Player Matchup

Jormungandr
Jormungandr
AnimeGuardian-
Jormungandr
Level 29
God Stats
65W - 51L
1,484 SR
Queue Stats
330W - 324L
1,463 Elo+
Party 1
Tyr
Tyr
Miclooh
Tyr
Level 15
God Stats
2W - 0L
1,667 SR
Queue Stats
5W - 2L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OhHeyAlex
Morgan Le Fay
Level 24
God Stats
15W - 8L
1,388 SR
Queue Stats
122W - 118L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
charalmon7667
Ao Kuang
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 61L
1,756 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thetrueskitt
Ah Muzen Cab
Level 20
God Stats
9W - 6L
1,351 SR
Queue Stats
40W - 56L
1,402 Elo+
Party 1
Team Averages
Level 23
1,478 SR
1,516 Elo+

VS

Team Averages
Level 19
1,525 SR
1,563 Elo+
Yemoja
Yemoja
 
Yemoja
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Aggressivvv
Scylla
Level 4
God Stats
7W - 3L
1,877 SR
Queue Stats
26W - 18L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
Fernando_NwCs
Gilgamesh
Level 9
God Stats
1W - 1L
1,504 SR
Queue Stats
7W - 5L
1,585 Elo+
Solo
Rama
Rama
MonkeyMan7
Rama
Level 29
God Stats
2W - 6L
1,243 SR
Queue Stats
165W - 156L
1,620 Elo+
Solo
Nemesis
Nemesis
Zwhitty
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnimeGuardian-
Jormungandr
13
1 / 4 / 3
9,880
520
7,108
14,034
9,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
15
3 / 3 / 7
9,943
523
9,278
12,708
10,938
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
OhHeyAlex
Morgan Le Fay
17
11 / 2 / 2
11,552
608
14,166
12,040
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
charalmon7667
Ao Kuang
17
9 / 2 / 6
11,035
581
16,183
16,632
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
thetrueskitt
Ah Muzen Cab
11
1 / 5 / 1
7,948
418
4,340
9,156
2,569
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 3 / 12
10,575
557
10,192
14,576
17,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
8
0 / 6 / 0
6,309
332
1,244
6,013
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Fernando_NwCs
Gilgamesh
11
1 / 7 / 1
7,516
396
4,513
11,247
6,843
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 3 / 1
11,336
597
17,757
19,880
6,147
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Zwhitty
Nemesis
11
1 / 6 / 1
7,759
408
7,272
16,036
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
25
Kills
16
16
Deaths
25
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
12
2.67
L
Scylla
0
6
0
0
W
Jormungandr
AnimeGuardian-
Jormungandr
1
4
3
0.63
L
Gilgamesh
Fernando_NwCs
Gilgamesh
1
7
1
0.21
W
Tyr
3
3
7
2.17
L
12
3
1
4.17
W
Morgan Le Fay
OhHeyAlex
Morgan Le Fay
11
2
2
6
L
Nemesis
Zwhitty
Nemesis
1
6
1
0.25
W
Ao Kuang
charalmon7667
Ao Kuang
9
2
6
6
W
Ah Muzen Cab
thetrueskitt
Ah Muzen Cab
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,075
Damage
40,978
64,570
Taken
67,752
35,411
Mitigated
38,098
15,474
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,192
1,339
2,028
3,287
14,576
17,372
100
7,921
6,655
28,031
0
L
Scylla
1,244
49
0
650
6,013
1,665
0
3,973
2,040
17,184
0
W
Jormungandr
AnimeGuardian-
Jormungandr
7,108
1,444
0
3,241
14,034
9,634
0
1,929
12,105
39,348
0
L
Gilgamesh
Fernando_NwCs
Gilgamesh
4,513
944
0
1,190
11,247
6,843
0
3,521
7,726
0
30,989
W
Tyr
9,278
1,484
0
3,017
12,708
10,938
2,511
1,638
11,070
0
51,508
L
17,757
15,096
0
9,737
19,880
6,147
510
12,565
7,315
0
75,619
W
Morgan Le Fay
OhHeyAlex
Morgan Le Fay
14,166
1,797
0
1,835
12,040
4,718
1,619
2,285
9,755
65,659
0
L
Nemesis
Zwhitty
Nemesis
7,272
2,787
0
2,432
16,036
6,071
1,140
8,546
7,490
0
44,968
W
Ao Kuang
charalmon7667
Ao Kuang
16,183
3,449
0
6,262
16,632
7,552
0
3,105
13,527
71,411
13,313
W
Ah Muzen Cab
thetrueskitt
Ah Muzen Cab
4,340
1,800
0
1,119
9,156
2,569
923
2,479
6,677
0
26,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,358
Gold Earned
43,495
421
Minions Killed
336
0
Camps Cleared
0
1,774,736
Distance Traveled
1,468,415
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,575
557
35
2
0
343,254
2
L
Scylla
6,309
332
24
1
0
257,369
1
W
Jormungandr
9,880
520
69
4
0
346,576
1
L
Gilgamesh
7,516
396
71
4
0
207,980
2
W
Tyr
9,943
523
91
5
0
358,186
0
L
Rama
11,336
597
137
7
0
308,784
1
W
Morgan Le Fay
11,552
608
109
6
0
368,158
1
L
Nemesis
7,759
408
69
4
0
351,028
0
W
Ao Kuang
11,035
581
105
6
0
385,073
1
W
Ah Muzen Cab
7,948
418
47
2
0
316,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role