Player Matchup

Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze III
FrpFelipe
Vulcan
Bronze III
Level 82
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 3L
1,466 MMR
Solo
Nike
Nike
Bronze III
SickBeatsBro
Nike
Bronze III
Level 108
God Stats
0W - 1L
1,514 SR
Queue Stats
14W - 19L
1,485 MMR
Solo
Thanatos
Thanatos
Bronze III
evnn
Thanatos
Bronze III
Level 43
God Stats
0W - 1L
1,923 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Apollo
Apollo
Gold IV
lobozulxd
Apollo
Gold IV
Level 129
God Stats
3W - 6L
1,362 SR
Queue Stats
336W - 318L
1,475 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,578 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,614 SR
1,461 MMR
Tsukuyomi
Tsukuyomi
Gold IV
Charwood
Tsukuyomi
Gold IV
Level 100
God Stats
25W - 25L
1,521 SR
Queue Stats
374W - 363L
1,480 MMR
Solo
Cernunnos
Cernunnos
Gold III
EmaxLopez
Cernunnos
Gold III
Level 140
God Stats
4W - 3L
1,739 SR
Queue Stats
284W - 291L
1,474 MMR
Solo
Bellona
Bellona
Silver I
autisticcowboy
Bellona
Silver I
Level 47
God Stats
3W - 0L
1,657 SR
Queue Stats
12W - 10L
1,483 MMR
Solo
Odin
Odin
Gold IV
gebjg
Odin
Gold IV
Level 100
God Stats
17W - 15L
1,557 SR
Queue Stats
250W - 253L
1,474 MMR
Solo
Sol
Sol
Gold IV
yessir567
Sol
Gold IV
Level 140
God Stats
19W - 20L
1,598 SR
Queue Stats
313W - 316L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 4
5,527
502
4,572
9,701
5,967
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
FrpFelipe
Vulcan
10
1 / 4 / 1
5,729
521
4,528
5,150
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,390
490
2,918
7,005
3,029
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
evnn
Thanatos
9
1 / 6 / 2
5,368
488
3,339
10,997
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
lobozulxd
Apollo
10
2 / 1 / 1
5,654
514
2,681
7,342
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayAthenaTiamatSetGilgamesh

VS

Bans
KaliYmirChironGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Charwood
Tsukuyomi
11
7 / 2 / 4
7,241
658
6,091
6,308
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cernunnos
EmaxLopez
Cernunnos
10
0 / 1 / 3
5,995
545
3,960
4,851
1,321
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 1 / 3
6,774
616
5,510
8,081
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
gebjg
Odin
9
1 / 1 / 7
5,619
511
2,720
7,987
3,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 5
7,192
654
10,004
4,506
1,632
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
16
16
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
4
1
W
Tsukuyomi
Charwood
Tsukuyomi
7
2
4
4.5
W
Cernunnos
EmaxLopez
Cernunnos
0
1
3
1.5
L
Vulcan
FrpFelipe
Vulcan
1
4
1
0.38
L
1
3
0
0.33
W
2
1
3
3.5
L
Thanatos
evnn
Thanatos
1
6
2
0.33
W
Odin
gebjg
Odin
1
1
7
4.5
L
Apollo
lobozulxd
Apollo
2
1
1
2.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,038
Damage
28,285
40,195
Taken
31,733
15,522
Mitigated
13,821
12,982
Healing
9,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,572
105
96
1,000
9,701
5,967
0
3,204
6,497
17,511
0
W
Tsukuyomi
Charwood
Tsukuyomi
6,091
1,916
0
595
6,308
1,853
0
1,888
4,232
0
37,027
W
Cernunnos
EmaxLopez
Cernunnos
3,960
1,843
0
2,016
4,851
1,321
1,322
727
4,124
0
40,871
L
Vulcan
FrpFelipe
Vulcan
4,528
641
0
670
5,150
1,501
0
3,211
1,939
29,644
0
L
2,918
302
0
1,339
7,005
3,029
0
644
6,361
0
27,003
W
5,510
1,693
0
3,355
8,081
5,760
0
582
7,242
0
37,090
L
Thanatos
evnn
Thanatos
3,339
1,040
0
6,903
10,997
3,116
0
1,893
9,104
0
25,216
W
Odin
gebjg
Odin
2,720
768
255
1,350
7,987
3,255
0
3,043
4,734
0
15,437
L
Apollo
lobozulxd
Apollo
2,681
531
0
2,974
7,342
1,909
0
1,052
6,290
0
29,434
W
10,004
3,118
0
2,270
4,506
1,632
788
2,473
1,865
40,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
32,821
249
Minions Killed
343
0
Camps Cleared
0
1,025,904
Distance Traveled
1,048,973
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,527
502
24
2
0
212,120
3
W
Tsukuyomi
7,241
658
74
7
0
232,931
4
W
Cernunnos
5,995
545
72
7
0
181,686
1
L
Vulcan
5,729
521
52
5
0
203,864
2
L
Nike
5,390
490
49
4
0
236,899
3
W
Bellona
6,774
616
85
8
0
223,184
1
L
Thanatos
5,368
488
60
5
0
177,451
1
W
Odin
5,619
511
29
3
0
194,918
5
L
Apollo
5,654
514
64
6
0
195,570
1
W
Sol
7,192
654
83
8
0
216,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role