG
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 176L
1,663 Elo+
Party 1
Terra
Terra
PuffyDodo
Terra
Level 149
God Stats
0W - 2L
1,340 SR
Queue Stats
181W - 108L
1,622 Elo+
Party 1
Anhur
Anhur
skar62
Anhur
Level 23
God Stats
9W - 11L
1,599 SR
Queue Stats
134W - 63L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 10
13,634
593
12,621
15,893
6,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 2 / 2
15,585
678
25,019
14,213
7,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
19
1 / 1 / 10
13,495
587
13,656
24,863
42,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GresolveG
Fenrir
17
5 / 6 / 3
13,453
585
11,708
21,406
18,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
PuffyDodo
Terra
17
2 / 2 / 5
13,890
604
21,821
26,800
43,560
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
skar62
Anhur
18
1 / 3 / 4
12,879
560
9,582
18,840
6,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
11
Kills
8
8
Deaths
11
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
L
Fenrir
GresolveG
Fenrir
5
6
3
1.08
W
9
2
2
5
L
Terra
PuffyDodo
Terra
2
2
5
2.25
W
Athena
1
1
10
6
L
Anhur
skar62
Anhur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,296
Damage
43,111
54,969
Taken
67,046
56,889
Mitigated
68,675
15,916
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,621
6,439
0
1,414
15,893
6,650
1,584
9,357
6,536
0
61,286
L
Fenrir
GresolveG
Fenrir
11,708
4,379
0
3,498
21,406
18,126
0
13,120
8,286
0
34,459
W
25,019
2,056
6,092
5,274
14,213
7,495
1,239
6,938
7,275
119,508
0
L
Terra
PuffyDodo
Terra
21,821
2,584
3,545
7,532
26,800
43,560
0
12,694
14,106
68,418
0
W
Athena
13,656
4,319
0
3,136
24,863
42,744
670
5,526
19,337
28,997
0
L
Anhur
skar62
Anhur
9,582
4,800
0
5,892
18,840
6,989
0
12,861
5,979
0
69,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
40,222
279
Minions Killed
226
0
Camps Cleared
0
1,241,553
Distance Traveled
1,236,011
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,634
593
80
3
0
352,489
0
L
Fenrir
13,453
585
47
2
0
423,840
2
W
Ra
15,585
678
169
7
0
440,619
4
L
Terra
13,890
604
61
3
0
425,657
3
W
Athena
13,495
587
30
1
0
448,445
5
L
Anhur
12,879
560
118
5
0
386,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role